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Milo News

Thank You For 2,000 Steam Wishlists!

I just want to announce another significant milestone for Milo. Milo has over 2,000 outstanding wishlists on Steam! Thank you everyone for your support and for playing Milo. I love you, have a great day!

Milo Demo Update 0.21.1

Milo Demo 0.21.1

- increased lifespan of thrown food 8-13 seconds
- adjusted weapon fire sfx
- adjusted first-person models including ADS/non-ads FOV's, textures etc.
- decreased lifespan of damage numbers
- cultists sprint 1.2x faster if you fail mission
- made all weapon reload animations slower

Milo Demo Update 0.21.0

Milo Demo Update 0.21.0

- color correction and post processing tweaks
- player flashlight is a bit brighter
- increased sunlight intensity
- increased day length
- decreased night length
- raised minimum cultist sprint speed 170-175 lowered maximum cultists sprint speed 350-> 250
- lots of first person animation and texture and sfx tweaks
- increased speed of grenade throw animation
- increased the length of the thompson reload
- adjusted wave sizes for first 3 rounds
- added career stat for total tickets earned
- added career stat for total waves survived

Milo Demo Patch v0.20.12

Milo Demo Patch v0.20.12

- decreased trenchgun reload speed 1.15->1
- cultist health reduced significantly for the first 3 waves
- added some steam stats and session stats that are displayed at the end of the game
- minor UI and sound tweaks

Milo Demo v0.20.11 Update and Leaderboard Reset!

Congrats to the top scorers! Yay for me (ammoburger) for surviving to Wave 17, and @s.f.sorrow for getting the highest possible basketball score and the highest score on record

I know there was a leaderboard wipe very recently. But today I made significant changes that I think warrant another wipe. I apologize for any inconvenience this may cause. Thank you for you patience.

***Milo Demo v0.20.11 Update and Leaderboard Reset!***

- increase base kar98 reload speed
- increased base kar98 damage 145-155
- increase base kar98 crit multiplier 1.75-2.0
- lowered sunlight intensity
- decreased thompson reload speed
- adjust some first person animations and sfx
- physics force applied from weapon fire now has a 25% to spawn, from 100%
- adjusted pistol animation
- reduced cultist health scaling magnititude multiplier 1.15 -> 1.1
- raised chance to crit for thompson 0.085 -> 0.1
- increased pistol damage 34-37
- increased volume of headshot hit feedback sound
- decreased pistol reload speed
- adjusted lights in the level
- increased throw speed of grenade 1100.0 -> 1300
- increased base rat move speed 260-280
- chance for vanilla body raised 40-60%
- increased chance for ammo powerup to spawn
- decreased the chance for bomb bodies and poison gas bodies to spawn