1. iRacing
  2. News

iRacing News

Yay, Steam's most realistic racing sim's finally getting actual rain, and utter online chaos may well follow

While it’s so good at simulating driving cars very fast that it actually stood in for the real thing during the Covid-19 pandemic, subscription-based racing game iRacing has long lacked a key thing that regularly affects real races - rain. Thankfully that’s not going to be a thing for much longer, and players are both excited and mildly anxious.

Yes, a racing sim so realistic that it’s used for competitive Esports, and is regularly played by real drivers including actual current F1 world champion Max Verstappen, has not had any rain in it since it came out. Soon, though, that’s going to change via a big build update that’ll make a lot of players wet and also deliver some precipitation.

“The Tempest weather system is ready for release and you will be racing in the rain in March,” reads iRacing’s latest development update post, which is very, very chunky and full of things. To be fair, a decent amount of it is spent bigging up the rain, with iRacing Senior Vice President and Executive Producer Greg Hill writing: “This is rain done the iRacing way; a true-to-life dynamic simulation of the multitude of physical and environmental factors experienced in racing in the rain, and how water interacts with both the racetrack and the tires of your race car.”

Read more

2024 Season 1 Patch 4 Hotfix 1 Release Notes [2024.02.13.04]

2024 Season 1 Patch 4 Hotfix 1 Release Notes [2024.02.13.04]


This Hotfix Release contains a critical fix for the 2024 Season 1 Release. The root of this fix stems from recent reports of drivers having car-to-car collisions when in close proximity, when no actual contact was made.


[h2]SIMULATION:[/h2]
--------------------------------------------------------------
[h3]Cars[/h3]
Fixed a global bug with the steering behavior of opponent cars which could cause them to be in a different lateral position from their actual position.
- - This issue could cause phantom contacts where a driver may not appear to physically contact another car from their perspective, but according to the race server processing, contact was made. This effect was most noticeable in corners, where cars would be actively changing lateral position rapidly.

2024 Season 1 Patch 4 Release Notes [2024.01.23.01]

2024 Season 1 Patch 4 Release Notes [2024.01.23.01]


This Patch Release contains a variety of updates, fixes, and improvements for the 2024 Season 1 Release. The most notable change includes a full set of artwork updates to the NASCAR Cup Series Next Gen Cars for the NASCAR 2024 Season.


iRACING:
--------------------------------------------------------------
Paint Shop
Fixed an issue where some drivers were not taking the appropriate relaxed pose while modeling their suit.


SIMULATION:
--------------------------------------------------------------
AI Racing
AI Drivers have received a special class on driving all of the GT3 Class cars, and they should be much better balanced.

Graphics
Fixed an issue where water appeared black and oily if SSR was enabled.

Pace Car
The Ford Mustang pace car textures have been updated.


CARS:
--------------------------------------------------------------
NASCAR Cup Series Next Gen Cars
Vehicle artwork and textures have been updated to match the NASCAR 2024 Season.

Acura ARX-06 GTP
Fixed a texture blemish on the left-front fender.

Audi R8 LMS EVO II GT3
Driver and pedal animations have been updated.
Fixed an issue where the cockpit windshield banner was not appearing in non-cockpit cameras.

BMW M4 GT3
Fixed brake lights on the trunk that were not working.

Dallara IR18
Added Shell Fuel logo, revised Indy tire sidewall logo to match the 2023 season logo.

Ferrari 296 GT3
Engine torque has been increased slightly for improved BoP.

NASCAR Cup Series Next Gen Toyota Camry
Fixed an animation jitter when shifting gears.

NASCAR Cup Series Toyota Camry
Removed an errant steam blowoff effect that could sometimes appear.

[Legacy] Mazda MX-5 Cup & Roadster - 2010
This car, including both models (Cup and Roadster), is now FREE to all iRacing Members. This car is now part of the base content for iRacing, and has been added to all accounts.

[Legacy] Mercedes-AMG GT3
Fixed some issues with driver pedal animations.


TRACKS:
--------------------------------------------------------------
Atlanta Motor Speedway
Fixed an issue where this track was closed for some time during the winter when in reality it is host to events all year long. Any date may now be selected when creating Hosted events here.

Indianapolis Motor Speedway
(Open Wheel Oval) - Track grip properties have been updated slightly.

Nürburgring Grand-Prix-Strecke
(Grand Prix) - Fixed a text error with the track length information display.

Sebring International Raceway
(International) - Fixed a text error with the track length information display.



2024 Season 1 Patch 3 Hotfix 1 Release Notes [2024.01.17.01]

This Hotfix Release contains fixes for the 2024 Season 1 Patch 3 Release. This Hotfix aims to eliminate a recently revealed exploit at Daytona International Speedway (Road Course) with pit exiting.


CARS:
--------------------------------------------------------------
Ferrari 296 GT3
For the New Damage Model, a tuning update has been completed which fixed an issue where the nose mounts were taking damage too easily.

Radical SR8
An iRacing setup has been added for the Ringmeister Series.


TRACKS:
--------------------------------------------------------------
Daytona International Speedway
(Road Course) - Fixed a gain-time exploit at pit exit.

2024 Season 1 Patch 3 [2024.01.10.01]

2024 Season 1 Patch 3 Release Notes [2024.01.10.01]

This Patch Release contains a variety of updates, fixes, and improvements for the 2024 Season 1 Release. A few notable changes include a few updates to Daytona International Speedway (Road Course) just in time for our special events, and restoring some unique IndyCar branding!


iRACING:
--------------------------------------------------------------
Updater
A handful of Rookie cars and tracks are now part of the “Required” downloads. This is to ensure a customer always has both a track and vehicle available on their machine for troubleshooting purposes, as well as in preparation for a New User Onboarding experience coming soon! These items include:
- - Formula Vee
- - Street Stock
- - Lime Rock Park
- - USA International Speedway


LEGACY MEMBERSITE:
--------------------------------------------------------------
Simulator Connectivity
Next week, on Tuesday, January 16th at 0800EST, all functionality that directly launches the iRacing Simulator application in any way will be removed from the members.iracing.com site. All pages that include the ability to change your Registration status or Join the Simulator in any format will be removed from the members.iracing.com site.
This change does not affect the iRacing application, the interface (UI) which you launch separately. This change only relates to the iRacing Legacy Membersite website, familiar to most of our very long-time customers. All functions and actions that utilize Simulator connectivity remain fully featured and available in iRacing, the standalone application!
Learn more about this upcoming change here:
- - https://forums.iracing.com/discussion/54084/iracing-legacy-membersite-sunset-simulator-connection-severed-january-16th-0800est-1300utc#latest


SIMULATION:
--------------------------------------------------------------
Updater
Fixed an issue that could occur where running a second update cycle immediately after a first is finished could fail to launch the updater, because the first updater may have still been silently running dependency checks.

Graphics
Fixed an issue where setting the Graphics Class to “4” would then automatically set itself to “Custom”. 4 is actually not that special.


CARS:
--------------------------------------------------------------
GT3 Cars
Significantly reduced the time required to fully repair damaged wheels.

GTP Cars
Significantly reduced the time required to fully repair damaged wheels.

NASCAR Trucks
iRacing setup for Rockingham Speedway has been updated.

Acura ARX-06 GTP
For the New Damage Model, fixed an issue that could cause aerodynamic penalties resulting from damage to calculate incorrectly.

ARCA Menards Chevy / Gen 4 Cup
(Gen 4 Cup) - iRacing setup for Iowa Speedway at night has been updated.

Audi R8 LMS EVO II GT3
For the New Damage Model, a balance pass has been completed which increases the break limits for the hood and nose.
For the New Damage Model, fixed an issue where the nose of the car could be fully detached, but the system would still include it as part of the car. This could cause other cars to receive a 4x when hitting a detached nose.

BMW M4 GT3
Fixed an animation issue with the accelerator pedal when it reached 100% throttle.

BMW M Hybrid V8
Fixed an animation issue with the accelerator pedal when it reached 100% throttle.

Dallara IR18
Special Indy 500 tire branding has been restored to this car’s tires while running at Indianapolis Motor Speedway!
An iRacing indianapolis_2022_road.sto setup has been added.
Some iRacing setup names have been updated so that they automatically load appropriately at the correct track.
Updated IR18 paint pattern template.
Fixed an issue with ambient occlusion on the digital display screen.

Dallara P217
Significantly reduced the time required to fully repair damaged wheels.
Fixed an animation issue with the accelerator pedal when it reached 100% throttle.

Ferrari 296 GT3
Fixed an issue where the flashing yellow lights were not showing correctly when the pit limiter was engaged on opponent cars.

FIA F4
For the New Damage Model, aerodynamic damage penalties have been adjusted to prevent flight when severely damaged.

Lamborghini Huracán GT3 EVO
Fixed a handful of animation issues where the driver's foot was not cooperating with the throttle pedal.
An iRacing setup has been added for the Ringmeister Series.

Late Model Stock
Fixed a bug that would allow this car to accelerate to ludicrous speed in reverse without using engine power.

Ligier JS P320
Significantly reduced the time required to fully repair damaged wheels.
An iRacing setup has been added for the Ringmeister Series.

Lucas Oil Off Road Pro 2 Lite
For the New Damage Model, a tuning pass has been completed, which increases yield and break limits for wheels, lowers the mass of detachable pieces, and improves the accuracy of scrape damage appearance.
For the New Damage Model, the aerodynamic penalties from vehicle damage have been tuned to be more forgiving.
For the New Damage Model, stiffened and lowered the break limits for rear fender panels slightly.

Lucas Oil Off Road Pro Trucks
(BOTH) - For the New Damage Model, a tuning pass has been completed, which increases yield and break limits for wheels, lowers the mass of detachable pieces, and improves the accuracy of scrape damage appearance.
(BOTH) - For the New Damage Model, the aerodynamic penalties from vehicle damage have been tuned to be more forgiving.
(Pro 2) - For the New Damage Model, stiffened and lowered the break limits for rear fender panels slightly.

McLaren 570S GT4
An iRacing setup has been added for the Ringmeister Series.

Mercedes-AMG GT3 2020
Garage tooltips for damper settings have been updated.

Pontiac Solstice
An iRacing setup has been added for the Ringmeister Series.

Porsche 718 Cayman GT4 Clubsport MR
An iRacing setup has been added for the Ringmeister Series.

Porsche 911 GT3 R (992)
Brake pedal animation has been added.

Skip Barber Formula 2000
For the New Damage Model, some body shapes have been updated slightly to reduce the likelihood of snagging on other objects during impacts.

Toyota GR86
Metal colors have been adjusted slightly.

[Legacy] Dallara DW12
Special Indy 500 tire branding has been restored to this car’s tires while running at Indianapolis Motor Speedway!
Some iRacing setup names have been updated so that they automatically load appropriately at the correct track.

[Legacy] Dallara IR-05
Special Indy 500 tire branding has been restored to this car’s tires while running at Indianapolis Motor Speedway!
Some iRacing setup names have been updated so that they automatically load appropriately at the correct track.


TRACKS:
--------------------------------------------------------------
Autodromo Internazionale del Mugello
A variety of track artwork details such as drains, painted lines, and track surface decals, have been added and updated.
Fixed an issue with Rolling Starts where the lead car could earn a black flag for passing the Pace Car once it left the racing surface.

Daytona International Speedway
(Road Course) - A variety of turn exit gain-time checkpoints have been loosened slightly.
(Road Course) - A gain-time checkpoint has been added to the middle of the right-most yellow line where the track meets the apron. A penalty will be administered if half of the car goes over the line.
(Road Course) - Fixed some issues with tire stacks at Turn 1 where they were slightly larger than they appeared. This fixes some phantom clipping issues.
(Road Course) - The number of cones has been reduced and they have retreated slightly from the racing line. This is for their safety, not yours.
(Road Course) - Cone walls at Turn 1 and Turn 3 have been adjusted slightly.

Oulton Park Circuit
Fixed an issue where running wide through Cascades (Turn 3), it was possible to end up with an unreasonably large slow down penalty (100s+) that could not be cleared.

Slinger Speedway
(Figure Eight) - A checkpoint has been added to prevent cutting half the track length.
The watchtower has been updated.
Fixed an issue where some light poles could appear to float when lower graphics settings were used.

Summit Point Raceway
(Jefferson Circuit & Jefferson Reverse) - Fixed an issue that caused cars to appear to float above the track surface around many parts of these track configurations.