We're Participating in Steam's October Next Fest
Hey everyone, itβs been quite a while since the last devlog. But this is not the devlog tho, it's more of an announcement post about Steam Next Fest! Starting Oct. 14th, at 10 AM PDT / 10 PM PKT

What's New β¨
- π The entire UI/UX has been revamped and completely changed from the previous demo version!
- π¨ We've added a new option called "Customizer" in the menu, allowing you to create your own unique art style for the game.
- π§ A lot more accessibility features have been included in the settings, which you can toggle on/off to completely change the game's look!
- π A tutorial scene has been added, complete with an English voice-over to guide you.
- π«οΈ Visuals have received an upgrade, featuring volumetric fog and Screen Space Ambient Occlusion (SAO).
- πΎ Enemies have been refreshed with new AI and visuals for a better challenge!
- πͺ The overall game feel has been drastically improved!
- π« Weapon models have been changed to match the overall game aesthetic.
- β‘ The Twins (Dual Pistols) now shoot raycast bullets instead of physical bullets, greatly enhancing the fast-paced aspect of the game!
- π Localization has been introduced! While it's currently limited and in experimental mode, we plan to add more languages and improve the existing ones.
- βοΈ Cloud saves have been removed in this update due to bugs.
- π The leaderboard has been refreshed, but no scores are available yet. The old leaderboard is still in our Steamworks database.
- π The wave system has seen significant improvements, making the game tougher to beat!
- π Various bug fixes have been implemented.
- π The bug reporter has been removed. You can report bugs directly on our Discord server or by emailing us at [email protected].
- βοΈ Game optimization and performance fixes have been made for a smoother experience!
Game's Release Date & Time π
