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Beta Test 2.8.7 is out! with some sweet camo skinning options

Hey Depthians
A nice little update to our beta test branch I think the most eye-catching one is the new camo skins for our constructs, which you can access via "V" on your construct.



v2.8.7 [Add] : Added a camouflage texture skin system for adding skins to alloy, metal and heavy armour blocks on the vehicle. Press V to engage with it.
v2.8.7 [Add] : The number of board sections you need to capture in order to enable your next RZ deactivation is now listed
v2.8.7 [Change] : If you kill your own vehicles and have no storage capacity for the self-looted materials they'll go into / create local material dumps for you to pick up later
v2.8.7 [Change] : Killing things with avatar weapons e.g minigun adds to the commodity store (it has always added to the centralised team store in previous versions)
v2.8.7 [Change] : Scrapped enemy vehicle resource dumps now contain the material that was in them when they were scrapped
v2.8.7 [Change] : You now get material for destroying enemy material storage in combat
v2.8.7 [Change] : Avatar gifting of commodities from the global commodity store is now turned off by default. Press F5 to turn it on/off.
v2.8.7 [Change] : Buttons added to fleet control options to gift 1k, 10k and 100k commodities to your forces in your territory (or neighboring). Cannot be performed in campaign battles.
v2.8.7 [Change] : Fuel refineries now convert raw materials to commodities that are globally gift-able to your forces in your territory (or neighboring territory) (not available during campaign battles). They can only operate when sitting on a 1 million material stockpile or greater
v2.8.7 [Change] : Pressing 'Q' on a material storage container will gift global commodities into it as materials. Cannot be performed in campaign battles.
v2.8.7 [Change] : The 2.8.5 mechanic that refinery-forces acted as a large world-wide supply group has been de-activated now that they have this new function
v2.8.7 [Change] : UI updated to display 'nearby' materials as well as 'commodities'