Patch Notes — v1.0.2
[h2]Key Binding Customization[/h2]
This allows player to customize their key bindings, allowing different keyboard layouts like to play the game properly.
[h2]Hard Mode[/h2]
We've included a new option to start a world in "Hard" mode. This mode increases enemy HP, Damage and make them smarter. Players drop 50% of their money on death and enemy loot is increased.
- Save location has been changed. If no saves are found in the new location, saves from the previous location will be loaded.
- Night is now brighter in mode.
- Crafting now uses items inside chests that are near to the player.
- Doors are now automatically open and closed.
- Added button to crafting menu that automatically sets the craft amount to maximum possible.
- Items can now be locked with ALT+Left Mouse Button. Locked items cannot be sold, deleted, sorted or auto-transfered.
- Enemies can no longer spawn in water.
- Added to the Travelling Merchant pool.
- Added to the Travelling Merchant pool.
- Fixed a bug that had a 0.01% chance of spawning a Jester that would crash the game when talked to.
- Fixed a bug that would make gore sprites multiply.
- Fixed a bug that would make button not use high-grade HP potions.
- Fixed a bug that would make button not use high-grade MP potions.
- Fixed a bug that would always show -1 on consumed items while crafting.
- Fixed a bug that would crash the game when sorting a chest that had doubloons inside.
- Fixed a bug that would prevent doubloons from being collected from a chest if player's inventory was full.
- Fixed a bug that would slow-down interactables flash effect on lower than 60fps values.