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Stable 3.0.6

Hey Depthians!

A quick little update to Stable.

Changelogs

[h2]Change[/h2]
[h3]GAME[/h3]
  • Our UI icons are now loaded asynchronously which should speed up booting times

[h3]LASER TRANSCEIVER[/h3]
  • It is now possible to have the laser transceiver beams going through stacked turrets without intermediate laser transceivers. The turrets/spinblocks/pistons must be perfectly stacked (same ‘up’, and centred)

[h3]PROPULSION[/h3]
  • Control surfaces now only block propulsion perpendicular to it.

[h3]SOUNDS[/h3]
  • The doppler effect has been removed from the sound of the steam engine as it sounded odd to be speeding up the RPM of the engine like that

[h3]STEAM[/h3]
  • Fixed blocked steam propellers not getting their efficiency reduced accordingly
  • Fixed transmission outputs having a flat kinetic loss on top of the one scaling by their speed