Steam Next Fest Demo Update β Patch Notes (v0.3.5 β v0.3.7)
[p]π Steam Next Fest Demo Update β Patch Notes (v0.3.5 β v0.3.7)
Hey everyone!
With Steam Next Fest underway, I've rolled out several updates to improve clarity, balance, and overall gameplay feel in the demo. Hereβs everything that changed since the initial release:
[/p][h3]πΉ Version 0.3.7[/h3][p]Quality of Life & Gameplay Improvements
β’ Wooden Bow now stays with you from the beginning
β’ Updated meta token icons
β’ Removed currency letters G and M in shop UI
β’ Clearer arena difficulty indicators:
π’ Green Head β Easy
π‘ Yellow Head β Medium
π΄ Red Head β Hard
(Icons now appear before entering the Didra Pit)
β’ Fixed Golem Rune translation
β’ Increased player starting movement speed by 5%
[/p][h3]π Version 0.3.6[/h3][p]Tutorial Improvements
β’ Added clearer instructions
β’ Additional button glyphs next to objectives and descriptions
(Improved clarity for controller and mouse/keyboard players)
[/p][h3]βοΈ Version 0.3.5[/h3][p]Meta Progression & Balance Changes
β’ Added bonus meta progression for the first death
β’ Reduced meta progression threshold from 360 β 300
β’ Reduced HP of some slimes
β’ Giant Rat tier changed from Standard β Weak
β’ Buffed Bandit Brute value
β’ Tweaked Vital and HP potion values
β’ Reduced Brawler Cartridge price by 1
Fixes & Improvements
β’ Fixed Second Wind Cartridge
β’ Prevented media key spamming issue (controller & MKB)
β’ Fixed mystery indicator
β’ Fixed missing translation for Summon Golem Rune
β’ Fixed item slot description not updating correctly (controller)
β’ Connected dead item slot properly for controller users
β’ Apples can now be picked up by your companion
Thank you for playing the demo during Next Fest!
Your feedback is incredibly valuable and helps shape the direction of the game. If you encounter any issues, feel free to report them. I made a thread here: [/p][p]https://steamcommunity.com/app/2672700/discussions/0/760681974306291501/
Enjoy the climb! π[/p][p][/p][p][/p]
Hey everyone!
With Steam Next Fest underway, I've rolled out several updates to improve clarity, balance, and overall gameplay feel in the demo. Hereβs everything that changed since the initial release:
[/p][h3]πΉ Version 0.3.7[/h3][p]Quality of Life & Gameplay Improvements
β’ Wooden Bow now stays with you from the beginning
β’ Updated meta token icons
β’ Removed currency letters G and M in shop UI
β’ Clearer arena difficulty indicators:
π’ Green Head β Easy
π‘ Yellow Head β Medium
π΄ Red Head β Hard
(Icons now appear before entering the Didra Pit)
β’ Fixed Golem Rune translation
β’ Increased player starting movement speed by 5%
[/p][h3]π Version 0.3.6[/h3][p]Tutorial Improvements
β’ Added clearer instructions
β’ Additional button glyphs next to objectives and descriptions
(Improved clarity for controller and mouse/keyboard players)
[/p][h3]βοΈ Version 0.3.5[/h3][p]Meta Progression & Balance Changes
β’ Added bonus meta progression for the first death
β’ Reduced meta progression threshold from 360 β 300
β’ Reduced HP of some slimes
β’ Giant Rat tier changed from Standard β Weak
β’ Buffed Bandit Brute value
β’ Tweaked Vital and HP potion values
β’ Reduced Brawler Cartridge price by 1
Fixes & Improvements
β’ Fixed Second Wind Cartridge
β’ Prevented media key spamming issue (controller & MKB)
β’ Fixed mystery indicator
β’ Fixed missing translation for Summon Golem Rune
β’ Fixed item slot description not updating correctly (controller)
β’ Connected dead item slot properly for controller users
β’ Apples can now be picked up by your companion
Thank you for playing the demo during Next Fest!
Your feedback is incredibly valuable and helps shape the direction of the game. If you encounter any issues, feel free to report them. I made a thread here: [/p][p]https://steamcommunity.com/app/2672700/discussions/0/760681974306291501/
Enjoy the climb! π[/p][p][/p][p][/p]