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Milo Demo 0.18.7

Milo Demo 0.18.7

- you can no longer sprint while holding a basketball
- throw rat food ability properly cancels some abilities and is blocked by certain abilities, preventing weird knife attachment bug
- basketball minigame now shows interaction prompt
- increased resolution of collision on all floor/ground meshes to prevent unseemly clipping
- decreased the base cultist walk speed slightly
- adjusted cultist chance to sprint
- increased cultist sprint speed scaling after wave 3
- M1 garand clip now ejects in proper location
- adjusted RVO avoidance for cultists (they shouldn't get as close to eachother anymore and fast cultists will push through faster)
- increased default starting rat speed
- lowered overall sunlight intensity
- increased chance of rain and rainstorms
- max player rat-food decreased 10 -> 8
- players now receive a 30 second "kissing" buff to critical strike chance (1.2x multiplier) when you feed your rats
- breaking a rat crate now replenishes all of your ammo
- increased speed of depth of field transition when aiming down sights
- "Follow Orders" mission now overrides cultist chance to sprint to a flat 50% to sprint
- little updates and tweaks to UI, icons etc.

Milo Demo Update 0.18.6

Milo Demo Update 0.18.6

- lowered max alive zombies 20 -> 18
- removed ability to repair barrier, a special repair corpse can now be used in lieu of it for now
- added new body powerup that repairs all barricades fully, this body can be popped by the player
- adjusted kar98, trenchgun, and garand fire animation and their camera shake settings
- when bonus room is activated, all barriers will now repair fully
- added food gathering from bodies. bodies that have green stencils can be eaten and consumed for their powerup and food.
- added a throw food ability so you can feed your rats. rats will passively gather food while you are fighting.
- at the start of every round you are granted 1 stack of rat food
- a rat crate will now always spawn outside the door when using the Cream Machine, regardless of "Follow Orders" mission failiure
- updated some icons and ui stuff

*NOTES: *
!rat food currently has no benefit, right now i'm just ironing out a few things before it gets any kind of utility. thank you for your patience

! rats will prioritize food so be aware that eating the food you throw will keep them from prioritizing bodies

Milo Demo Update 0.18.4

NOTE: due to the difficulty changing recently I have decided to reset the leaderboard for highest wave earned. I'd like to be transparent about all of this so please forgive me for the inconvenience

- fixed some leaderboard issues, it's less wonk. I'd like to do a lot more with this
- added the bonus room rat spawns back
- reworked ADS
- trenchgun no longer automatically fires when holding mouse-click
- raised max living zombies 15->20
- raised cultist sprint scaling
- increased base cultist sprint speed
- increased base pistol damage 30.0 -> 34.0
- many small (mostly)cosmetic and quality-of-life tweaks

Milo Demo 0.17.9 Update

Milo Demo 0.17.9 Update NEW LEADERBOARD for Highest Wave Survived
NEW Balancing adjustments and map exploit fixes

- decreased base damage for pistol 40 -> 30
- decreased pistol base reload speed 1.5 -> 1.2
- fixed a map exploit that made cultists stop attacking player
- adjusted damage pop-up numbers so they have better visibility
- increased grenade blast radius 275 -> 335 and standard corpse explode radius 200 -> 250
- added leaderboard for Highest Wave Survived. You can view your ranking at the end-game screen
- added some adjustments to help eliminate an occasional crash

Milo Demo Update 0.17.6-8

Milo Demo 0.17.6-8 Update

- significant performance increase on all platforms (I'd like to get better performance on Steamdeck in the future)
- replaced the Kar98 wallbuy with the M1 Garand
- adjusted weather system for performance
- fixed weird behavior with weapon swap for Keyboard & Mouse users

- raised cultist sprint speed multiplier
- reduced visibility of wind debris FX
- increased sprint multiplier for cultist during failed "Follow Orders" mission
- melee knife attack now cancels reload
- cultists no longer slow the player when they attack
- replaced pistol wall-buy with the kar98
- fixed a visual bug when cocking the kar98 in ADS and switching to hip-fire