Screenshot Portals Framework Upgrades - Client Update 1/31/2019
Greetings. Today's update improves the ability to spawn screenshots as teleportals to other worlds, or to jump around within the same world. So be sure to hit F5 and take lots of pictures if you want to warp around to them!
I gave AArcade's internal embedded framework systems an overhaul, greatly improving its performance in many scenarios. You'll also notice on-screen video stats when in developer mode now.
Some other note worthy improvements are key stroke repeating and responsive mouse cursors, as well as an improved Tab & Favorites menu.
Party on!
At 7:41AM on Feb 1st, I pushed a hot fix so that actually loading arcades does not depend on having working screenshots.
At 6:33PM on Feb 1st, I pushed a 2nd hot fix that fixes an issue that caused maps w/ blurry screenshots to only partially load in.
I gave AArcade's internal embedded framework systems an overhaul, greatly improving its performance in many scenarios. You'll also notice on-screen video stats when in developer mode now.
Some other note worthy improvements are key stroke repeating and responsive mouse cursors, as well as an improved Tab & Favorites menu.
Party on!
Change Log
- Added Spawn As Object buttons to the screenshots in the F5 menu.
- Added on-screen video stats when an item is playing w/ dev mode turned on. (developer 1)
- Added automatic saving of last rendered frame as the item screen image, when the item has no screen image already set.
- Added auto-resume support for local video files. Also added Local Video Behavior to the UI tab of the Settings menu.
- Added infinite scroll to the (F6) Favorites tab's search results.
- Added responsive mouse cursor support to fullscreened web tabs.
- Fixed keyboard button auto-repeat on in-game menus & web tabs.
- Fixed an issue that caused Regular screenshots not to create large versions.
- Changed the Tab button to always open up teh Tab Menu to the Tasks tab.
- Improved the look of the Tab Menu.
- Improved responsiveness, optimization, and framerate sharing of all embedded frameworks.
- Improved spawned screenshots to just teleport you if are already on the same instance.
- Improved transitioning between maps using spawned screenshots.
- Improved the Favorites & Commands tabs to support phone-style drag-scrolling.
- Improved the Main Menu and the Play Menu to show a loading symbol until they are ready to be displayed.
- Expanded the Favorites menu so you can search your library from it.
NOTE
At 7:41AM on Feb 1st, I pushed a hot fix so that actually loading arcades does not depend on having working screenshots.
NOTE 2
At 6:33PM on Feb 1st, I pushed a 2nd hot fix that fixes an issue that caused maps w/ blurry screenshots to only partially load in.