1. Tower of Babel: Survivors of Chaos
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Tower of Babel: Survivors of Chaos News

Patch 1.12.2 – Graphics Performance Optimization and Mac Improvements

[h2]Patch 1.12.2[/h2]

[h3]Bug Fixes[/h3]
  • Graphics performance optimization
  • Improvements to the Mac version

Patch 1.12.1 — Hardcore Fix: Floor 16 Entry Issue

[h2]Patch 1.12.1[/h2]

[h3]Bug Fixes[/h3]
  • Hardcore: Fixed an issue where players who cleared Floor 15 before the update couldn’t enter Floor 16.

Early Access Update 1.12.0 — Floors 16–18 + CHAOS DUNGEON

Early Access Update 1.12.0


New Floors added, CHAOS DUNGEON expanded to Level 70, and item drops up to Item Level 41!
It’s time to climb the Tower of Babel again!



[h2]Update[/h2]
  • Added Tower of Babel Floors 16, 17, and 18
  • New Floor 18 boss: Doom of Thunder
  • CHAOS DUNGEON: expanded up to Level 70 (previously max Level 30)
  • Max obtainable Item Level: up to 31 → 41
  • Added 1 new equipment set appearance
  • Added 3 new ACHIEVEMENTS

[h2]Improvements[/h2]
  • Applied smoother character outline rendering on Steam Deck and low resolutions
  • Performance optimizations: improved FPS on low-end devices and reduced frame drops
  • Fixed an issue where hit sounds could stack infinitely when heroes were hit repeatedly (added a 0.1s cooldown to hit SFX)
  • In CHAOS DUNGEON, fixed crows so they no longer circle around and instead chase the player directly

[h2]Hearth of Souls — Bug Fixes[/h2]
  • Warrior Vampiric Vital Slash: fixed incorrect Life restore display
  • Warrior Execution: fixed an issue where using Special Attack while active forced the axe count to 1
  • Warrior Execution: fixed an issue where the effect would not trigger properly
  • Warrior Execution: fixed incorrect trigger condition text
  • Warrior Regroup: fixed an issue with the amount of Life restored
  • Warrior Mana Regroup: fixed an issue where the amount of Mana restored was displayed incorrectly
  • Demon Hunter Homing Bomb: fixed an issue where Homing Bombs would occasionally hover and move in midair
  • Demon Hunter Reactive Homing Bomb: fixed an issue where instant detonation applied to Small Bombs as well
  • Demon Hunter Reactive Homing Bomb: fixed an issue where the effect would not trigger with Stationary Throw
  • Demon Hunter Mine Bomb: fixed an issue where Mine Bombs would not despawn correctly

[h2]Misc.[/h2]
  • Fixed an issue where elemental damage reduction could display above the cap in the character details window
  • Fixed an issue where, when using a gamepad, the gamepad cursor would disappear in the SECONDARY STASH
  • Other minor bug fixes
Tower of Babel: Survivors of Chaos is continuing through Early Access as we prepare for the full 1.0 launch.

For the full schedule, please check the updated roadmap.

Thank you.

Tower of Babel – Our 2026 Expansion Plans

Chain of Greed
Tower of Babel – Our 2026 Expansion Plans
[p]
Hey, Heroes of Tower of Babel!

Since we launched Early Access in May 2025, we've shipped everything from our original roadmap, every major system, every chunk of planned content. And thanks to your feedback (and your patience), we've gone beyond that with a ton of extra improvements and upgrades. Seriously: thank you.

Right now, the team's been doing a full roadmap checkup, what's done, what's improved, and what we still want to push further.

So today, we're ready to share our 2026 expansion plans for Tower of Babel.

[/p][hr][/hr][p]
[/p][h2]1. Roadmap Recap[/h2][p]
✅ Shipped
[/p]
  • [p]New Hero: Demon Hunter
    [/p]
  • [p]New Floors
    [/p]
  • [p]Equipment Presets
    [/p]
  • [p]Chaos Dungeon
    [/p]
  • [p]Hardcore Mode
    [/p]
  • [p]New Legendary Affixes & Rune Options
    [/p]
  • [p]New Achievements
    [/p]
  • [p]New NPCs: Alchemist and Beggar
    [/p]
  • [p]Hearth of Souls system
    [/p]
[p]Everything we originally promised for Early Access has been added.

✅ Major Improvements (based on your feedback)
[/p]
  • [p]Added skill/effect transparency options
    [/p]
  • [p]Shared floor progression + gold across heroes
    [/p]
  • [p]Reworked Altar of Blessings (and cut gold costs by more than half)
    [/p]
  • [p]Expanded stash size + sped up lobby movement
    [/p]
  • [p]Increased item drop rates + gold drops
    [/p]
  • [p]Added a bunch of item systems: enhance reset, add socket, extract socketed items, craft Legendaries, and more
    [/p]
  • [p]Gold pickup now pulls toward you (no more chasing scattered coins)
    [/p]
  • [p]Added difficulty options, plus ongoing balance updates
    [/p]
  • [p]Added aim assist, controller support, large text mode, and more
    [/p]
  • [p]Added rankings, plus lots of QoL + optimization work
    [/p]
[p]Most of the biggest pain points from Early Access have been addressed.

🔄 Plan Updates / Changes
[/p]
  • [p]We're adding an extra Early Access content drop: Update 1.12.0
    [/p]
  • [p]Full launch window changed: 2025 Q4 → Early Summer 2026
    [/p]
  • [p]"New Legendary Affixes & Rune Options" originally planned for 1.0 has been moved to post-1.0 updates
    [/p]
[p]The release timing shift is to make sure 1.0 lands with more content, better systems, and a more polished experience overall.

[h3]Click the thumbnail below to view our 2026 roadmap.[/h3]



[/p][hr][/hr][p]
[/p][h2]2. Early Access Update 1.12.0[/h2][p]
Originally, Tower of Babel's peak was designed to cap at 18 floors. But the game's grown a lot, and with 1.0 still ahead, we're shipping one more big Early Access update: 1.12.0.

This one's about climbing higher, gearing up harder, and taking on tougher endgame challenges, both in the Tower and the Chaos Dungeon.



1.12.0 Highlights
[/p]
  • [p]New Floors 16, 17, 18
    [/p]
  • [p]New Boss: Doom of Thunder
    [/p]
  • [p]Chaos Dungeon expanded to 60 floors (30 → 60)
    [/p]
  • [p]Optimization + performance improvements
    [/p]
[p]📅 Release Date: March 5

Bring better gear. Aim higher.

[/p][hr][/hr][p]
[/p][h2]3. Full Release (Version 1.0)[/h2][p]
Tower of Babel: Survivors of Chaos will leave Early Access and launch as a full release in Early Summer 2026, after about a year in Early Access.



What's in 1.0
[/p]
  • [p]New Hero: Skullcrusher
    [/p]
  • [p]New Floors 19, 20, 21
    [/p]
  • [p]Final Boss: The Unmaker of Existence
    [/p]
  • [p]Raid Boss: Greed's Reckoning
    [/p]
  • [p]Event Dungeon: The Warped Floor
    [/p]
  • [p]Brand-new Enchantment system
    [/p]
  • [p]Lots of new Achievements
    [/p]
  • [p]More Altar of Blessings updates + QoL improvements
    [/p]
  • [p]More balance updates + system improvements
    [/p]
[p]📅 We'll announce the exact launch date one month before release.

[/p][hr][/hr][p]
[/p][h2]4. After 1.0: What's Next[/h2][p]
1.0 isn't the finish line, it's the foundation. We're planning to keep expanding Tower of Babel after launch with:
[/p]
  • [p]New Hero classes
    [/p]
  • [p]New challenge content + systems
    [/p]
  • [p]Reincarnation system
    [/p]
  • [p]Additional DLC
    [/p]
  • [p]And some stuff we're not ready to reveal yet 👀
    [/p]
[p]Tower of Babel is a long-term universe project for us. We'll share details step by step after 1.0 launches.

[/p][hr][/hr][p]
[/p][h2]5. Platform Expansion (Consoles)[/h2][p]


Time to go beyond PC. Tower of Babel: Survivors of Chaos is coming to more platforms:
[/p]
  • [p]Nintendo Switch, PlayStation, and Xbox versions are planned
    [/p]
  • [p]We're also reviewing additional platforms/markets
    [/p]
  • [p]If you're a console player, keep an eye on this one.
    [/p]
[p]📅 Target: 2026 Q3 (timing may change depending on console holder policies)

[/p][hr][/hr][p]
[/p][h2]One More Thing…[/h2]

https://store.steampowered.com/app/4131870/Chain_of_Greed_Tower_of_Babel/?beta=0
[p]We're also working on a brand-new spin-off in the Tower of Babel universe:

Tower of Babel: Chain of Greed
[/p]
  • [p]Roguelike deckbuilder
    [/p]
  • [p]You play as the "Mysterious Translator"
    [/p]
  • [p]A chain-combo system built around greed vs. restraint
    [/p]
  • [p]Playtest + Early Access planned for the second half of 2026
    [/p]
  • [p]Wishlist is live right now
    [/p]
[hr][/hr][p]
[/p][h2]Final Notes[/h2][p]
We're building Tower of Babel for the long haul. Not just quick patches, a world that keeps growing, and a game we can keep earning your trust with.

Your feedback is still the #1 thing that shapes our dev priorities. If there's something you want to see, or something you think we should fix, drop it in the official Discord.

Thanks for being here with us.[/p]

Patch 1.11.2 — Hearth of Souls Bug Fixes & UI Performance Improvements

[h2]Patch 1.11.2[/h2][p]
[/p][h3]Fixed bugs related to Hearth of Souls[/h3]
  • [p]Wizard: Fixed an issue where Mana Generated could stop after gaining Arcane Energy in certain situations.[/p]
  • [p]Wizard: Fixed an issue where Hellfire, Greater Explosion, and Summon Hydra could trigger abnormally in certain situations.[/p]
  • [p]Brawler: Fixed an issue where Basic Attack could briefly stop when Attack Speed is high.[/p]
  • [p]Demon Hunter: Improved an issue where arrows could occasionally keep ricocheting around the player.
    [/p]
[h3]Other Bug Fixes[/h3]
  • [p]Improved an issue where effects could stack excessively when multiple Life Restored triggers occur at once.[/p]
  • [p]Misc. bug fixes and UI performance improvements.
    [/p]