Hotfix Patch for January 28
Hotfix Patch
We mentioned in our prior blog post that we were going to ship out multiple performance-focused hotfixes as we get the changes in. This small patch includes some of our inital peformance fixes, as well as some bug fixes for some other critical issues that were occurring after the last patch.
New Version
The new version is 0.16.8.42362
Patch Changes
[h2]Performance Improvements[/h2]
- Simplification Pass to Environmental Collision - Instead of having collision exactly match every environment's shape, we made them simpler shapes to make them less processing intensive, which should improve performance. We tried to ensure every area was solid, but if you see yourself with some really wild invisible collision, falling off of things you expected to stay on, or getting stuck in places more than usual, please send us a bug report and we will fix it up!
- Enemies in Encounters now stagger their spawn - This should resolve in less things happening in a single frame, and thus having less impact on processing and better performance, especially when traveling around the map. If you notice any issues with enemies not spawning when expected, or encounters not completing properly, please let us know!
- Improvements to rendering on giant trees in the Greatwood, lowering cost to render
[h2]Bug Fixes[/h2]
- Items left in the Mounting Plaque and Tidal Resonator will now properly remain between sessions
- Translations for various UI in the game (tutorial pop-ups, item tooltips, lore journals) will now be properly translated instead of displaying English
[h2]Remaining Known Bugs[/h2]
There are still some remaining known bugs that we will work on fixing ASAP:
- Socketed building pieces may not rotate correctly with blueprints.
- Some buildable items still cannot be crafted from storage.
- Certain Audio and Display settings do not apply correctly.
- Interacting with the Bullwog while it is moved can cause a crash.
- Controller ‘A’ button cannot currently be rebound.
- Duplicate-binding warnings do not appear for controller keybinds.
Dedicated Server Players
Make sure to restart your servers to grab the latest update, otherwise players on the new version will be unable to connect.
We hope that this patch will make the game feel much more smooth to play and have a higher average FPS. However, we still have a lot of performance fixes we are working on - stay tuned for more updates soon!
If you are having performance issues, you can help us diagnose them by joining our beta test. Find information here!
- TH Stephiroth