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2024 Season 3 Patch 1

2024 Season 3 Patch 1 Release Notes [2024.06.07.01]

This Patch Release contains a variety of updates and fixes for the 2024 Season 1 Initial Release. This Patch includes Barney, additional damage model tuning for several cars, fixing a handful of critical stability issues, and ensuring our competition is fair and top-notch. Get ready for Week 1 racing, starting at midnight UTC tonight!


iRACING:
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Profile - Awards
Fixed an issue where the Rovaler Awards could get out of sync.
The Award, “The Profiler” has been retired.


SIMULATION:
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iRacing Weather System
The progression of the windshield condensation effect has been improved with aesthetic splotchiness.
Raindrop texture generation has been made faster.

Race Control
Fixed some issues with properly disallowing the Pace Car from participating in Rallycross events. Fred is not allowed on Rallycross tracks because of what happened back in 2017.

Engine
Drivetrain spring torques are now capped at realistic levels to prevent an unstable drivetrain from causing a Zippy event and exploding the Simulation physics.
- - When slipping the clutch in high gear, the numbers can get unstable and oscillate the drivetrain pretty badly. This change prevents the physics engine from crashing - instead you will just hear horrible noises and potentially damage your drivetrain.

Dirt Racing
The “Out of Control” incident threshold for facing a wrong direction has been loosened slightly.

Time Trial
The number of laps for valid Time Trial runs have been unified for Road and Dirt Road Racing as follows:
- - Track Configs Less than 2 miles = 8 Laps
- - Track Configs Greater than 2 miles = 5 Laps
- - Circuit des 24 Heures du Mans = 2 Laps
- - All Nürburgring Nordschleife (and Combined) Configs = 1 Lap

Graphics
Fixed an issue where some track surface sections could appear far too shiny.

Spotter
For Spotter text, some pronouns have been updated.

Spotter - Foreign Language
A few additional samples have been added to the Portuguese-Guto_Colvara pack.


CARS:
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NASCAR Cup Series Next Gen Series Car
iRacing setups have been updated.

NASCAR Truck Series Trucks
For the damage model, side skirt damage is no longer repairable, and the right-side skirts are now less likely to get damage from lateral impacts.
iRacing setups have been updated.

Street Stocks
For the damage model, improved the durability of the engine and fluid compartments, raised the break limits for the nose, and lowered the break limits for the rear and trunk.
Fixed a misalignment with the front nose camera view.
iRacing setups have been updated.

Acura ARX-06 GTP
For Garage adjustments, a maximum front heave spring displacement of 25 mm has been imposed.

Aston Martin DBR9 GT1
For the damage model, scrape damage on the rear panels has been tuned.

Aston Martin Vantage GT4
Fixed an issue with the rear bumper appearing to dislocate at certain camera distances.
Fixed an issue where wet tires could appear unrealistically dark.
The headlight switch now appears active when in rainy weather.

Audi R18
Fixed a display issue with the tires in UI renders.

BMW M4 GT4
Fixed an issue where rain aerospray was appearing inside the cockpit in mirrors.
Fixed a flickering issue with the rear windshield in the Paint Shop.

Chevrolet Corvette Z06 GT3.R
Fixed an issue where the Fuel per Lap display had an incorrect number of digits.
Fixed an issue where the IMSA digits were always showing red instead of allowing green for GTD.
Fixed an issue where the taillights could disappear at certain camera distances.
The rearview camera screen is now present when viewing this car from outside the cockpit.
Fixed an issue where opponent vehicles were always displaying an active ABS warning light.
Fixed an issue where the fuel cap was missing in UI renders.
iRacing setups have been updated.

Dirt Sprint Car
Fixed an issue where the RPM digits were not rendering correctly.

Dirt Sprint Car Non-Winged
Fixed an issue where the RPM digits were not rendering correctly.

Dirt Street Stock
Fixed an issue where the RPM digits were not rendering correctly.

FIA F4
iRacing setups have been updated.

Ford Mustang GT3
Fixed an issue where pit stop adjustments did not always work.
For the damage model, raised and stiffened the roof collision hull.
For the damage model, the rear wing and trunk may now be fully detached.
Fixed an issue with the digital display of the brake bias state.
Fixed an issue where pit speed overspeed bar differs between live and replay remote in Motec.
Fixed some display issues with the window banner at different camera distances.
The IMSA decal layer is now appropriately used for IMSA events.
Fixed an issue where rain aerospray was appearing inside the cockpit in mirrors.
Rotor glow texture has been updated.

Global Mazda MX-5 Cup
Fixed an issue where the Simulation would crash if only right-side tires were changed.
Fixed an issue with the windshield texture for this vehicle in UI images.

Honda Civic Type R TCR
Fixed an appearance issue with tire rims.
Missing hood latches have been added to the interface model of this car.

Ligier JS P320
The cockpit dashboard buttons now illuminate correctly when in rainy weather.

Lucas Oil Off Road Pro Trucks
(Pro 4 Truck) - Fixed an issue where wet tires could appear unrealistically dark.

McLaren 570S GT4
Fixed an issue with missing rainlights.

McLaren MP4-12C GT3
iRacing setups have been updated.

Mercedes-AMG GT4
Fixed an issue where the rain lights were not removed if the trunk was detached.
Fixed an issue where lower fidelity rain lights were not appearing for this car at long camera distances.
The headlight switch now appears active when in rainy weather.

Modified - SK / NASCAR Whelen Tour Modified
(Modified - SK) - For the damage model, the force damage that can reach the engine compartment from the rear has been reduced.

NASCAR Cup Series Toyota Camry
Fixed an art issue where the tires and rims were slightly misaligned.

Porsche 718 Cayman GT4 Clubsport MR
Fixed an issue with the windshield reflections in rain.
Fixed issues with the rear rain light and the digital display for “Wet Tire” not working correctly.

Porsche Mission R
Fixed an issue with some occasional excessive cockpit windshield glare.

SRX
iRacing setups have been updated.

[Legacy] NASCAR Cup Chevrolet Impala COT - 2009
iRacing setups have been updated.


TRACKS:
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Circuit of the Americas
Curbs have been updated with new shaders that allow for appropriate headlight illumination at night.

Circuito de Jerez - Ángel Nieto
Barney is now waving the checkered flag at the correct location.

Circuito de Navarra
Barney, Legendary Flagman, has arrived to ply his trade!
The gain-time checkpoint for Turn 11 has been adjusted.
(Speed Circuit - Short) - Fixed an exploit where laps could be completed by circling pit lane.
(Speed Circuit - Medium) - Removed a phantom collision box.

Nürburgring
Fixed an issue where a corner curb type was not receiving light from headlights.

Oswego Speedway
Asphalt color and roughness have been adjusted.
Poplar trees have been updated.

Sachsenring
Barney, Legendary Flagman, has entered the battlefield!
A missing office building has appeared!
Some missing trees have been planted.
Some additional parked vehicles have arrived.
Some banners have been updated.
Floating crowds and tents have been staked.
Some tree models have been trimmed.
Adjusted oak tree textures - they were too shiny!


2024 Season 3 Release [2024.06.03.02]

2024 Season 3 [2024.06.03.02]


The iRacing 2024 Season 3 Release Build is here! This release includes new content, upgrades, and fixes for 2024 Season 3, which officially starts on June 10th at 0000 UTC! iRacing adds two new GT3 cars, the Chevrolet Corvette Z06 GT3.R and the Ford Mustang GT3. We’ve also added a two-for-one deal with the new Street Stock - Casino & Eagle - two cars included in the same package! The iRacing map expands with three new pins: Circuito de Navarra (3 configs), Oswego Speedway (2 configs, Dirt Oval coming soon!), and Sachsenring. We’ve also added a new track configuration to Indianapolis Motor Speedway that matches how the circuit is raced in NASCAR.

As for features, we have BIG NEWS! This release will fully implement the New Damage Model on ALL VEHICLES in the entire service! That’s right, every single car will now benefit from the improved physics and visual experience brought by using the New Damage Model. A few vehicles have received special attention with this release, including the Porsche 911 GT3 Cup (992) and the NASCAR Trucks Series Trucks. The Porsche has been updated to the latest available technical specifications, while the NASCAR Trucks Series Trucks have received significant updates and improvements based on research performed in partnership with NASCAR, as well as extensive computational fluid dynamics (CFD) analysis.

The iRacing application is also becoming fully featured with this release, with the addition of some long-awaited Stats and Results improvements: the Driver Leaderboard and Lap Charts & Lap Graphs. We are also rounding out the New Racer Onboarding experience by adding Sports Car as an option.

If you haven’t had enough to drink yet, you’re in luck - TEN additional vehicles are rain-ready, including the entire GT4 Class! And finally, all new content arrives AI-enabled. Get in gear and prepare for iRacing 2024 Season 3!



Season highlights include:
  • Chevrolet Corvette Z06 GT3.R
  • Ford Mustang GT3
  • Street Stock - Casino
  • Street Stock - Eagle
  • Circuito de Navarra (3 configs) [FREE!]
  • Oswego Speedway (2 configs, Dirt Oval coming soon!)
  • Sachsenring
  • New Track Configuration: Indianapolis Motor Speedway (Oval) [NASCAR version]
  • New Damage Model for ALL vehicles in the iRacing stable!
  • Porsche 911 GT3 Cup (992) Extensive Updates
  • NASCAR Trucks Series Trucks Aerodynamic and Chassis Overhaul
  • Stats: Driver Leaderboard
  • Results: Lap Chart & Lap Graph
  • New Racer Onboarding: Sports Car
  • Ten Newly Rain-Ready Vehicles [ GT4 Class Cars (Aston Martin Vantage GT4, BMW M4 GT4, McLaren 570S GT4, Mercedes-AMG GT4, Porsche 718 Cayman GT4 Clubsport MR), Chevrolet Corvette Z06 GT3.R, Ford Mustang GT3, Global Mazda MX-5 Cup, Ligier JS P320, and Porsche 911 GT3 Cup (992)]
  • AI Racing for four new cars [Chevrolet Corvette Z06 GT3.R, Ford Mustang GT3, Street Stock - Casino, and Street Stock - Eagle]
  • AI Racing at seven track configurations [Circuito de Navarra - Speed Circuit, Speed Circuit Medium, & Speed Circuit Short, Indianapolis Motor Speedway - Oval, Oswego Speedway - Oval & Mini Oval, and Sachsenring]
  • Over 700 professionally crafted iRacing vehicle setups



Visit our 2024 Season 3 features page here: https://www.iracing.com/seasons/2024-s3/


Full 2024 Season 3 Release details can be read on the iRacing Forums here:
https://forums.iracing.com/discussion/62937/2024-season-3-release-notes-2024-06-03-02#latest

2024 Season 2 Patch 5 [2024.05.14.03]

This Patch contains some updates and fixes for the 2024 Season 2 Release.
You can find the Release Notes for this Patch below, or on the iRacing Forums here: https://forums.iracing.com/discussion/62145/2024-season-2-patch-5-release-notes-2024-05-14-03#latest



This patch is focused on fixing a critical headlight issue ahead of the 24 Hours of the Nürburgring. It also includes some zippy and crash prevention measures.

[h2]SIMULATION:[/h2]
[h3]Audio[/h3]
  • Fixed a crash issue when the XAudio device fails.

[h3]Physics[/h3]
  • Some additional protections for unrealistic physics values for friction torque have been added to prevent “zippy” events.
  • Some additional protections for unrealistic physics values for wheel, rim, and tire impact torques have been added to prevent “zippy” events.

[h3]Rendering[/h3]
  • Reduced issues with headlights that caused them to not light the environment properly.


[h2]CARS:[/h2]
[h3]Dallara IR18[/h3]
  • iRacing setups have been renamed to correctly function with the autoload feature.

2024 Season 2 Patch 4 [2024.05.01.02]

iRacing has deployed 2024 Season 2 Patch Release!

Release Notes are available below, or on the iRacing Forums, here:
https://forums.iracing.com/discussion/61530/2024-season-2-patch-4-release-notes-2024-05-01-02#latest


===============================================

2024 Season 2 Patch 4 Release Notes [2024.05.01.02]

This Patch Release contains important updates and a few fixes for the 2024 Season 2 Release.
Of special note, this Patch removes EasyAntiCheat (EAC) as our Anti-Cheat Software provider and restores Epic Online Services (EOS) to this designation. Issues that resulted from this initial change at the beginning of 2024 Season 2 have been resolved. No actions are required from our Members to make this switch.


iRACING:
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Paint Shop
The sponsorship for Heusinkveld has been updated.


SIMULATION:
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Anti-Cheat Software
With this release, iRacing is restoring implementation of Epic Online Services (EOS) as the Anti-Cheat Software in effect. EasyAnti Cheat (EAC) is disabled.
- - No action is required for customers to take in order to make this switch.
- - With thorough in-house testing of multiple versions of EOS, we have confidence that the issues resulting from EOS at the 2024 Season 2 Release have been resolved.
- - If you begin to experience new or previous Anti-Cheat Software issues, please reach out to Customer Service and let us know!

iRacing Weather System
Improved the audio for ambient rain effects in stadium areas.

Physics
Some additional crash logging has been added for zippy events.

Graphics
Some PopcornFX code has been updated.
Fixed a rare issue with PopcornFX rendering.

Pit Stop
All cars with multiple tire compounds have been updated with improved logic that immediately updates the tire compound checkbox statuses.
- - The system now allows you to deselect a tire checkbox when the tire compound is different. When deselecting a checkbox while the compound is different, the system now changes the tire compound back to what is on the car currently.
- - The pit crew now immediately recognize when tire checkboxes have been changed, and immediately start a pitstop when a tire compound change is toggled. When the checkbox changes, it is now immediately effective, more like how a black box operates.
Improved some pit stop detection scripting.

Spotter
Your spotter’s visual acuity has been improved, and he will now let you know if you’re using the wrong tire compound for the current wetness conditions while you are gridding instead of after the race has started.
When you jump the start of a race, the spotter will no longer inform you of the exact duration of your hold penalty, because he was often incorrect due to its variability.
The spotter call for having a car in front or behind you pitting may now only be called once every 10 seconds.

Active Reset
Fixed an issue where the Active Reset sounds were pitch-shifted.

Controls
Fixed an issue where an unrealistic steering column torque value generated by crashing the car could adversely affect the controls.
Pedal vibration effects are now blocked when you are not driving.


CARS:
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Dallara IR18
iRacing setups have been updated.

Ford GT GT2 / GT3
(GT3) - The allowable caster range has been increased to allow for some very low rake setups to pass tech inspection.
(Both) - Fixed an issue where the dashboard display was extra dark when transitioning from day to night lighting.


TRACKS:
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Algarve International Circuit
(Moto & Moto - Chicanes) - Fixed an issue where the slowdown penalty for taking the outside of Turn 5 was 35 seconds instead of 1 second.

Indianapolis Motor Speedway
(Open Wheel Oval) - Track grip has been adjusted to increase performance on the bottom of the track.

Nürburgring Grand-Prix-Strecke
Reduced visual popping that could occur on the signs at the BMW pedestrian bridge.


2024 Season 2 Patch 3 Hotfix 1 Release [2024.04.19.02]

2024 Season 2 Patch 3 Hotfix 1 Release Notes [2024.04.19.02]

This Hotfix Release contains important fixes and a few updates for the 2024 Season 2 Patch 3 Release.
Of special note, this Hotfix corrects an issue where rain effects and particles effects were not appearing when moving from a Practice Session to a Race Session.


SIMULATION:
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Graphics
The maximum number of particle draw requests iRacing can process has been increased.
Fixed an issue where particle effects (including rain and aerospray) would completely fail to render during a Race Session if it was joined from a preceding Practice Session.
For PopcornFX, fixed an issue where empty particle layers were being needlessly processed.


CARS:
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GT4 Class Cars
Vehicle damage on these cars is now able to be fully repaired with enough time in the pits.
- - Required repair times remain unchanged.

TCR Class Cars
Vehicle damage on these cars is now able to be fully repaired with enough time in the pits.
- - Required repair times remain unchanged.

Porsche 911 GT3 Cup (992)
Vehicle damage on this car is now able to be fully repaired with enough time in the pits.
- - Required repair times remain unchanged.


TRACKS:
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Port Royal Speedway
Some errant floating light sources have been correctly grounded or removed.