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Update notes (28.04.2024)

  • Fixed a bug where "Invert y-axis" setting would be ignored when starting a new chapter
  • Fixed a bug where frame rate limit selection would not be saved when modifying the setting from main menu screen
  • Fixed a bug in chapter 2 where players could walk up inside a yellow slide and get stuck
  • Enabled V-sync by default for new players
  • Default lighting quality setting updated from "High" to "Medium" for new players
  • Frame rate limit dropdown menu is now not interactable if V-sync is enabled
  • Adjusted objects positions in chapter 6 to prevent clipping


[h3]Notes about V-sync and target frame rate:[/h3]
In main menu screen, V-sync is disabled by default and target frame is locked to 60. This is intended behavior to prevent unnecessary system load.
In loading screens, V-sync is disabled by default and target frame is locked to 30.

If V-sync is enabled, the game's target frame rate is determined by the window mode setting and display resolution setting:

  • Fullscreen: target frame rate is current display resolution selection's maximum refresh rate
  • Borderless windowed and windowed: target frame rate is the maximum supported refresh rate of your display regardless of the resolution selection