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2022 Season 1 Patch 4 [2022.02.12.02]

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as a full suite of updates for the NASCAR Next Gen Class Cars!

You can find the Release Notes for this Patch below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/17910/2022-season-1-patch-4-release-notes-2022-02-12-02#latest



2022 Season 1 Patch 4 Release Notes [2022.02.12.02]

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as a full suite of updates for the NASCAR Next Gen Class Cars!


SIMULATION:
--------------------------------------------------------------
iRacing Official Forums
The login form used by the forums has gained compatibility with additional desktop password managers, including Firefox's built in manager.

Rendering
Fixed an issue where some graphics mods were causing strange graphical issues and excessive FPS reduction for VR users.


CARS:
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Legends Ford '34 Coupe
iRacing setups have been updated.

NASCAR Next Gen Class Cars
UPGRADED CARS!
- - All three NASCAR Next Gen Class Cars have received an artistic overhaul, bringing them up to the real-world 2022 NASCAR season specifications.
- - These upgrades include up-to-date vehicle models, new textures, updated damage parameters, and new driver animations.
Front and rear springs may no longer coil bind.
iRacing setups have been updated.

NASCAR Xfinity Class Cars
Xfinity branding, vehicle textures, and contingency decals have all been updated to match the 2022 NASCAR season specifications.


TRACKS:
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Los Angeles Memorial Coliseum
Track grip parameters have been updated slightly to better match real-world data that now exists.

Mount Washington Auto Road
Fixed a potential crash-to-desktop issue at this track.


2022 Season 1 Patch 3 [2022.02.07.01]

This Patch contains some updates and fixes for the 2022 Season 1 Release.


You can find the Release Notes for this Patch below, or on the iRacing Forums here: https://forums.iracing.com/discussion/17548/2022-season-1-patch-3-release-notes-2022-02-07-01#latest


--------------------------------------------------------------
This Patch contains some updates and fixes for the 2022 Season 1 Release.





iRACING UI:
--------------------------------------------------------------

Connectivity
When you enter the Simulator, some of the UI's live data will be paused until you exit the Simulator, manually resume the live data, or take a navigation action within the iRacing UI. Pausing this live data will reduce the system resources the iRacing UI consumes on your machine while you are using the Simulator.


Official Series
Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.


Hosted Racing
Resolved an issue where Warm Up time for a Heat Race could not be set to 0.


Team Racing
Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.
Tooltips and descriptions of the Fair Share requirements for Team Racing have been updated for clarity.
Fixed an issue where a team member without the required license to drive in an event was unable to register as a crew member.


SIMULATION:
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EasyAntiCheat
The EasyAntiCheat SDK has been updated to the latest version.
The timeout period for the initial Simulation loading phase has been increased to reduce the likelihood of experiencing a timeout or failure to load the Simulator error. This could occur if the download of some cheat-prevention information was proceeding very slowly.


Rendering
Fixed an inconsistent issue where all car paints could appear as though they were mixed with a brown or grey pigment when using Low Quality Shaders.


Spotter
The logic for the fuel calls has been updated.
Some new fuel spotter calls have been added:
- - A reminder to pit for fuel when you are low, in Races only.
- - A reminder to get some Practice laps in for a valid fuel usage estimate, in Practice or Test Sessions only, and only if the driver has no fuel data from previous sessions and the event is not Fixed.
- - A message that fuel usage data has been collected, after more than one valid lap has been completed.
- - A message about your gridding fuel status, if you have enough to finish or if you’ll need more.
Fixed an issue with the spotter’s gridding message.


CARS:
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Chevrolet Corvette C8.R GTE
Fixed an issue for the Simulator interface and paint shop models where the rear tires were misaligned.


Dallara IR18
Fixed an issue where the translucent aeroscreen glass was using the incorrect shader, making it darker.


Global Mazda MX-5 Cup
Damage mount locations have been updated.
- - This fixes some issues where car parts could appear to be floating when damaged, such as side mirrors and lights.


Lotus 49
iRacing setups have been updated.


Mercedes-AMG F1 W12 E Performance
Fixed an issue where Spotters were able to engage Brake Magic.
Fixed an issue where Spotters were able to change the MGU-K deployment mode.
Fixed an error with a logo on a paint pattern.


NASCAR Cup Series Class Cars
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.


NASCAR Gander Outdoors Class Trucks
iRacing setups have been updated.


NASCAR Next Gen Class Cars
Final drive ratios have been updated.
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.
iRacing setups have been updated.


NASCAR Xfinity Class Cars
iRacing setups have been updated.


Porsche 911 GT3 Cup (992)
Vehicle damage properties have been adjusted to address observations that front-to-rear impacts resulted in excessive rear wheel damage and negligible front-end damage.


SCCA Spec Racer Ford
Fixed an issue where the driver model was using the incorrect helmet type.


TRACKS:
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Charlotte Motor Speedway
(Roval) - Removed a mysterious floating white arrow above the track in Turn 3 that could only be seen from certain camera angles.


Circuit of the Americas
The main grandstand should no longer disappear, regardless of graphics settings.
(Grand Prix) - Fixed a course cut.
(West) - Fixed a course cut.


Daytona International Speedway
Some objects have had their graphics settings visibility parameters improved.


Lånkebanen (Hell RX)
Track maps have been updated.


Los Angeles Memorial Coliseum
A variety of environment updates have been completed, including: archway details, the scissor-lift, advertisements, flags, SAFER barriers, the tunnel, grandstand sections, and banners.
The torch flame is now reserved for Race events to maintain the proper level of epicness.
Environment lightmaps have been updated.


Nürburgring Nordschleife
Updated a curb on the inside of the left turn after Bergwerk.


Phoenix Raceway
(Oval w/open Dogleg) - Fixed an issue with this track config name not appearing correctly in the in-SIM interface.


Suzuka International Racing Course
(West) - The number of pit stalls has been reduced to 13, eliminating the pit stalls behind the pit building.
Patched a large seam on the hillside that could be seen when the grandstands were set to low detail.
Fixed an issue where a fence on the back-side of a pit building had an oversized collider.


Watkins Glen International
(Cup & Boot) - The penalty for skipping the Bus Stop has been made more severe.
Pace Car speed has been increased slightly.


[Legacy] Daytona International Speedway - 2008
(Rallycross Long & Rallycross Short) - Fixed an issue where a portion of pavement appeared translucent.

2022 Season 1 Patch 2 Release

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as the brand new Los Angeles Memorial Coliseum!

You can find the Release Notes for this Patch below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/16727/2022-season-1-patch-2-release-notes-2022-01-25-03#latest



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2022 Season 1 Patch 2 Release Notes [2022.01.25.03]

This Patch contains some updates and fixes for 2022 Season 1, as well as the brand new Los Angeles Memorial Coliseum!


SIMULATION:
--------------------------------------------------------------
Graphics
NVIDIA Reflex support has been enabled.
- - When enabled in the Graphics options (on the top right), and when the Simulator is GPU-bound, this option reduces Simulator to render latency by enabling low latency mode in the device driver. When enabled with “boost mode” it also keeps the GPU clock rate higher when the Simulator is CPU-bound, which can help a little bit too. Enabling NVIDIA Reflex in the Graphics Options can help reduce this latency, mainly when the Simulator is GPU-bound. When CPU-bound, there is not much Reflex can do.
An additional graphics-related system meter, named "T" has been added to the user interface.
- - The T-Meter measures the total frame time from when the renderer started generating the frame until the GPU completed drawing it. It is not the same as the R + G timer, because the CPU queues frames to the GPU and they can pile up, also the GPU is running in parallel with the CPU.
- - The maximum pre-rendered frame widgets are hidden when Reflex is enabled, since it takes over and keeps it near zero.
The NVIDIA Reflex option is disabled by default if the GPU/driver does not support it.

Spotter
A new setting, “[SPCC] textDurationFactor=1” has been added to the app.ini file.
- - This value is the multiple for the length of time spotter text messages are displayed on the screen (ie: a value of 2 leaves spotter messages on the screen twice as long as the default value of 1).

TrueForce
TrueForce support has been temporarily disabled while we await a patch to GHUB.
- - All Logitech G923 users will need to recalibrate their steering.
- - If desired, you can manually turn TrueForce support back on by manually editing the “app.ini” file and setting “[Force Feedback] trueForceEnabledForcedOff=1”.
Reworked Logitech TrueForce support so users will no longer need to recalibrate after the system is enabled/disabled.
- - That’s right! This is hopefully the last time you’ll be forced to recalibrate by an update!


CARS:
--------------------------------------------------------------
Ferrari 488 GT3 Evo 2020
Fixed an issue where the IMSA numbers were black instead of white.

Hyundai Elantra N TC
Fix issue with this vehicle having a corrupt “yaml” telemetry string.
Fixed a texture issue on the trunk area.

Mercedes-AMG GT3
The occurrence frequency of ignition cut backfires has been reduced to a more realistic level.

NASCAR Cup Series Class Cars
Drafting parameters have been updated.

NASCAR Next Gen Class Cars
Drafting parameters have been updated.
Vehicle parameters have been updated slightly to satisfy the latest NASCAR rules packages.
Car specs have been updated based on the latest information from NASCAR.
Fixed an issue with a cyclic modulation in the engine sounds for high RPM.
iRacing setups have been updated.

Porsche 911 RSR
Fixed an issue where the steering column was invisible when this vehicle was viewed in the Paint Shop.

SCCA Spec Racer Ford
Brake bias adjustments are now allowed during Fixed Setup Sessions.


TRACKS:
--------------------------------------------------------------
Charlotte Motor Speedway
Fixed an issue with dark green grass edges.

Daytona International Speedway
Fixed some issues where some off-track surface types were not set properly.
(Road Course) - The time penalty for cutting the Bus Stop has been increased, and tire barriers have been deployed in defensive positions at the Bus Stop to prevent course cutting.
(Road Course) - The sausage curb has been removed.

Los Angeles Memorial Coliseum
NEW TRACK!
The Los Angeles Memorial Coliseum, a short asphalt oval, is now available for purchase and racing!
More than 100 years ago, one of the United States’ most iconic sporting venues was commissioned as a memorial to veterans of World War I. Since then, the Los Angeles Memorial Coliseum has hosted just about every event imaginable, from the Summer Olympics (three times as of 2028, which will become a record for any facility at that time) to the Super Bowl, and has served as the home stadium for numerous professional and college sports teams in football, baseball, soccer, and rugby. The stadium has even hosted dozens of major off-road motorsport events, with trucks and cars jumping in and out of the Coliseum entrance every lap.
In 2022, NASCAR became the latest major league sport to join the venue’s legacy with the Busch Light Clash at the Coliseum. A quarter-mile circuit constructed within stadium walls will see the annual preseason all-star race of the NASCAR Cup Series leave Daytona for the first time. The track was designed and tested by iRacing in cooperation with NASCAR in advance of the unique event, with top real-world and sim racing pros all logging countless laps before both its release on iRacing and real-world debut. The change in venue also leads to a change in format, with qualifying heats to build the feature grid in a manner similar to a local short track race.
Now’s your chance to take the wheel in a unique part of NASCAR history in one of America’s most iconic sporting venues. See if you’ve got what it takes to conquer the Coliseum quarter mile!
Add the Los Angeles Memorial Coliseum to your iRacing landscape by purchasing it from the iRacing store here: https://iracing.com/membersite/member/TrackDetail.do?trkid=437

Nürburgring Combined
The rolling start grid has been moved back to the gantry on the straight to mitigate issues with proper spacing on starts with multi-class Sessions.

Oran Park Raceway
Fixed some issues with terrain planes sticking through some walls.

2022 Season 1 Patch 1 Hotfix 1 [2022.01.12.02]

This Hotfix contains some fixes and updates for the 2022 Season 1 Patch 1 Release.

You can find the Release Notes for this Hotfix below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/15801/2022-season-1-patch-1-hotfix-1-release-notes-2022-01-12-02#latest




2022 Season 1 Patch 1 Hotfix 1 Release Notes [2022.01.13.02]

This Hotfix contains some fixes and updates for 2022 Season 1 Patch 1.


SIMULATION:
--------------------------------------------------------------
Tires
Fixed an issue where grass, dirt, and other debris would appear to be carried over from a previous Session into the start of the next Session, even though fresh tires were in use.


CARS:
--------------------------------------------------------------
Audi R8 LMS
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.
Fixed an issue where the lower fog lights were locked into IMSA colors.
Fixed an issue with the tire rims textures.

GT4 Class Cars
Spring damper yield and break limits have been rebalanced within the GT4 Class.

Hyundai Elantra N TC
Fixed an issue where the spring/damper strength for this vehicle was significantly lower when compared to the other Touring Class Cars.

McLaren MP4-12C GT3
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.

Mercedes-AMG F1 W12 E Performance
Fine brake bias has been limited to +/-1%.
- - Fine brake bias is now adjustable in the garage.
- - Dynamic brake bias is now visible on-screen while in the car.

Mercedes-AMG GT3
Fixed an issue with the IMSA position panel where the ones-place and the tens-place digits were reversed.
Fixed an issue with the tire rims textures.


TRACKS:
--------------------------------------------------------------
Daytona International Speedway
Fixed an issue where the back-straight curb had an invisible and devastating extra bump.
A particularly nasty bump at pit exit has been ironed-out.
Fixed an issue where some track-side decals were missing their specular and normal maps.
A variety of terrain and track seams have been patched up.


2022 Season 1 Patch 1

This Patch contains some updates and fixes for the 2022 Season 1 Release.

You can find the Release Notes for this Patch below, or on the iRacing Forums here: https://forums.iracing.com/discussion/15642/2022-season-1-patch-1-release-notes-2022-01-10-03#latest




2022 Season 1 Patch 1 Release Notes [2022.01.10.03]

This Patch contains some updates and updates for 2022 Season 1.



iRACING UI:
--------------------------------------------------------------
Home Page
Fixed an issue where the date display on the Home Page was a temporal anomaly from 2022 Season 4!

Up Next
Fixed an issue where the Up Next page was not updating the list of Sessions over time.

Tracks
Fixed an issue where some pit lane speed limits were missing from Knockhill Racing Circuit and Hockenheimring Baden-Württemberg - Porsche Experience Center.

Filters
Some additional search filters have been added for the Mercedes-AMG F1 W12 E Performance.

Retired Content
Updated how content which is [Retired] is displayed in the iRacing Interface.

Documentation
A new Paint Policy document was added on 2021/12/15.
The Broadcast Policy document was updated on 2021/12/15.


SIMULATION:
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iRacing Live
The iRacing Live companion website is now available! https://iracing.com/live
- - Watch the biggest live broadcast events found across all of iRacing right here.
- - Never miss your favorite content. Browse upcoming broadcasts for all types of racing from our broadcast partners.
- - Search for upcoming or past events or broadcast partners based on keywords.
- - Missed an event or want to re-watch a broadcast? Go back in time up to 6 months and view previous broadcast events.

Loading
Fixed an issue where some sound scripts were hiccupping during track loading, which could cause some significant delays around the 75% loaded mark.

Race Control
Race Control has been adjusted to consider crossing any pit lane checkpoints as “pitting” for the purposes of any strict scoring events, such as Qualifying or Time Attack. This prevents users from using any areas of pit lane to illegally shorten their lap times.

Penalties
Fixed a bug that was preventing "clear penalty" events from being saved to the database, for display in the Session Events pop-up on the Members website's Results pages. Please note that penalties were properly being cleared, they were just not being logged to the database for later reference.

AI Racing
In preparation for our upcoming events, the AI Drivers have improved their racing skills at Daytona International Speedway.

Audio
The default audio device has been set to XAudio2 (for fresh app.ini files).

Spotter
Fixed an issue where your spotter incorrectly informs you about low fuel.
Some improvements have been made to some of the Aussie spotter calls.

Fuel Data
Fuel consumption data for predictions is now discarded for imperfect laps including: black flags, pitting, resets, loss of control, towing, or if the race is over.

Driver Display Name
For vehicles that display the driver name anywhere on the vehicle, this value is now directly derived from the values a customer inputs as their First Name and Last Name when signing up for iRacing.
- - If your name is not appearing correctly as an existing member, please contact Customer Service to have it adjusted manually.


CARS:
--------------------------------------------------------------
ARCA Menards Chevrolet Impala
Fixed an issue with the hide steering wheel option for this vehicle.

Audi R8 LMS
Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event.

Chevrolet Corvette C8.R GTE
Fixed an issue where some headlight pieces were missing in the interface model of this vehicle.

Dallara iR-01
Fixed an issue where opponent cars could sometimes appear to start the Race using a different tire compound than the one they Qualified with.

Dallara IR18
Fixed an issue where opponent cars could sometimes appear to start the Race using a different tire compound than the one they Qualified with.
Fixed an issue where the driver’s hands would shift erratically on the steering wheel for some body types.

Global Mazda MX-5 Cup
All in-car vehicle engine audio has been updated.
Vehicle audio for tires rolling on asphalt have been improved.
Wind audio levels have been rebalanced.

Honda Civic Type R
Engine cooling has been updated.
A new shock package has been added to address issues with bouncing due to large curb strikes.
Fixed an issue where all opponent cars had active mirror portals, which was causing a severe hit to FPS.
Fixed a display issue with windshield digits.
iRacing setups have been updated.

Hyundai Elantra N TC
The IMSA number board and windshield numbers have returned to the default vehicle paint pattern.
Windshield digits have been improved and adjusted to prevent them from flickering with the windshield.
Fixed an issue where an extra tab was appearing in the garage.
Fixed an issue with the hide steering wheel option for this vehicle.

Lamborghini Huracán GT3 EVO
Fixed an issue where some dashboard knobs would disappear when some black box settings were adjusted.

McLaren MP4-12C GT3
Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event.

Mercedes-AMG F1 W12 E Performance
Paint pattern 12 has been updated.
Fixed an issue where opponent cars could appear to have dirty tires, or could appear to be using a different tire compound than that which they Qualified with, at the start of a Race.
Fixed an issue where shift lights were not working when the controls pop-up screens were active.
iRacing setups have been updated.

Mercedes-AMG GT3
Michelin branded tires are now equipped to this vehicle whenever it is running an IMSA series event.
IMSA series badging will now be displayed on this vehicle whenever it is running an IMSA series event.

Modified - SK
(ALL) - The pillar appearance is now editable when a Fixed Setup is in use.

NASCAR Cup Series Class Cars
The speed reduction from draft drag has been increased slightly.

NASCAR Gander Outdoors Class Trucks
iRacing setups have been updated.

NASCAR Next Gen Class Cars
Fixed an issue where the rear tire changer could get stuck in a looping animation when he missed a signal from the jack-man.
iRacing setups have been updated.

NASCAR Next Gen Ford Mustang
Fixed an issue with some visual artifacts appearing in the side windows.

NASCAR Xfinity Class Cars
iRacing setups have been updated.

Porsche 911 R GT3
Rev limiter and ignition cut backfire sounds have been improved.

Porsche 919
In-car engine and hybrid sounds have been improved.

Skip Barber Formula 2000
Fixed an issue where the driver’s arm could occasionally clip through the tube framing of the vehicle.

Touring Class Cars
Pit stop tire changer timing variance has been reduced.
Fixed a pit stop issue where a rear tire could become hidden.

VW Beetle
Fixed an issue with the orientation of the roof car number.

VW Jetta TDI Cup
Suspension strength and stiffness has been increased for generally better vehicle damage performance.

[Legacy] Dallara DW12
The driver for this vehicle is now utilizing the correct legacy helmet type.

[Legacy] Indycar Dallara - 2009
The driver for this vehicle is now utilizing the correct legacy helmet type.


TRACKS:
--------------------------------------------------------------
Chili Bowl
Some extra dark flags have been brightened.

Daytona International Speedway
A variety of track surfaces and features have been updated utilizing our latest 2021 laser scan data, including the following:
- - The Bus Stop curbing has been updated.
- - The Bus Stop gain-time checkpoints have been updated.
- - A white dashed line has been added in the merge area leading onto the oval off of Turn 2.
- - Turn 5 curbs have been updated.
- - Pit road surface has been updated.
(Oval) - Starting grid size has been expanded to 60.
A large variety of track fencing has been updated to utilize 3D objects.
- - This should improve both photorealism and collision parameters.
Some previously missing sections of fencing have been added.
A variety of grass textures have been updated.
Some environment object properties and track-side decal properties have been updated and fixed.
Some rogue floating environmental objects have been grounded.
Fixed an issue where crowd members could show through the flag booth caution lights.

Hockenheimring Baden-Württemberg
Several minor track issues have been fixed.
Fixed an issue where a rumble strip area was improperly handing out 1X penalties.

Knockhill Racing Circuit
Several floating buildings have been grounded.

Phoenix Raceway
Some terrain seams have been patched.
Some floating light poles have been grounded.

Silverstone Circuit
(Grand Prix) - The penalty for course cutting the arena has been increased.

Watkins Glen International
Fixed an issue where the dynamic track system was not working properly at this track. Normal behaviors for rubber, dust, marbles, debris, and heat have returned.
The track surface bump map has been re-generated.
Some waves near the curb in the boot section have been smoothed.
A variety of environment objects have had their textures updated.
The track loading screen has been updated.
Fixed an issue with some walls at the Boot.
Fixed an issue where some caution lights were not working correctly.

[Legacy] Pocono Raceway - 2009
Several minor track issues have been fixed.