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Raid Testing

[p]Ahoy, captains![/p][p][/p][p]The raid update is now in its final testing phases, and I wanted to give everyone the opportunity to try it out early (as in, now) and offer their feedback prior to the update's full launch which is currently scheduled for January 2026.[/p][p][/p][p][/p][p]To start a raid test, a handy /raid command has been added. It's usable while outside any province's sphere of influence, but only ships with a combat score of 2500 or higher will be able to start one. Challenge-wise, it's a tier above 4-skull, and is designed for 3+ players, ideally with all roles being covered (tank, healer, dps).[/p][p][/p][p][/p][p]As you sink enemies in raids, you will be awarded unique raid-only loot that may drastically change how you use your skills, and may open up new pathways for combo and chained abilities. Ever wished that your Water Barrel could cleanse debuffs? How about firing powerful Volleys from both sides of the ship at once? What about taking that one step further, and having Volley automatically trigger a Rampage? Well, all of this and much more is now possible thanks to raid loot. There are many, many different combinations available for you to discover and use in your own builds! Here's my SotL's Fix 'er Up skill, for example:[/p][p][/p][p][/p][p][/p][p]And before you ask, yes, everything you earn now, you get to keep.[/p][p][/p][p]So grab your friends and have some fun! And if you can offer your feedback (ideally via discord.gg/tasharen), that would be most appreciated.[/p][p][/p][p]Happy holidays![/p][p]-Aren[/p]