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  3. The New Product Festival is approaching! Demo update!

The New Product Festival is approaching! Demo update!

The June New Product Festival is approaching, and the demo will also be updated! When the New Product Festival kicks off (June 9th - June 17th), the demo will be updated again to offer more content!

Here is a summary of the updates in today's demo:
  • ---Main Updates---
  • Added Traditional Chinese option (in progress);
  • Improved all skill descriptions, optimized some dialogues and item introductions;
  • Doubled the cost of attribute points and the amount of attribute increases before level 60. In general, the upper limit of character growth has been raised.
  • Opened an additional store at the White Figure location to display player-customized game items (this store will be available in the full version during the second playthrough);
  • Enhanced map connectivity: Added new roads after the Eternal Barrier Landing Point (but not accessible in the demo, accessible in the demo during the new product festival).



  • ---Balance Adjustments---
  • Reduced the cooldown of the protagonist's normal attack, defense, and other skills to make battles more fluid.
  • Increased the resistance values of some items.
  • The number of items a player can hold is now related to the item's quality (the number required for high-quality items is reduced, while that for low-quality items is increased).



  • ---Game Optimization---
  • Optimized item icons: Small/Medium/Large Regeneration Potion, Small/Medium/Large Purification Potion, Small/Medium/Large Condensation Potion, Small/Medium/Large Tenacity Potion;
  • Optimized the off-screen attack effects of the main character;
  • Optimized the hit animations and skill animations of some enemies;
  • Added off-screen attack capabilities to some monsters;
  • Added an initial arrival scene transition animation;
  • Added some special effects when obtaining the Guardian Stance;
  • Further optimized the UI display;



  • ---Bug Fixes---
  • Fixed the issue where buffs and debuffs did not decay outside of battle when the number of floors was limited.



Tips: Important!
After this update, the old demo save files will no longer be supported (due to game architecture and numerical adjustments, etc.). We are very sorry!


Finally, your suggestions are very important to me. You can join the QQ group: 932066312 to communicate and give feedback directly with me. ๑❛ᴗ❛๑