Update: Fixes and tweaks
Yesterday we made a quick update, main reason was that it was possible to get stuck on some areas. It's frustrating to get stuck ːsteamfacepalmː This should hopefully fix it!
Changelog:
Changelog:
- Fixed a bug where player can get stuck in the bottom of the large hole
- Add air vents around the level
- Spawn exit signs after a while to help navigate if lost
- Unusable ladders get visually broken now
- Ducks in labyrinth floating, previously stationary
- Added "back" button to in-game settings menu
- Added colliders to prevent player from going out of bounds