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2025 Season 3 Patch 4 Hotfix 1

[h2]2025 Season 3 Patch 4 Hotfix 1 Release Notes \[2025.08.06.02][/h2][p]
[/p][p]This Hotfix Release contains critical fixes for issues with the 2025 Season 3 Release.[/p][p]

[/p][h2]SIMULATION:[/h2][p]--------------------------------------------------------------[/p][p][/p][h3]Controls[/h3]
  • [p]Fixed a critical issue with the Moza API that was causing the Simulator to crash after running for nearly 3 hours.[/p]
[p]

[/p][h2]CARS:[/h2][p]--------------------------------------------------------------[/p][p][/p][h3]Dallara IR18[/h3]
  • [p]Improved the pit limiter light implementation.[/p]
  • [p]MPG has been added back onto the digital display.[/p]
[p][/p]

2025 Season 3 Patch 4 Release Notes [2025.07.25.02]

[h2]2025 Season 3 Patch 4 Release Notes \[2025.07.25.02][/h2][p]
[/p][p]This Patch Release contains updates and fixes for the 2025 Season 3 Release.[/p][p]


[/p][h2]SIMULATION:[/h2][p]--------------------------------------------------------------[/p][p][/p][h3]Controls[/h3][p]- 360Hz and Wheel LFE APIs have been re-enabled.[/p][p]- Fixed a memory instability that would cause customers with Moza devices to crash out of the Simulator after 2 hours.[/p][p]- Fixed an intermittent crash that would sometimes affect certain Fanatec wheels.[/p][p][/p][h3]Graphics[/h3][p]- Fixed an issue where an invasive species of super bright grass had begun sprouting at Rallycross tracks. Groundskeepers have eradicated it, and will remain on high alert for the next week.[/p][p][/p][h3]Telemetry[/h3][p]- Two new boolean variables, "PitRepairNeeded" and "PitOptRepairNeeded", have been added which will be true when the user's car takes damage and needs mandatory or optional repairs.[/p][p]


[/p][h2]CARS:[/h2][p]--------------------------------------------------------------[/p][p][/p][h3] GTP[/h3][p]- Updated the low fuel warning clears to be momentary presses. The trigger point for the low fuel warning is now adjustable in the garage screen.[/p][p]- - The low fuel warning clear button is also now enabled for the BMW M Hybrid V8.[/p][p][/p][h3]Ferrari 296 Challenge[/h3][p]- Base weight has been increased by 20 kg and ride height rules have been updated to meet the latest real world technical specification.[/p][p] - - Target brake bias has been moved rearwards for improved turn-in response.[/p][p]- iRacing setups have been updated.[/p][p][/p][h3]Ford GT GT2[/h3][p]- Adjusted the ride height reference locations and suspension installation to allow for reduced bump stop contact and better ride quality. [/p][p]- iRacing setups have been updated.[/p][p][/p][h3]Mercedes-AMG W12 E Performance[/h3][p]- Nose mounts are now replaced whenever front wing damage is repaired.[/p][p][/p][h3]Mercedes-AMG W13 E Performance[/h3][p]- Nose mounts are now replaced whenever front wing damage is repaired.[/p][p][/p][h3]NASCAR Gen 4 Ford Taurus - 2003[/h3][p]- Updated the textures, templates, and patterns to reflect the B-pillar and rear-end adjustments.[/p][p]- Damage visual effects have been updated.[/p][p]


[/p][h2]TRACKS:[/h2][p]--------------------------------------------------------------[/p][p][/p][h3]Bristol Motor Speedway[/h3][p]- Fixed an issue where floating crowds would appear when track detail was lowered.[/p][p][/p][h3]Dover Motor Speedway[/h3][p]- Fixed an issue where floating crowds would appear when track detail was lowered.[/p][p][/p][h3]Rudskogen Motorsenter[/h3][p]- A missing track rule has been updated.[/p][p]

[/p]

2025 Season 3 Patch 3 Hotfix 1 Release Notes [2025.07.02.02]

[h2]2025 Season 3 Patch 3 Hotfix 1 Release Notes \[2025.07.02.02][/h2][p][/p][p]This Hotfix Release contains critical fixes for issues with the 2025 Season 3 Release.[/p][p]

[/p][h2]SIMULATION:[/h2][p]--------------------------------------------------------------[/p][h3]Graphics[/h3]
  • [p]The recently added alert warning to indicate high CPU usage has been adjusted to only display if the system has an active network alert AND the CPU alert level would be high (red in the system meter).[/p]
[p][/p][h3]Controls[/h3]
  • [p]We have temporarily disabled Moza 360 Hz and Wheel LFE effects.[/p]
    • [p]There is a critical issue we are investigating with Moza developers that can cause the Simulator to crash after about 2 hours of operation. Once we have a stable fix, we will release it and re-enable this feature in a future Patch.[/p]
[p]

[/p][h2]CARS:[/h2][p]--------------------------------------------------------------[/p][h3]Ferrari 296 GT3[/h3]
  • [p]Removed some defunct development code.[/p]
[p][/p]

2025 Season 3 Patch 3 [2025.06.27.02]

[h2]2025 Season 3 Patch 3 Release Notes \[2025.06.27.02][/h2][p]
[/p][p]This Patch Release contains updates and fixes for the 2025 Season 3 Release.[/p][p]

[/p][h2]iRACING:[/h2][p]--------------------------------------------------------------[/p][h3]Flags[/h3]
  • [p]Fixed an issue where some Race Results would display a customer's previously selected Flag instead of the Flag they had selected at the time of the event.[/p]
    • [p]Results preserve the flag participants were flying at the time of event entry as historic data.[/p]
    • [p]This was especially noticeable for customers attempting to use our recently added flags for the countries of the United Kingdom: England, Northern Ireland, Scotland, and Wales.[/p]
[p][/p][p][/p][p][/p][h2]SIMULATION:[/h2][p]--------------------------------------------------------------[/p][h3]Licenses & Official Racing[/h3]
  • [p]Adjusted the distribution of iRating and ttRating values that define Division separation for all Official Racing and License Classes for improved competition at all levels.[/p]
    • [p]We had tuned the division distribution slightly with the start of 2025 Season 3, and we missed the mark by a bit. This second adjustment should clean things up and improve Ranked participation.[/p]
    • [p]With the deployment of this Patch, all members will be redistributed into Divisions for all licenses classes, just as is done seasonally before Week 1. This redistribution will be completed based on drivers’ iRating, ttRating, and Rookie status as they were a few weeks ago when divisions were first established during the 2025 Season 3 season transition. Drivers are not being redistributed based on their current iRating, ttRating and Rookie status. All previous 2025 Season 3 records, stats, and results will follow their owners into their new Division.[/p]
[p][/p][h3]Graphics[/h3]
  • [p]Fixed an issue where some damp to wet tracks could have blocky patterns appear at dusk.[/p]
[p]

[/p][h2]CARS:[/h2][p]--------------------------------------------------------------[/p][h3] GT3[/h3]
  • [p]GT3 Car Class BoP has been tuned for improved realism.[/p]
  • [p]iRacing setups have been updated.[/p]
[p][/p][h3] GTP[/h3]
  • [p]Fixed an issue where brake migration was being applied at half of the stated value. The ramping reference location has also been adjusted.[/p]
    • [p]At 100% pedal input, the brake bias is equal to the basic brake bias setting.[/p]
    • [p]At 0% pedal input, the brake bias is equal to the basic brake bias setting plus the brake migration gain.[/p]
    • [p]Please note, to adjust existing setups the recommendation is to halve the current brake migration setting and increase brake bias forwards by 1-1.25%.[/p]
  • [p]iRacing setups have been updated.[/p]
[p][/p][h3] NASCAR Gen 4 Series[/h3]
  • [p]iRacing setups have been updated.[/p]
[p][/p][h3]Acura ARX-06 GTP[/h3]
  • [p]Brake Migration adjustment has been added to this car to bring it into line with the other GTP class cars.[/p]
[p][/p][h3]Dallara IR18[/h3]
  • [p]Fixed an issue where the incorrect car model could appear in UI images related to short oval tracks.[/p]
[p][/p][h3]Ferrari 499P[/h3]
  • [p]Updated the brake migration tooltips for improved clarity.[/p]
    • [p]Note, brake migration was already working correctly in this car and thus no physics changes have been applied nor is it necessary to adjust setups for this car.[/p]
[p][/p][h3]\[Legacy] V8 Supercar Ford FG Falcon - 2014[/h3]
  • [p]Restored the rear view mirror to its proper place. The vandals responsible for its mislocation have been handed over to the authorities.[/p]
[p]

[/p][h2]TRACKS:[/h2][p]--------------------------------------------------------------[/p][h3]Iowa Speedway[/h3]
  • [p]Track surface parameters have been updated slightly.[/p]
[p][/p][h3]Lucas Oil Indianapolis Raceway Park[/h3]
  • [p]Added a missing ceiling light to the main grandstand.[/p]
[p][/p][h3]Shell V-Power Motorsport Park at The Bend[/h3]
  • [p]The pace car speed for all track configurations has been updated. Fred, Flawless Wheelman, now leads the field at the following speeds:[/p]
    • [p]International Circuit and GT Circuit: 90 KPH[/p]
    • [p]All other configs: 80 KPH[/p]
  • [p]Some ARMCO outside of pit road has been restored to the material plane.[/p]
[p][/p][h3]Watkins Glen International[/h3]
  • [p]The gain-time penalty for cutting the Inner Loop has been increased.[/p]
[p]

[/p]

2025 Season 3 Patch 2 Release [2025.06.21.01]

[h2]2025 Season 3 Patch 2 Release Notes \[2025.06.21.01][/h2][p]
[/p][p]This Patch Release contains updates and fixes for the 2025 Season 3 Release.[/p][p]


[/p][h2]SIMULATION:[/h2][p]--------------------------------------------------------------[/p][p]
[/p][h3]Connectivity[/h3]
  • [p]Fixed an issue where users could become invisible to others in the SIM after disconnecting and reconnecting.[/p]
[p]
[/p][h3]Physics[/h3]
  • [p]Fixed an issue with how tires play with wet grass and gravel friction.[/p]
    • [p]This was also causing formula cars to snap and spin easily on wet gravel while at full-throttle.[/p]
[p]
[/p][h3]Race Control[/h3]
  • [p]Fixed an issue where Race Restarts could get stuck on One-To-Green.[/p]
[p]
[/p][h3]Graphics[/h3]
  • [p]Reduced the amount of visual popping that could be seen on many 3D curbs as a camera changed distances from them.[/p]
  • [p]Many track grass textures have been updated to fix some splotchy patches and crab grass.[/p]
[p]
[/p][h3]Controls[/h3]
  • [p]For force feedback, softened the profile of rumble strips in an effort to reduce the audible noise they produce in the 360Hz force feedback channel.[/p]
  • [p]LFE system improvements for force feedback have been added, including:[/p]
    • [p]Moza wheels now have their master volume set -15 dB lower.[/p]
    • [p]Fanatec wheels now have their master volume set +5 dB higher.[/p]
    • [p]Road texture effect now has its default gain set to -30 dB.[/p]
    • [p]Drive shaft effect has been turned off and removed from the app.ini file.[/p]
    • [p]These changes should rebalance the mix for Moza wheel users, greatly reducing the audible noise the wheel produces when the Wheel LFE system is enabled. If you still find it is too loud, you can further reduce the volume in the Misc. tab of the Sim options, using the master volume slider in the Wheel LFE settings.[/p]
[p]


[/p][h2]CARS:[/h2][p]--------------------------------------------------------------[/p][p]
[/p][h3] NASCAR Cup Series Gen 7[/h3]
  • [p]Fixed an issue where the vehicle systems could not be shut-off while over pace speed.[/p]
[p]
[/p][h3] NASCAR Gen 4 Series[/h3]
  • [p]These cars now use the low oil pressure light and the oil and water temperature gauges when at Superspeedway tracks.[/p]
  • [p]iRacing setups have been updated.[/p]
[p]
[/p][h3] Supercars - Gen 3[/h3]
  • [p]Anti-roll bar blade positions are now pit service adjustable.[/p]
    • [p]ARB blade changes are performed simultaneously with the rest of pit service and take 25 seconds for one ARB blade change or 50 seconds to change both ARB blade positions during a pitstop.[/p]
[p]
[/p][h3]BMW M4 G82 GT4[/h3]
  • [p]Adjusted the exterior car lights to illuminate properly during day-time rains.[/p]
[p]
[/p][h3]BMW M Hybrid V8[/h3]
  • [p]Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.[/p]
[p]
[/p][h3]Cadillac V-Series.R GTP[/h3]
  • [p]Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.[/p]
[p]
[/p][h3]Dallara IR18[/h3]
  • [p]Fixed an issue where the wheel vinyl toggle wasn't working correctly.[/p]
  • [p]Updated the position of the nametag on the no-post version of the Oval aeroscreen.[/p]
[p]
[/p][h3]Ferrari 296 Challenge[/h3]
  • [p]Increased the clutch inertia to resolve an issue where when using auto-shift on the 6th to 7th gearshift, the clutch would become numerically unstable and explode the drivetrain.[/p]
[p]
[/p][h3]Gen 4 Ford Taurus - 2003[/h3]
  • [p]Adjusted the graphical display of left and right side fenders to better match those of the Chevrolet.[/p]
[p]
[/p][h3]Porsche 911 RSR[/h3]
  • [p]Fixed an issue where the pit limiter and warning screens wouldn't illuminate properly on the digital dashboard.[/p]
[p]
[/p][h3]Porsche 963 GTP[/h3]
  • [p]Adjustments to Brake Migration and Brake Bias Target may now be mapped to controls while in-car.[/p]
[p]


[/p][h2]TRACKS:[/h2][p]--------------------------------------------------------------[/p][p]
[/p][h3]Bristol Motor Speedway[/h3]
  • [p]Placed an illuminated sign on the front grandstand.[/p]
  • [p]Lightmaps have been updated and improved.[/p]
[p]
[/p][h3]Darlington Raceway[/h3]
  • [p]Lightmaps have been updated and improved.[/p]
[p]
[/p][h3]EchoPark Speedway (Atlanta)[/h3]
  • [p]Tucked the terrain in behind the SAFER barrier at Turn 1 and Turn 2.[/p]
[p]
[/p][h3]Lucas Oil Indianapolis Raceway Park[/h3]
  • [p]An improperly pitched tent has been removed. Its owner has been enrolled in remedial tent pitching classes for the next two weeks.[/p]
  • [p]Removed some ads around the dragstrip.[/p]
[p]
[/p][h3]Michigan International Speedway[/h3]
  • [p]A levitating RV has mysteriously vanished.[/p]
[p]
[/p][h3]Phoenix Raceway[/h3]
  • [p]The weekend haulers have been better positioned.[/p]
[p]
[/p][h3]Shell V-Power Motorsport Park at The Bend[/h3]
  • [p]Some floating brake markers have been properly attached to fixtures.[/p]
[p]

[/p]