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Minesweeper Collector 2 News

Update 1.3.0! Classic and Ancient Book

Finally an update! I needed a vacation, but now I'm back in the thick of the game. I decided to start with the classic mode and competitive leaderboards, and at the same time carry over some achievements from the first game and add new ones.
Achievements where you need to spend less seconds than the mines on each level are really very challenging and gold will be obtained by a few!
Also, I got rid of the timers in the ancient book. It now requires coins and a reasonable amount of runes to break the seal.

[h3]Classic:[/h3]
  • Classic mode now has 6 regular and 6 hexagonal levels
  • A stopwatch appeared on these levels
  • When winning, a window with the result has been added, and the field can be moved and scaled to make it easier to share records
  • Added 12 leaderboards
  • Added 16 achievements


[h3]The rest:[/h3]
  • In the ancient book, the seal breaking timer has been replaced by runes
  • Added 1 fishing achievement
  • Improved various sounds in the game

Update 1.2.0! Fishing

This update is mostly about fishing. The more often you use a packaging, the easier it becomes to use it. And the new upgrade for fish storage will give you a better understanding of which package to choose!

[h3]New for fishing:[/h3]
  • Progress with upgrades for each package
    1. After the first package upgrade, a button appears to lay out the fish
    2. Subsequent upgrades increase lay out speed
  • New "Convenient packaging" upgrade for fish storage
    1. The first level of upgrade highlights the available suitable packages
    2. The second level of upgrade highlights the fish that are not enough to package
  • Changed some fishing sounds

[h3]The rest:[/h3]
  • In classic mode, the minefield scale has been adjusted when winning

Update 1.1.2! Ancient Book

I continue to work on fixes and improvements to the game based on your opinions and feedback!
The update is small and late. All because I had to rewrite the level generator for detonator mode. Now there are definitely no unsolvable situations there!

[h3]Improvements based on player requests:[/h3]
  • Improved level generator for detonator mode!
  • In detonator mode, two switches have been added to the bottom left corner:
    • Show field borders and grid under numbers
    • Reduce explosive animation of rune chains

[h3]The rest:[/h3]
  • Improved localizations

Update 1.1.1!

[h3]I continue to work on fixes and improvements to the game based on your opinions and feedback![/h3]
I don't have enough time to do everything I need to do quickly, some important improvements take a lot of time. I will try to make updates every week to release different improvements faster.

[h3]Improvements based on player requests:[/h3]
  • Reduced the time required for an alchemist to break seals
  • To donate runes faster you need to press and hold the mouse button on the selected rune
  • In a minefield, it makes no difference which button you click on a numbers (option in settings)
  • Speed up animations almost everywhere! Activated with any click or key
  • Option in settings to automatically speed up animation
  • Option in settings to disable the color adjustments effect
  • A confirmation is requested when exiting the game

[h3]The rest:[/h3]
  • More support for Enter and Esc keys
  • Supports spacebar, numpad Enter (works like Enter), Backspace (works like Esc) keys
  • Removed splash screen when entering the game

Update 1.1.0 and a week after launch!

[h2]I want to thank all the players! There are already more than 750 of you! Looks like my dream of 1000 in a month is coming true![/h2]

All week I have been fixing and improving the game based on your opinions and feedback. Thank you for writing so much, I read everything and write it down for the future.
Today I have prepared an update, which contains various improvements for a more enjoyable game play. In addition, 3 new languages have been added! All translations are done by the players, thank you very much! Feel free to leave your comments and edits in Steam community, in comments, or at [email protected]

[h3]So, what's in the update:[/h3]
  • New languages! Latin American Spanish, Portuguese, Brazilian Portuguese.
  • Backup save to documents when enter into the game. For cases of Steam Cloud not working properly
  • Improved interface at the end of the level
  • Added access to the storyline without going to the map, if the level is not passed for the first time
  • Enter and Esc keys work more predictably and in more places
  • Customize disabling for vignette and chromatic aberration effects
  • Adjusting the sensitivity threshold between clicking and moving the field
  • Ancient Book now has a description of the selected level variation and a hint with the effect of the number of runes on speeding up seal removal

[h3]Improvements will continue![/h3]