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2022 Season 2 Patch 1 [2022.03.15.01]

This Patch contains some updates and fixes for the 2022 Season 2 Release, as well as the release of the iRacing Formula iR-04 for AI Racing!

You can find the Release Notes for this Patch below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/19934/2022-season-2-patch-1-release-notes-2022-03-15-01




============================================
2022 Season 2 Patch 1 Release Notes [2022.03.15.01]

This Patch contains some updates and fixes for the 2022 Season 2 Release, as well as the release of the iRacing Formula iR-04 for AI Racing!



iRACING UI:
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Series Racing
Added an entry to "Series Details" to indicate if the use of multiple tire compounds is required while participating in the series.

Create a Race
The validation flow for the option to enforce the use of multiple tire compounds when creating a race has been updated.

AI Racing
For creating AI Races, the option to require racers to begin the race with the tire compound used to set their best Qualifying lap has been added.

Time Attack
Fixed an issue with Time Attack modal windows erroring out if a retired car was previously preselected but had been replaced with a newer version.

Paint Shop
A new sponsor, CarQuest, has been added to the Paint Shop!


SIMULATION:
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AI Racing
AI Racing is now available with the iRacing Formula iR-04.
AI Drivers have improved their racing skills at Winton Motor Raceway, particularly in the Esses.
Fixed an issue where some AI Drivers would attempt to leave the grid before the car ahead of them had begun to move.
Reduced the CPU demand of AI Drivers when running with Mercedes-AMG F1 W12 E Performance.

Display Mode
A confirmation dialog box will now display when a user chooses to auto-config their graphics if they already have a “renderer.ini” file and do not have a display mode .ini file.

Spotter
The low fuel warning message upon gridding is now disabled if you haven’t generated any fuel data.

Interface
Fixed an issue where if the Dash Box was open, mouse-inputs for other Black Boxes were being ignored.
Fixed an issue where the Dash Box would not keybind correctly.


CARS:
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NASCAR Camping World Truck Series Trucks
Updated some older contingency decals to their 2022 versions.

NASCAR Classic 1987 Cars
External drivetrain audio levels have been reduced.
Fixed an issue where opponent cars could appear to be scraping at high banked tracks.
Fixed a slight off-center issue with the art for wheel hubs and pivots. This issue had no effect on car physics or performance.

NASCAR Next Gen Cars
Updated the windshield braces.
Several texture files have been updated.
Fixed a cyclic modulation in the upper RPM engine sound for in-car mics.

Stock Car Pro Series Cars
Information for the Extra Power System (status and uses remaining) has been added to the Black Box for these vehicles.
Fixed an issue where the windshield lights for the Extra Power System were not working correctly on opponent vehicles.

Aston Martin Vantage GT4
Fixed some issues with the rear wing, including the pivot angle, a texture issue, and having it visually disappear at certain camera distances.
Fixed an issue with the steering wheel shift LEDs.
The IMSA leaderboard is now present in the interface model of this car.

Audi RS 3 LMS
Fixed an issue with the Dash Box for this vehicle where the RPM range did not match the shift lights.

Ford GTE
Fixed an issue where the steering wheel was being incorrectly removed when the option to only show a steering wheel if it has a display was enabled.

Hyundai Elantra N TC
Fixed some ambient occlusion issues with the trunk area.

Hyundai Veloster N TC
Dashboard specular texture has been improved.

iRacing Formula iR-04
Paint textures have been updated and some details have been moved into the decal stamp layer so they may be customized.

Lamborghini Huracán GT3 EVO
Closed a visible gap above the driver’s side door.

McLaren MP4-12C GT3
Fixed an issue with a rear vent visually disappearing at certain camera distances.

Mercedes-AMG GT3
iRacing setups have been updated.

NASCAR Buick LeSabre - 1987
Fixed an issue where custom driver helmet textures were not displaying properly.

NASCAR Camping World Truck Series Chevrolet Silverado
Removed a duplicate set of pedals.
Stamped decals have been updated.

NASCAR Camping World Truck Series Ford F150
Rear license plate decal has been updated.
Fixed an issue where a side logo was mirrored.

NASCAR Camping World Truck Series Toyota Tundra TRD Pro
Fixed a texture mapping issue on the vehicle body texture.

Pontiac Solstice
The roll bar camera view is no longer blocked.

Stock Car Pro Series Chevrolet Cruze
iRacing setups have been updated.

Stock Car Pro Series Toyota Corolla
Fixed an issue with a rear hose.
Fixed an issue where a paint pattern was not rendering correctly for this car.


TRACKS:
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Circuit Zolder
The threat level of the turtles in this environment has been reduced.
- - A geometry error was causing curbs here to be nearly lethal in some cases for cars using the New Damage Model.

Federated Auto Parts Raceway at I-55
Pit speed limit has been reduced.
Fuel tanks have been grounded.
Updated the grandstands specular texture map.

Winton Motor Raceway
Some missing trees have been planted.
Fixed an issue where some brake markers would disappear at certain graphics settings.


2022 Season 2 Release [2022.03.08.04]

2022 Season 2 Release Notes [2022.03.08.04]

iRacing 2022 Season 2 is here! Get ready to expand your garage - this Release features a whopping SIX brand new cars (Aston Martin Vantage GT4, Hyundai Veloster N TC, iRacing Formula iR-04, NASCAR Buick LeSabre - 1987, Stock Car Pro Series Toyota Corolla, and the Stock Car Pro Series Chevrolet Cruze), two brand new tracks (Federated Auto Parts Raceway at I-55, and Winton Motor Raceway), and 10 new pieces of content for AI Racing. The New Damage Model is coming pre-enabled on all new content except for the Stock Car Pro Series Cars. The NetCode system has received a little TLC, and the Multiple Tire Compound system has been fully developed. We’ve applied some new aerodynamic and tire knowledge to the GT3 Class Cars. Also, the NASCAR Camping World Trucks have been updated to their 2022 NASCAR Season specs, including a top-to-bottom full art upgrade for the Toyota Tundra TRD Pro. There should be something for everyone, welcome to iRacing 2022 Season 2!


Season highlights include:

  • Aston Martin Vantage GT4
  • Hyundai Veloster N TC
  • iRacing Formula iR-04
  • NASCAR Buick LeSabre - 1987
  • Stock Car Pro Series Toyota Corolla
  • Stock Car Pro Series Chevrolet Cruze
  • Federated Auto Parts Raceway at I-55
  • Winton Motor Raceway
  • Netcode improvements
  • New and Updated Multiple Tire Compound Rules
  • New and Updated Spotter Calls for Fuel Usage, Tire Compound Rules, and pit box calls
  • GT3 Class Aerodynamic and Tires Updates
  • NASCAR Camping World Truck Series 2022 Season Updates
  • New Damage Model is already enabled on Aston Martin Vantage GT4, Hyundai Veloster N TC, iRacing Formula iR-04, and NASCAR Buick LeSabre - 1987.
  • AI Racing for three New Cars (Aston Martin Vantage GT4, Hyundai Veloster N TC, and the Mercedes-AMG F1 W12 E Performance).
  • AI Racing at seven New Track Configurations (Autodromo Nazionale Monza - Grand Prix, Circuit of the Americas - Grand Prix, Circuit Gilles Villeneuve, Silverstone Circuit - Grand Prix, Suzuka International Racing Course - Grand Prix, Winton Motor Raceway [both configs]).



Visit our 2022 Season 2 features page here: https://www.iracing.com/seasons/2022-s2/



Full 2022 Season 2 Release details can be found on the iRacing Forums here:
https://forums.iracing.com/discussion/18972/2022-season-2-release-notes-2022-03-08-04/

2022 Season 1 Patch 4 [2022.02.12.02]

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as a full suite of updates for the NASCAR Next Gen Class Cars!

You can find the Release Notes for this Patch below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/17910/2022-season-1-patch-4-release-notes-2022-02-12-02#latest



2022 Season 1 Patch 4 Release Notes [2022.02.12.02]

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as a full suite of updates for the NASCAR Next Gen Class Cars!


SIMULATION:
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iRacing Official Forums
The login form used by the forums has gained compatibility with additional desktop password managers, including Firefox's built in manager.

Rendering
Fixed an issue where some graphics mods were causing strange graphical issues and excessive FPS reduction for VR users.


CARS:
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Legends Ford '34 Coupe
iRacing setups have been updated.

NASCAR Next Gen Class Cars
UPGRADED CARS!
- - All three NASCAR Next Gen Class Cars have received an artistic overhaul, bringing them up to the real-world 2022 NASCAR season specifications.
- - These upgrades include up-to-date vehicle models, new textures, updated damage parameters, and new driver animations.
Front and rear springs may no longer coil bind.
iRacing setups have been updated.

NASCAR Xfinity Class Cars
Xfinity branding, vehicle textures, and contingency decals have all been updated to match the 2022 NASCAR season specifications.


TRACKS:
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Los Angeles Memorial Coliseum
Track grip parameters have been updated slightly to better match real-world data that now exists.

Mount Washington Auto Road
Fixed a potential crash-to-desktop issue at this track.


2022 Season 1 Patch 3 [2022.02.07.01]

This Patch contains some updates and fixes for the 2022 Season 1 Release.


You can find the Release Notes for this Patch below, or on the iRacing Forums here: https://forums.iracing.com/discussion/17548/2022-season-1-patch-3-release-notes-2022-02-07-01#latest


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This Patch contains some updates and fixes for the 2022 Season 1 Release.





iRACING UI:
--------------------------------------------------------------

Connectivity
When you enter the Simulator, some of the UI's live data will be paused until you exit the Simulator, manually resume the live data, or take a navigation action within the iRacing UI. Pausing this live data will reduce the system resources the iRacing UI consumes on your machine while you are using the Simulator.


Official Series
Resolved an issue in the Series Season schedule where selecting a car from the Car Selection dropdown was causing some images from the schedule to appear over the dropdown selections.


Hosted Racing
Resolved an issue where Warm Up time for a Heat Race could not be set to 0.


Team Racing
Added an additional tooltip to the Team Driver Registration table that displays to the user that all available team drivers have been added. This is specifically to handle the default Team case of a single driver on a default team.
Tooltips and descriptions of the Fair Share requirements for Team Racing have been updated for clarity.
Fixed an issue where a team member without the required license to drive in an event was unable to register as a crew member.


SIMULATION:
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EasyAntiCheat
The EasyAntiCheat SDK has been updated to the latest version.
The timeout period for the initial Simulation loading phase has been increased to reduce the likelihood of experiencing a timeout or failure to load the Simulator error. This could occur if the download of some cheat-prevention information was proceeding very slowly.


Rendering
Fixed an inconsistent issue where all car paints could appear as though they were mixed with a brown or grey pigment when using Low Quality Shaders.


Spotter
The logic for the fuel calls has been updated.
Some new fuel spotter calls have been added:
- - A reminder to pit for fuel when you are low, in Races only.
- - A reminder to get some Practice laps in for a valid fuel usage estimate, in Practice or Test Sessions only, and only if the driver has no fuel data from previous sessions and the event is not Fixed.
- - A message that fuel usage data has been collected, after more than one valid lap has been completed.
- - A message about your gridding fuel status, if you have enough to finish or if you’ll need more.
Fixed an issue with the spotter’s gridding message.


CARS:
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Chevrolet Corvette C8.R GTE
Fixed an issue for the Simulator interface and paint shop models where the rear tires were misaligned.


Dallara IR18
Fixed an issue where the translucent aeroscreen glass was using the incorrect shader, making it darker.


Global Mazda MX-5 Cup
Damage mount locations have been updated.
- - This fixes some issues where car parts could appear to be floating when damaged, such as side mirrors and lights.


Lotus 49
iRacing setups have been updated.


Mercedes-AMG F1 W12 E Performance
Fixed an issue where Spotters were able to engage Brake Magic.
Fixed an issue where Spotters were able to change the MGU-K deployment mode.
Fixed an error with a logo on a paint pattern.


NASCAR Cup Series Class Cars
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.


NASCAR Gander Outdoors Class Trucks
iRacing setups have been updated.


NASCAR Next Gen Class Cars
Final drive ratios have been updated.
Drafting parameters have been adjusted slightly.
- - This should provide for a bit more tandem speed.
iRacing setups have been updated.


NASCAR Xfinity Class Cars
iRacing setups have been updated.


Porsche 911 GT3 Cup (992)
Vehicle damage properties have been adjusted to address observations that front-to-rear impacts resulted in excessive rear wheel damage and negligible front-end damage.


SCCA Spec Racer Ford
Fixed an issue where the driver model was using the incorrect helmet type.


TRACKS:
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Charlotte Motor Speedway
(Roval) - Removed a mysterious floating white arrow above the track in Turn 3 that could only be seen from certain camera angles.


Circuit of the Americas
The main grandstand should no longer disappear, regardless of graphics settings.
(Grand Prix) - Fixed a course cut.
(West) - Fixed a course cut.


Daytona International Speedway
Some objects have had their graphics settings visibility parameters improved.


Lånkebanen (Hell RX)
Track maps have been updated.


Los Angeles Memorial Coliseum
A variety of environment updates have been completed, including: archway details, the scissor-lift, advertisements, flags, SAFER barriers, the tunnel, grandstand sections, and banners.
The torch flame is now reserved for Race events to maintain the proper level of epicness.
Environment lightmaps have been updated.


Nürburgring Nordschleife
Updated a curb on the inside of the left turn after Bergwerk.


Phoenix Raceway
(Oval w/open Dogleg) - Fixed an issue with this track config name not appearing correctly in the in-SIM interface.


Suzuka International Racing Course
(West) - The number of pit stalls has been reduced to 13, eliminating the pit stalls behind the pit building.
Patched a large seam on the hillside that could be seen when the grandstands were set to low detail.
Fixed an issue where a fence on the back-side of a pit building had an oversized collider.


Watkins Glen International
(Cup & Boot) - The penalty for skipping the Bus Stop has been made more severe.
Pace Car speed has been increased slightly.


[Legacy] Daytona International Speedway - 2008
(Rallycross Long & Rallycross Short) - Fixed an issue where a portion of pavement appeared translucent.

2022 Season 1 Patch 2 Release

This Patch contains some updates and fixes for the 2022 Season 1 Release, as well as the brand new Los Angeles Memorial Coliseum!

You can find the Release Notes for this Patch below, or on the iRacing Forums here:
https://forums.iracing.com/discussion/16727/2022-season-1-patch-2-release-notes-2022-01-25-03#latest



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2022 Season 1 Patch 2 Release Notes [2022.01.25.03]

This Patch contains some updates and fixes for 2022 Season 1, as well as the brand new Los Angeles Memorial Coliseum!


SIMULATION:
--------------------------------------------------------------
Graphics
NVIDIA Reflex support has been enabled.
- - When enabled in the Graphics options (on the top right), and when the Simulator is GPU-bound, this option reduces Simulator to render latency by enabling low latency mode in the device driver. When enabled with “boost mode” it also keeps the GPU clock rate higher when the Simulator is CPU-bound, which can help a little bit too. Enabling NVIDIA Reflex in the Graphics Options can help reduce this latency, mainly when the Simulator is GPU-bound. When CPU-bound, there is not much Reflex can do.
An additional graphics-related system meter, named "T" has been added to the user interface.
- - The T-Meter measures the total frame time from when the renderer started generating the frame until the GPU completed drawing it. It is not the same as the R + G timer, because the CPU queues frames to the GPU and they can pile up, also the GPU is running in parallel with the CPU.
- - The maximum pre-rendered frame widgets are hidden when Reflex is enabled, since it takes over and keeps it near zero.
The NVIDIA Reflex option is disabled by default if the GPU/driver does not support it.

Spotter
A new setting, “[SPCC] textDurationFactor=1” has been added to the app.ini file.
- - This value is the multiple for the length of time spotter text messages are displayed on the screen (ie: a value of 2 leaves spotter messages on the screen twice as long as the default value of 1).

TrueForce
TrueForce support has been temporarily disabled while we await a patch to GHUB.
- - All Logitech G923 users will need to recalibrate their steering.
- - If desired, you can manually turn TrueForce support back on by manually editing the “app.ini” file and setting “[Force Feedback] trueForceEnabledForcedOff=1”.
Reworked Logitech TrueForce support so users will no longer need to recalibrate after the system is enabled/disabled.
- - That’s right! This is hopefully the last time you’ll be forced to recalibrate by an update!


CARS:
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Ferrari 488 GT3 Evo 2020
Fixed an issue where the IMSA numbers were black instead of white.

Hyundai Elantra N TC
Fix issue with this vehicle having a corrupt “yaml” telemetry string.
Fixed a texture issue on the trunk area.

Mercedes-AMG GT3
The occurrence frequency of ignition cut backfires has been reduced to a more realistic level.

NASCAR Cup Series Class Cars
Drafting parameters have been updated.

NASCAR Next Gen Class Cars
Drafting parameters have been updated.
Vehicle parameters have been updated slightly to satisfy the latest NASCAR rules packages.
Car specs have been updated based on the latest information from NASCAR.
Fixed an issue with a cyclic modulation in the engine sounds for high RPM.
iRacing setups have been updated.

Porsche 911 RSR
Fixed an issue where the steering column was invisible when this vehicle was viewed in the Paint Shop.

SCCA Spec Racer Ford
Brake bias adjustments are now allowed during Fixed Setup Sessions.


TRACKS:
--------------------------------------------------------------
Charlotte Motor Speedway
Fixed an issue with dark green grass edges.

Daytona International Speedway
Fixed some issues where some off-track surface types were not set properly.
(Road Course) - The time penalty for cutting the Bus Stop has been increased, and tire barriers have been deployed in defensive positions at the Bus Stop to prevent course cutting.
(Road Course) - The sausage curb has been removed.

Los Angeles Memorial Coliseum
NEW TRACK!
The Los Angeles Memorial Coliseum, a short asphalt oval, is now available for purchase and racing!
More than 100 years ago, one of the United States’ most iconic sporting venues was commissioned as a memorial to veterans of World War I. Since then, the Los Angeles Memorial Coliseum has hosted just about every event imaginable, from the Summer Olympics (three times as of 2028, which will become a record for any facility at that time) to the Super Bowl, and has served as the home stadium for numerous professional and college sports teams in football, baseball, soccer, and rugby. The stadium has even hosted dozens of major off-road motorsport events, with trucks and cars jumping in and out of the Coliseum entrance every lap.
In 2022, NASCAR became the latest major league sport to join the venue’s legacy with the Busch Light Clash at the Coliseum. A quarter-mile circuit constructed within stadium walls will see the annual preseason all-star race of the NASCAR Cup Series leave Daytona for the first time. The track was designed and tested by iRacing in cooperation with NASCAR in advance of the unique event, with top real-world and sim racing pros all logging countless laps before both its release on iRacing and real-world debut. The change in venue also leads to a change in format, with qualifying heats to build the feature grid in a manner similar to a local short track race.
Now’s your chance to take the wheel in a unique part of NASCAR history in one of America’s most iconic sporting venues. See if you’ve got what it takes to conquer the Coliseum quarter mile!
Add the Los Angeles Memorial Coliseum to your iRacing landscape by purchasing it from the iRacing store here: https://iracing.com/membersite/member/TrackDetail.do?trkid=437

Nürburgring Combined
The rolling start grid has been moved back to the gantry on the straight to mitigate issues with proper spacing on starts with multi-class Sessions.

Oran Park Raceway
Fixed some issues with terrain planes sticking through some walls.