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Animal Shelter 2 News

Customization and Upgrade Systems

Hello Animal Shelter Fans! šŸ‘‹


[h3]As promised we’re back with another topic we’d like to introduce in more details- the shelter upgrade and customization systems ā¬†ļøMost of these features are novelties in comparison to the Animal Shelter 1, that’s why we’re even more excited to hear your opinions about these mechanics! 🤩 Make sure to let us know your thoughts in the comments![/h3]

Buuuut, before we get to the devlog, the premiere of the free Prologue for Animal Shelter 2 will take place soon! So don't miss the release date and you can add it to your Wishlist now!šŸ‘‡

https://store.steampowered.com/app/2887780/Animal_Shelter_2_Prologue/

[h3]Shelter levels šŸ“[/h3]
There are five levels in total for all the rooms and the shelter, the first which is essentially a ā€œlevel 0ā€ is the neglected building you’re clearing to reach level 2- an operational shelter. An important thing to remember is that in order to be able to raise the level of your shelter, you’ll first have to raise the level of all the available rooms.

You might be wondering ā€œHey, can I just upgrade the rooms as I please?ā€ Yes- you can put your effort into upgrading your rooms in any order you want but there's an additional factor- ⭐shelter reputation. Once you reach a certain level of reputation you’ll meet the criteria to be able to upgrade your rooms to the next level.


But what exactly changes once you raise the level of the room and shelter? There are various possibilities. Let’s start with the shelter level, shall we? Each level of the shelter grants you some visual upgrades such as the looks of your shelter, adjacent terrain, lawns etc. They also grant you new decorations or alter the already existing ones. What's most exciting though is that these upgrades may also come with new features for your rooms! šŸ˜ One example is gaining additional cars in your garage.

It’s similar in case of room upgrades. While all the upgrades grant you nicer looks of the rooms, some of the upgrades increase the size of a room or unlock additional space which was previously taken, giving you more possibilities. šŸ‘

[h3]We’ve prepared some cool graphics to show you how your shelter's looks can change if you put some effort into it![/h3]



[h3]Painting šŸ–Œļø[/h3]
One of the features available to make your shelter fit your vision is to alter the looks of the surfaces in it. You can paint:
    1. Walls
    2. Ceiling
    3. Floors
We’d like to help those of you who don’t want to spend too much time on decorating your shelters to have nicely looking buildings. That’s why we’ve prepared some presets which will be at your disposal. ā¤ļøā€


For others who would like to put more effort into making the shelter more customized, we’ve got you covered. We’re providing you with the possibility to mix the colors and materials. We’ve also prepared more fancy materials adding textures or some shape to them!



[h3]Furniture šŸŖ‘[/h3]
We’ve introduced a reworked system of placing furniture in the first person camera. It’s similar to the one used in case of smaller items but adjusted so that it doesn’t compromise your view. šŸ‘€ (the held furniture turns into a blueprint in your hand). To allow more precision a grid also appears which optionally can be snapped to while placing the objects. This way you’ll always be able to place your furniture perfectly where you want it.



[h3]Items šŸ“š[/h3]
We’ve added all sorts of small items to allow you to make your shelter even more personal. We’re positive that the addition of books, flowers, posters and other decorations will make each of your shelters truly unique and exciting places. Keep in mind that some of the decorations are dedicated to certain areas like walls. šŸ™‚



[h3] That brings us to a question ā“What other options for customization would you like to have in the gameā“ [/h3]

Thank you for reading the entire devlog. We’re happy that you’re interested in our game’s development. If you don’t want to miss out on any future devlog please consider joining our discord and add the game to your Wishlist. šŸ‘‡



https://store.steampowered.com/app/2658510/Animal_Shelter_2/

See you soon,
Animal Shelter 2 Team

Update on donating to shelters

Hello Animal Lovers! šŸ‘‹


We decided to give you an update on the donation we promised to make to the shelter on the occasion of the launch of the Animal Shelter 2 demo 🄰

https://store.steampowered.com/news/app/2658510/view/4148457371266982106

šŸ“ We have selected the shelters that will receive a donation from us and they are:
[h3]Unfortunately šŸ˜” we are trying to contact them to confirm the details and as a result, the donations have not yet been transferred[/h3]

[h3]We just wanted to let you know that we remember about it and as soon as we manage to contact these shelters, we will inform you about it 😊[/h3]


Best regards,
Animal Shelter 2 Team

Steam Keys Contest Results! šŸ†

[h2]Hello Animal Fans! šŸ‘‹[/h2]

We are back with the results you’ve been waiting for! It’s been a tough contest with lots of participants who showcased their ingenuity, sense of humor or other qualities displayed in their comments. šŸ’¬

You have all set the bar so high it was really hard to choose the winners and we’d like to thank everyone for participating! ā¤ļøā€

[h3]With that being said, it is time to reveal the winners! šŸ†[/h3]
The keys should arrive on your email addresses now. It was our pleasure to read your comments and through them learn something new about our community! 🐶





Congratulations to the Winners!
Animal Shelter Team

Demo Update 2

Another round of fixes!
- Fixed infinite loop that sometimes caused crash on clients (during co-op play)
- Fixed map pins' saving
- Small (but important) fixes to: car manager, lobby list, and few other sub-systems
- Pet should no longer move when its object is partially inactive
- Implemented better logging solution
- Fixed tooltips for washing animals
- Calendar has been moved to decorations

Demo Update 1

General improvements:
- Improved NPC's facial expressions
- Vsync no longer gets disabled on low graphics settings
- Pets are now released from the leash upon putting them on the ground
- Fixed warnings for pet needs not disappearing properly
- Fixed soft locks that happened sometimes while putting animals on the ground
- Fixed saving and loading slider values in game settings
- Fixed default game settings
- Added few missing translations

Multiplayer (co-op):
- Added passwords for lobbies
- Lobbies can be now set to: hidden, friends only, global
- Improved refreshing lobbies
- Lobbies in the global lobby list should disappear properly after host exits their game
- Patting animals should be fully synchronized now
- ...as well as washing animals
- ...aaaand the same for notifications
- Fixed animals disappearing on clients
- Fixed assigning pets to their cage on clients
- Fixed placing animals on a washing station on clients
- Fixed car icon synchronization on clients
- Fixed synchronization of map icons on clients