Hotfix #1
[p]Hello Voyagers![/p][p]Just 13 hours after Early Access, we’ve got our first hotfix patch going live RIGHT NOW. [/p][p]These are a few targeted fixes for bugs that players have been reporting during Launch Day.[/p]
[/p][p]Please keep your clips, feedback, and bug reports coming! [/p][p]And if you’re having a great time with the game, please consider leaving us a review on Steam - it’s a huge help for game discovery on Steam :)
[/p][p]See you on Thursday at 3pm PT for our Chill, Build, and AMA Twitch Stream![/p][p]- The Treehouse Team[/p]
- [p]Fixed an issue where Dedicated Servers could spawn less Sharks and Stalker enemies than intended[/p]
- [p]Instant Build does not properly pull from inventory even if the player has all of the materials[/p]
- [p]Clients (i.e. non-host players in multiplayer) would become unable to attack if they died while unarmed or with a spear[/p]
- [p](BANDAID / TEMP FIX) Dedicated Server Browser now shows up to 200 entries[/p]
- [p]Note: We think there may still be more than 200 (vs previous: 10) active entries, but we are not 100% sure. Hopefully this will make it much more possible to find your server in the browser, but you may still need to filter + refresh a few times[/p]
- [p]We will have a part two fix coming near the end of the week to add Direct Connect via IP, assuming it passes testing[/p]
[/p][p]See you on Thursday at 3pm PT for our Chill, Build, and AMA Twitch Stream![/p][p]- The Treehouse Team[/p]