1. iRacing
  2. News

iRacing News

2023 Season 1 Patch 3 Hotfix 1

You can find the full release notes below, or on the iRacing Members Forums, here:
https://forums.iracing.com/discussion/36265/2023-season-1-patch-3-hotfix-1-release-notes-2023-01-26-06#latest


=============================================
2023 Season 1 Patch 3 Hotfix 1 Release Notes [2023.01.26.06]

This Hotfix includes a needed fix for the 2023 Season 1 Patch 3 Release.


TRACKS:
--------------------------------------------------------------
The Dirt Track at Charlotte
Fixed a wall snag issue and some troublesome bumps at Turn 3/4.

2023 Season 1 Patch 3

You can find the full release notes below, or on the iRacing Members Forums, here:
https://forums.iracing.com/discussion/36188/2023-season-1-patch-3-release-notes-2023-01-25-01#latest


=============================================
2023 Season 1 Patch 3 Release Notes [2023.01.25.01]

This Patch includes a variety of updates and fixes for the 2023 Season 1 Release!


iRACING UI:
--------------------------------------------------------------
Go Racing
Fixed an issue that caused non-repeating events to disappear from the Race Guide if the selected time was after the events began.

Series
After clicking a race in the Go Racing menu, the Results tab now reads Series Results instead of Season Results.
The order of Race Results has been inverted, so that the newest events are first, for the Results displayed in the Season Modal window.
Season Session Results now includes a tooltip for Field Size that showcases the car class entries distribution.

AI Racing
A Time of Day warning will now appear when creating AI Racing sessions if one is needed.
Using Car Classes with cars that are not AI-enabled now correctly omits the non-AI-enabled cars from the session.

Leagues
Resolved an issue where attempting to Create several League Race events in a row could result in an error.
Resolved an issue when creating a Hosted Event and clicking "Enable League Racing", the dropdown list of a user's leagues was not populating.

Results
Resolved an issue on the Results & Stats page where Rookie Licenses were displaying iRating in the Series Stats table.

Stats
The number of rows displayed per page in the Series Stats Modal has been increased from 10 to 25.

Replays
Resolved an issue that could occur when deleting multiple replays in a row.
Fixed an issue with the Display Mode modal window not closing correctly.

Protests
Submit A Protest data calls have been optimized.

Account
Fixed an issue where using the “Back” button from the View Order window was not taking you back to the correct location.

Errors
A specific Help Page URL has been added to the “Could Not Find SIM Error” to better assist users who encounter this error.


SIMULATION:
--------------------------------------------------------------
Clubs
Mid-South Club logo has been updated.

AI Racing
AI Drivers have improved their racing skills with the Porsche 911 GT3 Cup (992).

New Damage Model
With the 2023 Season 1 Release, some long-standing issues with the overall New Damage Model were fixed. Because of these issues, cars developed using the New Damage Model prior to 2023 Season 1 were generally stronger and more durable than was realistic in order to counter these systemic issues. This Patch includes a variety of New Damage Model adjustments to reset these cars to realistic and ideal settings now that these long-standing issues have been solved. Generally, this will serve to weaken many cars utilizing the New Damage Model. Drive carefully!

Camera
A new control has been added to the camera tool to increase or decrease the amount of motion blur on that camera. This value is set on a per-camera basis.

Telemetry
A new telemetry value, "ClutchRaw" has been added.
- - This value shows your raw clutch pedal position without the anti-stall clutch aid being applied. This matches the other values like BrakeRaw.


CARS:
--------------------------------------------------------------
GT4 Cars
A New Damage Model tuning pass has been completed:
- - Lowered yield and break limits for most panels.
- - Lowered friction strength on surfaces impacting the ground.

NASCAR Trucks Class Trucks
Vehicle artwork for textures and decals have been updated for the 2023 Season.
- - This includes the NASCAR Trucks Series new brand sponsor: Craftsman.
These vehicles have had their names adjusted for easier reading.
Fixed an issue where the fenders would appear scraped and damaged whenever shader quality was set to high.

NASCAR Classic 1987 Class Cars
A New Damage Model tuning pass has been completed which lowers yield and break limits for detachable vehicle pieces.

NASCAR Cup Series Next Gen Cars
The 2023 Season updates for car models and textures have been completed.
A new NASCAR 75th Anniversary contingency decal has been added.
An iRacing setup for Bristol Motor Speedway - Dirt has been added.

NASCAR Xfinity Class Cars
Vehicle artwork for textures and decals have been updated for the 2023 Season.

Touring Cars
A New Damage Model tuning pass has been completed:
- - Lowered yield and break limits for most panels and detachable mounts.
- - Lowered friction strength on surfaces impacting the ground.
- - Reduced the elastic rates for suspension pieces and nose mounts to lessen rebound velocity when these pieces break.

ARCA Menards Chevrolet Impala
A New Damage Model tuning pass has been completed:
- - Lowered yield and break limits for most panels and detachable pieces.
- - Increased yield and break limits for some front components.
- - Lowered hyperextension distance for rear wheels.

BMW M Hybrid V8
Car details text has been updated.

Chevrolet Corvette C8.R GTE
Backfire audio has been improved.

Dallara F3
iRacing setup for Circuit de Nevers Magny-Cours has been updated.

Dallara IR18
A New Damage Model tuning pass has been completed which substantially decreased yield and break limits for all body mounts.

Dirt Modified
Fixed an issue where this car was specifically named “Big Block” in some situations while referring to both the Big Block and 358 versions.

Dirt Sprint Car
A New Damage Model tuning pass has been completed which lowers the break limits for wings and wheels.

Dirt Sprint Car Non-Winged
A New Damage Model tuning pass has been completed which lowers the break limits for wheels.

Global Mazda MX-5 Cup
Fixed an issue where the interface model of this car was not rendering correctly.

NASCAR Trucks Chevrolet Silverado
Fixed a visual issue where rubber accumulation was not occurring correctly on the truck body.

Pontiac Solstice
Fixed an issue where the cockpit was not rendering correctly in the iRacing UI.

Radical SR10
A New Damage Model tuning pass has been completed which lowers yield and break limits for most panels.

Skip Barber Formula 2000
A New Damage Model tuning pass has been completed:
- - Lowered yield and break limits for most panels and detachable mounts.
- - Lowered friction strength on surfaces impacting the ground.

[Legacy] Dallara DW12
Tire branding for the iRacing UI model has been updated.


TRACKS:
--------------------------------------------------------------
Chili Bowl
Starting grid size has been adjusted.

Daytona International Speedway
Fixed an issue where pieces of terrain could appear to be peeking through some SAFER barriers.

Kansas Speedway
(Road Course) - Starting grid has been expanded to 60 cars.

Sonoma Raceway
Short Parade Laps may now be selected for use at this track.

Suzuka International Racing Course
(West & West w/chicane) Starting grid size has been expanded to 60 cars.

Virginia International Raceway
(South Course & Patriot Course) - Barney, Legendary Flagman, has arrived at these configs to ply his craft!
A variety of holes and seams in the terrain have been patched.


2023 Season 1 Patch 2

You can find the full release notes below, or on the iRacing Members Forums, here:
https://forums.iracing.com/discussion/35079/2023-season-1-patch-2-release-notes-2023-01-09-01/p1?new=1



2023 Season 1 Patch 2 Release Notes [2023.01.09.01]

This Patch includes a variety of updates and fixes for the 2023 Season 1 Release!





iRACING UI:
--------------------------------------------------------------

Profile
Fixed an issue where the Member Club icon was showing up twice in the Profile modal.



Hosted Racing
Information about Practice / Qualify / and Race sessions for an event have been added.

- - If the event has the associated session type, the length or duration is now displayed either in an appropriate column field in table view, or as a new row of info on the tile view. This info is condensed and displayed in short-hand, such as: “P: 30m | Q: 5L | R: 1hr” or “P: - | Q: - | R: 100L”. A “-“ denotes this Session type is not present.

League Sessions scheduled for the future are no longer heavily transparent and difficult to read.



AI Racing
Fixed an issue with the AI Racing event date picker where only choices between April and June were allowed for all tracks, regardless of the actual track operation season. AI Drivers are now able to drive more than 3 months out of the year.



Results
A new column of data, “Field Size” has been added to the Series Results List.





SIMULATION:
--------------------------------------------------------------

Race Control
Jump Start and Pace Speed Black Flag penalties for Rolling Starts have been changed to Drive-Through Penalties instead of Stop-and-Go Penalties.

Adjusted the Jump Start Black Flag detection rules for Rolling Starts within Start Zones to try and make false black flags less likely to happen.



AI Racing
AI Drivers have improved their racing abilities with the GT3 Class Cars and the Porsche 911 GT3 Cup (992).



Options
Fixed a “to / too” grammar error.





CARS:
--------------------------------------------------------------

GT3 Class Cars
For the New Damage Model, reduced the stiffness and friction on front rub blocks to allow for less extreme behavior on curb strikes.



Audi R8 LMS GT3
2023 Season 1 BoP Adjustments: vehicle mass has been increased, and fuel efficiency has been revised.



BMW M4 GT3
2023 Season 1 BoP Adjustments: vehicle mass has been reduced slightly.



Dallara IR18
Some branding has been adjusted.



Dallara P217
For the New Damage Model, scrape damage parameters for the sides and nose have been updated, and break limits for the wheel have been reduced.

For the New Damage Model, fixed an issue where the side mirrors were taking unrealistic damage from curb strikes.



Ferrari 488 GT3 Evo 2020
2023 Season 1 BoP Adjustments: engine torque has been reduced slightly, and fuel efficiency has been revised.



Global Mazda MX-5 Cup
Some decal branding has been adjusted.



Lamborghini Huracán GT3 EVO
2023 Season 1 BoP Adjustments: vehicle mass has been increased, and fuel efficiency has been revised.

For the New Damage Model, fixed an issue where scrape damage could appear on the sides of the car after taking damage on the bottom of the car.

Fixed an issue where cockpit side window panels could appear yellow at night.



McLaren MP4-12C GT3
2023 Season 1 BoP Adjustments: vehicle mass has been increased slightly, and fuel efficiency has been revised.



Mercedes-AMG GT3 2020
2023 Season 1 BoP Adjustments: vehicle mass has been reduced slightly, and fuel efficiency has been revised.



Porsche 911 GT3 Cup (992)
A small set of vehicle properties have been updated for improved realism, including:

- - Tire properties and parameters have been updated slightly.

- - Brake authority has been reduced slightly.

- - Front and rear suspension geometry and roll centers have been updated.

- - Aerodynamic balance has been shifted rearward slightly.

iRacing setups have been updated.



Porsche 911 GT3 R
2023 Season 1 BoP Adjustments: engine torque has been increased slightly.



[Legacy] Dallara DW12
Some branding has been adjusted.



[Legacy] Dallara - 2009
Some tire branding has been adjusted.



[Legacy] Pro Mazda
Some decal branding has been adjusted.





TRACKS:
--------------------------------------------------------------

Centripetal Circuit
Fixed an issue where a terrain edge was seeping through an exterior track wall.



Virginia International Raceway
The rendering detail camera distances for trees has been improved.

SpeedTree instances have been significantly reduced, and replaced with some treeline models.

All trees have been adjusted to improve appearance a bit - more puffiness, curl, twist, and jumbling of leaf clusters. Wind effects on trees have also been reduced to prevent excessive breeze dancing.



2023 Season 1 Patch 1

You can find the full release notes below, or on the iRacing Members Forums, here:
https://forums.iracing.com/discussion/33968/2023-season-1-patch-1-release-notes-2022-12-20-03#latest



2023 Season 1 Patch 1 Release Notes [2022.12.20.03]

This Patch includes the release of the 2022 laser-scan version of Virginia International Raceway, night lighting for Lucas Oil Speedway, and a variety of updates and fixes for the 2023 Season 1 Release!


SIMULATION:
--------------------------------------------------------------
Race Control
For Start Zones, the leeway for determining a “Passed the Leader” black flag has been expanded slightly. It’s still risky business!

AI Racing
AI Racing is now available at ALL configs for Virginia International Raceway!
AI Drivers have improved their racing skills with the Toyota GR86.
Fixed an issue where the Simulator would crash to desktop if the host of a multiplayer Hosted AI Session exited the Session, and then attempted to rejoin the Session.
- - Remember, If the host of a multiplayer Hosted AI Session disconnects from the event, all AI Opponents will disappear. They will reappear on the track in the same place when the host reconnects.

Active Reset
Fixed an issue where the car could explode if an Active Reset was run where the car would warp directly through walls, bridges, or track surfaces in order to travel back to its starting location.
Fixed an issue where damage to the left-front wheel was getting applied to all wheels when Active Reset was run. The other three tires are no longer empathetic.
Fixed an issue where explosive forces could be applied if the car was in the process of crashing into objects when Active Reset was run.

New Damage Model
Fixed an issue where wheels on some cars were never getting fixed. This was especially noticeable when using the Healing Damage system with these cars, as the damage would immediately occur again after it was healed, leading to an endless cycle of self destruction. The cars repaired with this fix include the following:
- - Dallara iR-01
- - Formula Renault 2.0
- - Mercedes-AMG W12 E Performance
- - Mercedes-AMG W13 E Performance
Fixed an issue where break limits could be inverted after sustaining incremental damage. This could have explosive side-effects.

Graphics
Fixed an issue where night shadow maps could appear too dark or dim.

Visual Effects
Intensity of particle effects at night has been reduced.


CARS:
--------------------------------------------------------------
GT3 Cars
For the New Damage Model, substantially lowered break limits for all mounts.

BMW M4 GT3
For the New Damage Model, the nose piece will no longer detach, which could leave drivers without headlights. Hood mounts have been strengthened slightly.

BMW M Hybrid V8
For the New Damage Model, wheel tethers have been weakened to prevent them from spinning the car after high speed wrecks.

Dallara IR18
Fixed an issue where some car surfaces still appeared to have severe scrape damage without having damaged the car.
iRacing setups have been updated.

Dallara P217
For the New Damage Model, wheel tethers have been weakened to prevent them from spinning the car after high speed wrecks.
Fixed an issue where the rear brake light glow remained active even with the rear brake lights removed from damage.

Ford Mustang FR500S
Fixed an issue with mirror priority order.

Porsche 911 GT3 R
iRacing setups have been updated.

Toyota GR86
Tire compounds have been adjusted to address an undesirable "bicycling" behavior, especially at cooler temperatures.
Front ride height limits have been adjusted for lower ride height setups.
iRacing setups have been updated.

VW Jetta TDI Cup
The default car paint pattern has been updated to be pattern 0.

[Legacy] Dallara IR-05
This car has been renamed to “[Legacy] Dallara IR-05” from “[Legacy] IndyCar Dallara - 2009”.


TRACKS:
--------------------------------------------------------------
Circuit de Nevers Magny-Cours
Fixed an issue where the cubemap was below the track, which could cause reflections and ambient lighting to appear extra white on many objects at this track.

Homestead Miami Speedway
A track config has been renamed to: “Open Wheel Oval” from: “IndyCar Oval”.

Indianapolis Motor Speedway
A pair of track configs have been renamed to: “Open Wheel Oval” and “Open Wheel Oval - 2009” from: “IndyCar Oval” and “IndyCar Oval - 2009” respectively.

Lucas Oil Speedway
Night lighting has been enabled on this track!

Sebring International Raceway
Removed a landmine from the track surface.
Fixed an issue with some missing concrete section in the final corner.

Sonoma Raceway
Three track configs have been renamed to: “Open Wheel 2012-2018”, “Open Wheel 2008-2011”, and “Open Wheel pre-2008” from: “IndyCar 2012-2018”, “IndyCar 2008-2011”, and “IndyCar pre-2008” respectively.

Virginia International Raceway
NEWLY REBUILT TRACK!
Virginia International Raceway is entirely brand new, with 2022 laser scan data and has been fully rebuilt with new artwork to bring this track into the modern age.
- - This track includes five configurations: Full Course, Grand Course, North Course, South Course, and Patriot Course.
This new track is included as part of the Base Content for iRacing, meaning it is 100% FREE for all iRacing Members!
AI Racing is available at all configs for this track!
The pre-existing version of Virginia International Raceway has been retired. It is no longer accessible or usable in any way on iRacing. It will enjoy its golden years under the shade of a great oak tree.

2023 Season 1 Hotfix 3 [2022.12.15.02]

2023 Season 1 Hotfix 3 Release Notes [2022.12.15.02]


This Hotfix fixes a critical issue with OpenVR for the 2023 Season 1 Release.


SIMULATION:
--------------------------------------------------------------
Virtual Reality
Fixed a critical crash error happening during initialization of OpenVR.

Visual Effects
Fixed an issue with low resolution particles appearing to draw over cars and other objects when Medium Quality rendering was selected for use.