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Patch notes: Mostly QoL improvements and bug fixes

[h3]2025-06-10.1[/h3]
- Fixed a long-standing bug that was messing up world map pathfinding and many other things (which was just the most obvious symptom of the bug).
- Greatly improved performance of the world map.
- Stratospheric clouds will now properly fade out in foggy conditions.
- You can now turn off error sound on use for your skills by right-clicking any skill.
- Server's admin can now rename provinces and towns at will.
- Dropped the quick-leave timer from 60 sec to 20.
- Items gifted to other players then passed back to the owner will now restore their vendor price value.
- Using /rename command no longer creates a different profile and will now keep your reputation, unlocks and story progress.
- Another fix for AI fog usage.

[h3]2025-06-08.2[/h3]
- Halved the amount XP needed to level up higher tier non-artifact items.
- Opening a UI window while in port will no longer anchor you if there is an active conflict in the region.
- While trying to settle a province, world map will now show actual resource icons rather than just (?) marks.
- The navigation dialog now has the option to remain in the region, and will also always show your home province as one of the choices.
- Added separate icons for different lumber types.
- Fixed the establish new province quest failing upon establishing a province if the limit is set to 1 province.
- Added a way to voluntarily reset your own stories for romance-able characters, in case you want to try different choices: /resetSonya, /resetAlvana and /resetLani.
- Reduced story progression wait timers down to 10 minutes at most.
- Fixed the dye mixer not working with click-and-move approach to moving items (it only worked with drag and drop).
- Tweaked Alvana's conversation a bit to make it more obvious that you're making the wrong choice and screwing up her romance.
- Reduced the amount of wrecks you need to salvage in order to get freebie late game ships.
- Limited AI to use fog only once every 30 seconds regardless of cooldowns.
- The game will now backup player ship saves every 30 minutes. Just in case.
- Battle progress timer should not advance while the game is paused.
- Reduced the snare effect on crit from offense spec talents.
- Added accuracy to being hit for basic Useful Debris.