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Gacha Fever News

-- PATCH 0.1.07.8.Early Access--

[h3]Save system[/h3]
We made an update on Steam, this update will delete your saves.
We had to do this due to a bug in the old backup system, sometimes there were conflicts..

We are sincerely sorry, we tried to find solutions to prevent this from happening, to no avail.. :/

We took the opportunity to change the save system so that this no longer happens.
We are sincerely sorry for this problem.
We know how frustrating it can be to lose a save after hours of playing. 🥶

If you don't want to start again you can contact us on our discord, we can try to contact you to try to give you a save.

Discord : https://discord.gg/U6RTzBbYbZ

This will not happen again..

[h3]Balancing[/h3]
The drop rate of weapons and items has been increased by 15% with the Gacha system.



PATCH 0.1.07.7.Early Access

[h3]BALANCING[/h3]
- Cute Nerf turrets: Damage: 3 > 2, the ratio goes from 100% to 80%
- Big Exp Bomb Buff: +10 base damage.
- The progression of the number of enemies: From wave 5 instead of 7 there are more enemies appearing.
- From wave 12 instead of 13 there are even more enemies.
- Large waves of enemies appear more often

[h3]DEBUG[/h3]
- Correction on tooltips, calculations of damage from summoning spells, number of summoned entities.
- Bug fixed on the game over panel, sometimes the player was blocked.

PATCH 0.1.07.6.Early Access

[h3]BALANCING[/h3]
- Abby Up life points : 40 > 50
- Ross Up collect : -50 > -30
- Nerf bonus damage from enemy charge: +18 > +10 damage
- Charging enemies: An enemy who begins a charge locks the charge position (easier to dodge), and prepares his charge for 1 second.
- Correction on Boss Waves, waves are unique depending on the boss
- When you obtain a new weapon or upgrade it, its cooldown returns to between 1 and 3 seconds
- Tower craft damage nerf : 4 > 3
- Dash Fox craft damage up : 4 > 5 and ratio : 8% > 10%

- Ev-ie's achievement has been revised to be feasible: 10/15/30

[h3]DEBUG[/h3]
- Debug on the display of the item and the weapon unlocked thanks to the Gacha Drop system.
- Correction to the description of the Crafter (Gacha Fighter)
- Correction to the description of the Ross (Gacha Fighter)
- Debug success linked to the max item level in your runs (You need a large stock of items)
- Debug on angle offset on projectiles on odd numbers

[h3]INTERFACE [/h3]
- Added a display on items when they are used for a craft
- Correction on the display of item levels on the item choice
- Added a visual preview of enemy charges
- Correction to the display of bans on the upgrade panel

PATCH 0.1.07.4.Early Access

[h3]BALANCING[/h3]
- The machine gun nerf: its damage is reduced by 0.5, its power progression is divided by 2

[h3]DEBUG:[/h3]
- Debug of achievement titles on the end-of-game panel
- Debug items and weapons unlocked with the Gacha system, you will have them on mission!
- Bug fix on black items not unlocked by the Gacha system (Sometimes they were unlocked items)
- Bug fix on the end of mission panel, on weapon damage recaps (Correction on the last weapon)
- Bug fix on the tooltip, text size
- Bug fix on the tooltip, the names of the item stats
- The boxing glove dash can no longer work if the closest enemy is in the background.
- Bug fix on gacha Fighter unlocked ! Abby's return ! In the gacha fighter selection menu

A big thank you for all your feedback on discord and Steam,
We are sorry for the small bugs encountered, we are doing our best to correct everything. Thank you for all your feedback, it’s a big help !

PATCH 0.1.07.3.Early Access

[h3]BALANCING[/h3]
- The machine gun nerf: Its price has been increased by 1 as well as its damage ratio compared to the critical.
- The cute turret nerf: Its damage has been reduced by 1, the cooldown for placing a tower has been increased by 1 second.

[h3]INTERFACE:[/h3]
- Poison damage is now displayed on the victory screen
- If you have not unlocked the items, they will be black in the crafting recap (We still have work on it to improve clarity)


[h3]DEBUG:[/h3]
- The time has been extended to block gamepad input during the Craft animation
- Damage from turret projectiles is taken into account for damage recap (before it took the first weapon into account)
- Improvements to item and weapon bans work
- Changes to the names of upgrades in the talent tree. Also indicates the next stat improvement.
- Gacha Fighters achievements: Correction, they all work.
- Boss achievements also work.
- The boxing glove dash can no longer work if the closest enemy is in the background.
- When you finish a run, the gacha fighter no longer moves in one direction, it will remain static
- In gacha pull you will always have a reward, there was 7.3% of getting nothing, this is no longer the case. (The drop of a new weapon has been increased)
- When using a ban, the tooltip of the selected weapon disappears

A big thank you for all your feedback on discord and Steam,