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Gacha Fever News

PATCH 1.0.9.0 - New languages : German / Brazilian / Japanese

[h3]NEW LANGUAGES [/h3]
We worked with the professional localization studio: LCP LOCALIZATIONS.
To add 2 languages ​​and redo the German language.
Don't hesitate to give us feedback :)

- Improved German language
- Added Brezillien language
- Added Japanese language

- Added special characters to the game font.
- Addition of a special font for the Japanese language

[h3]TRANSLATIONS : [/h3]
- The items, items golds are translated, the effects, the names.
- The names of the heroes are also translated.

[h3]INTERFACES: [/h3]
- Added a button to quickly change the language from the main menu. (If you speak Spanish, the game will put you in Japanese for the first time, you can change your language quickly using this button.)
- Added a random Gacha Fighter hero selection button. (In the Gacha Fighter selection menu)
- Minor change to the gacha fighter selection buttons.
- Minor changes to in-game tooltips and the menu
- The codex is now accessible in game.
- Change in credits : Added LCP localization. Thanks again for their work
[h3]DEBUG[/h3]
- Changed the Gacha Ball animation video format so that it is compatible with Linux, the steam deck.
If you still encounter problems with steam, do not hesitate to raise them in discussions on steam or on our discord. A huge thank you to those who helped us a lot on this subject - Debug the display of the wave progress bar in the transition and the HUB. If you still encounter any problems, do not hesitate to point them out.
- Minor bug fixes on infinite wave
- Minor bug fixes on The craft

ROADMAP :

[h2]September[/h2]
[h3]Language Update : [/h3]
+3 new languages ​​(including correction of German)
We work with a professional translation studio: **LCP Localization**
Added a random button for Gacha Fighter selection

[h2]November-December[/h2]
[h3]Gacha Fever Content Update[/h3]
- New Gacha Fighters
- New Weapons


https://store.steampowered.com/app/2673310/Gacha_Fever/

Please add the game to your wishlist
https://store.steampowered.com/app/3084720/Flesh_Psychosis/


Thank youu






#16 πŸ’– Gacha Fever OST πŸ’–

If you want to support us, here is a small pack of Gacha Fever music made by our artist: Elodie CΓ΄me / Leelith

πŸ’– It was very important for her to make her music available on Steam. it means a lot to her and therefore to us too
https://store.steampowered.com/app/3103550/Gacha_Fever_Soundtrack/

The music is also available on SoundCloud, Spotify and other streaming platforms.




There is a bundle with Gacha Fever if you want to remember us. πŸ’–



Another huge thank you to all our players ! πŸ’–
Gacha Fever is not over yet ! :D



PATCH 1.0.8.5 Craft in the infinite waves

[h3]DEBUG :[/h3]
- Correction on the language displayed on the buttons on the choice to continue in infinite mode or to stop the run
- In boss waves, fixed the hero's appearance time being a little too long.
- Fixed the appearance of craft waves in infinite mode
- Enemies appear slightly later in waves against bosses

#15 πŸ’– Gacha Fever : +1000 Players πŸ’–

[h3]❀️We have 1000 players ! So happy !😍❀️[/h3]
Such a cool adventure, we love working on this game
We have lots of ideas for adding content in the future



We're taking the time in the last few weeks to make updates to the game, fixes, improving the user experience, and correcting small bugs.

[h3]A big thank you to all the players, it’s incredible ![/h3]

We're starting to think about our next game, but also about new content on Gacha Fever
Little news: we have just signed a contract with a translation company, we are starting to work with them, to translate the game into German, Japanese, Portuguese-Brazilian



Join our discord community, if you want to keep up to date with news, progress, and discuss the game with us

PATCH 1.0.8.4

[h3]BALANCING [/h3]
- The enemies after a certain wave are much more powerful / even impossible to finish the current game (Infinite mode)


[h3]INTERFACE[/h3]
- Added the character sheet to the victory/defeat screen. So that the player can see his stats + his items.

- Added the Poison and Damage Multiplier stat during critical hits to the character sheet.
- Poison takes the place of the luck stat which was unused in the game.
- Damage multiplier on critical hits is displayed next to the critical hit.
- Added explanatory text for poison and damage multiplier on a critical hit. (Tooltip on character sheets)

- Added some names in the credits - Added graphics option in the options: Low / Medium / High (Excuse us for the lack of option in the game)
- The cooldown display for weapons with input will always be visible even if their cooldown is less than 5 seconds.


[h3]DEBUG :[/h3]
- Correction on the void key, it is no longer available in difficulties lower than 3
- Fixed 3D box collisions in sectors 2 and 3, reductions in the number of collisions.
- Correction to the score display on the top players.