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We're Participating in Steam's October Next Fest

Hey everyone, it’s been quite a while since the last devlog. But this is not the devlog tho, it's more of an announcement post about Steam Next Fest! Starting Oct. 14th, at 10 AM PDT / 10 PM PKT

What's New ✨


  • πŸŽ‰ The entire UI/UX has been revamped and completely changed from the previous demo version!
  • 🎨 We've added a new option called "Customizer" in the menu, allowing you to create your own unique art style for the game.
  • πŸ”§ A lot more accessibility features have been included in the settings, which you can toggle on/off to completely change the game's look!
  • πŸ“– A tutorial scene has been added, complete with an English voice-over to guide you.
  • 🌫️ Visuals have received an upgrade, featuring volumetric fog and Screen Space Ambient Occlusion (SAO).
  • πŸ‘Ύ Enemies have been refreshed with new AI and visuals for a better challenge!
  • πŸ’ͺ The overall game feel has been drastically improved!
  • πŸ”« Weapon models have been changed to match the overall game aesthetic.
  • ⚑ The Twins (Dual Pistols) now shoot raycast bullets instead of physical bullets, greatly enhancing the fast-paced aspect of the game!
  • 🌍 Localization has been introduced! While it's currently limited and in experimental mode, we plan to add more languages and improve the existing ones.
  • ☁️ Cloud saves have been removed in this update due to bugs.
  • πŸ“Š The leaderboard has been refreshed, but no scores are available yet. The old leaderboard is still in our Steamworks database.
  • 🌊 The wave system has seen significant improvements, making the game tougher to beat!
  • 🐞 Various bug fixes have been implemented.
  • πŸ’Œ The bug reporter has been removed. You can report bugs directly on our Discord server or by emailing us at [email protected].
  • βš™οΈ Game optimization and performance fixes have been made for a smoother experience!


Game's Release Date & Time πŸ•š