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Alpha 4.0.3.1

What is up Depthians!

A couple of changes and fixes for the current Alpha branch.

Changelog



[h2]Changes[/h2]
[h3]AI[/h3]
  • Added target prioritisation options for plasma and flamer firepower

[h3]Fire[/h3]
  • Oxidizer-efficiency at 40 intensity compared to 20 down from 66% to 50%
  • Projectiles with 20->40 fire intensity get 20->0% extra fuel and oxidizer. Fire damage modifier back to (INTENSITY - RESISTANCE
  • 0.15) / (RESISTANCE
  • 0.85)



[h2]Fixes[/h2]
[h3]APS[/h3]
  • Added incendiary parameters in the shell customizer for incendiary head


[h3]CRAM[/h3]
  • Fixed incendiary pellets not contributing to shell health and kinetic damage

[h3]Fire[/h3]
  • Fixed (mainly small) fires possible not spreading to the parent construct if they kill the subconstruct's root block
  • Fixed a problem causing fires to spread back from subconstructs to possibly far away parts(around 0,0,0) of the parent

[h3]Flamer[/h3]
  • Fixed flamer main blocks causing problems when the vehicle is destroyed
  • Tank connection markers correctly show which direction they can send and receive connections from