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March 18 Patch Notes

Ahoy, Captains!

A new update has arrived, bringing expanded province mechanics, faction customization options, and various quality-of-life improvements. Read on for the full details!

[h2]Province & Governance Updates
[/h2]
  • Players can now designate one of the provinces they've established as their home province. Home provinces generate passive income based on tax collected from all transactions within them. They store up to 14 days’ worth of taxes, which players must visit to collect.
  • Players can now install a governor of their choice at their home province. Governors placed this way can only be deposed through a successful coup or a pirate raid. You can only select governors with whom you have Rank 3 or higher reputation.
  • Added the ability to finance pirate raids by bribing pirates that attempt to ambush you. This allows players to trigger a pirate raid at a province of their choice. Without player intervention, the province could be plundered, losing goods, prosperity, and its active governor.

[h2]Faction & Economy Changes[/h2]
  • Players can now choose faction buffs from a faction other than their own, provided they have unlocked them (typically by joining that faction first). For example, you can now sail under the Exchange pennant while keeping a Sojourn faction buff. Buffs applied this way scale normally with your actual faction rank.
  • Ships can now be sold anywhere and are no longer limited by a province’s available funds.
  • Ships put into storage will now only value their items at 1/4th of their vendor price when selling the ship as a whole.

[h2]Bug Fixes & Quality of Life Improvements[/h2]
  • Properly fixed the missing "leave" button while dead in an instance.
  • Losing a Team Deathmatch should no longer cause players to keep spawning in pirate-controlled towns.
  • Fixed a town creation quest bug introduced in the last update.
  • Sped up the enter town animation and made the button appear almost instantly.
  • Fixed the inability to switch ships with active quests. Previously, this only applied to buying new ships but not swapping ships.
  • Quest town markers will no longer appear at all if the province cannot be settled in that location.