Patch note v.1.0.1
[h2]New[/h2]
[h2]Changes[/h2]
[h2]Balance & QoL[/h2]
[h2]Bugfixes[/h2]
- New "Low Specs" mode that disables most post-processing effects and should apply a huge boost in performance.
- New "Controller Sensitivity" slider in the options menu.
[h2]Changes[/h2]
- Logic is now untied from refresh rate, so players that run the game below 60 fps can now have a better experience.
- Slimeking Boss can no longer spawn before night 6.
- Increased player base movement speed.
- Added an icon that prompts the player to press a button to interact with NPCs.
- Ice floor is now more slippery.
- Added 1600x900 resolution.
[h2]Balance & QoL[/h2]
- Added an input buffer that allows the player to switch tools without releasing the action button.
- Items in the floor are now combined with a greater range to not cause a penalty on performance.
- Tree stumps are now breakable with an axe.
- Forest biome is now less.
- Players can now build floors in shallow water.
- Updated the community menu message that tells the player to physically be in a house to be more clear.
- Estoc's base damage has been decreased (12 -> 10)
- Raw ores and ingots sell prices have been decreased.
- Gold weapons have been removed from the Travelling Merchant.
[h2]Bugfixes[/h2]
- Fixed several localization errors and typos.
- Fixed a crash that occurs when removing an item from the Guide's menu.
- Fixed a crash that could occur when using explosives in the caves.
- Fixed a bug that made two objects spawn next to each other overlapping.
- Fixed a bug that grabbed the first item of a chest while right clicking on an empty space.
- Fixed a bug that made "Fly Swatter" not appear in its crafting table.
- Fixed a bug that made the screen appear tiny after changing resolutions.