DEVLOGS!
Hey everyone!
Long time no see :-)
TL;DR: More is coming — stay tuned!
Don’t forget to wishlist PAPERHEAD if you haven’t already...
So, PAPERHEAD is alive and well. We’ve actually been working non-stop since the EP0 release. I gotta say, we got an absolute mountain of feedback from that mid-demo-ish release, and a whole lot of things in the full version will be improved and refined based on it compared to EP0.
Seriously. So. Many. Things.
Starting this week, I’ll be posting text-based devlogs of various lengths here on Steam all the way up to release - including updates, lore bits, and so on. Expect the first one this week, and then occasionally whenever there’s something to show.
Anyway, that’s pretty much all I’ve got for now — just a small intro to kick off the devlog series.
Like, comment, share, ring that bell etc…
✌️
AND WISHLIST PAPERHEAD!
https://store.steampowered.com/app/2680280/PAPERHEAD/
Long time no see :-)
TL;DR: More is coming — stay tuned!
Don’t forget to wishlist PAPERHEAD if you haven’t already...
So, PAPERHEAD is alive and well. We’ve actually been working non-stop since the EP0 release. I gotta say, we got an absolute mountain of feedback from that mid-demo-ish release, and a whole lot of things in the full version will be improved and refined based on it compared to EP0.
Seriously. So. Many. Things.
Starting this week, I’ll be posting text-based devlogs of various lengths here on Steam all the way up to release - including updates, lore bits, and so on. Expect the first one this week, and then occasionally whenever there’s something to show.
Anyway, that’s pretty much all I’ve got for now — just a small intro to kick off the devlog series.
Like, comment, share, ring that bell etc…
✌️
AND WISHLIST PAPERHEAD!
https://store.steampowered.com/app/2680280/PAPERHEAD/