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Planet Coaster 2 News

Hotfix 4 and Update 2 Release Date!

Hayo Park Managers!

Last week we shared our Spring 2025 roadmap for Planet Coaster 2 (here’s the link to that post, in case you missed it!)

We’re pleased to be able to now confirm that Update 2 will be available to you on February 13.

[h3]HOTFIX 4[/h3]
We are also pleased to announce that we will be deploying Hotfix 4 on January 22 to address the crashes we have been tracking via the in-game crash reports, including the following:
  • Crash when closing various info panels
  • Crash when downloading a high number of blueprints from the Frontier Workshop
  • Crash when in the Research screen
  • Crash when returning to Main Menu from a game level
  • Crash when opening the Settings screen

If you are experiencing any other issues, please report them over on our Issue Tracker site. We also ask that where possible you can share as much detail as you can, including your system specs. This helps our team to investigate what’s causing the crash.

Each update in our Spring roadmap will add new content and enhancements to the game, alongside various fixes, which we will continue to review. As always, we will post a full list of fixes and enhancements ahead of each Update.

If you aren’t sure whether your PC specs are suitable, please check out the below graphic or head to the Steam store page where both minimum and recommended specifications are listed.

Planet Coaster 2 | Spring 2025 Roadmap

Hayo, park managers!

Happy New Year! We’re thrilled to kick off 2025 with a look at our Spring Roadmap, starting with Update 2 which will arrive in February.

We also wanted to give you a peek at what’s coming beyond Update 2 as we head into Spring.

The below image is non-exhaustive, and we are continuing to investigate crash and bug reports with a view to addressing these as quickly as possible. We'll be sharing a full list of changes with each update.



As always, we will continue to review all your feedback and reports. In the meantime, do please continue to report any bugs on our Issue Tracker here.

We also know that many of you are keen to see some of the themes from the original Planet Coaster in the game – this is something we’re actively looking into as part of these free content updates, and we’ll have more to share on this in the future.

We’ll be chatting about Updates 2 and 3, as well as future updates, during our first Frontier Unlocked livestream of the year on Wednesday 26th February at 6pm GMT.

Thanks as always for your continued support - we look forward to getting these updates into your hands in the coming months!

Hotfix 3 - Available Now

Hayo Park Managers!

We have just released a hotfix for Planet Coaster 2.

Here are the changes:

  • Fixed Momentum/Star Loop not stopping at unload stations
  • Fixed Priority Pass Tickets Cost always being set to $0 when set to Full Price


Thank you so much for continuing to share your feedback, as well as your incredible creations!

For any issues you may encounter in the meantime, please report via our Issue Tracker.

Planet Coaster 2: Thrill-Seekers Ride Pack Out Now!

Hayo Park Managers!

Get ready to spin, whirl and wow your guests with the Thrill-Seekers Ride pack for Planet Coaster 2 - available now!

https://store.steampowered.com/app/3337040/Planet_Coaster_2_ThrillSeekers_Ride_Pack/

[previewyoutube][/previewyoutube]

This pack includes FIVE new customisable high-adrenaline attractions to add to your parks - best make sure you have some Janitors on staff for those paths....


[h3]Big M's Rides - Ultra Spin[/h3]

This impressive coaster rotates its cars faster and faster, until the world becomes a thrilling, spinning blur.


[h3]Vector - LIM Launch Family Coaster[/h3]

This elegant yet powerful, streamlined coaster is sure to send guests of all ages on a whirlwind adventure!


[h3]540[/h3]

Invite your guests to 'hang ten' on this dizzying flat ride as they ride a 540° wave!


[h3]Strike[/h3]

How many spins is too many? Give your guests a real high-intensity experience with this flat ride where everything can rotate, from the core to the gondolas.


[h3]Whirpool[/h3]

This customisable fresh rebuild of the original Planet Coaster's Psychola will sweep your guests into a wild vortex, spinning them round and round, upside down or backwards!


Alongside this pack we have released a free update on all platforms, which includes some highly requested changes, including enhanced guest movements on flumes, separate load and unload stations AND FIREWORKS! The full list of changes can be found here

https://store.steampowered.com/app/3337040/Planet_Coaster_2_ThrillSeekers_Ride_Pack/

Update 1 & Enhanced Flume Behaviour

Hayo Park Managers!

We’re delighted to be sharing a closer look at some of the changes coming to Planet Coaster 2 as part of Update 1, which arrives on December 12th!

Game Director, Rich Newbold and Senior Executive Producer, Adam Woods, are here to act as your guides, taking a closer look at the flume enhancements brought by Update 1 and giving a sneak peek at the progress of further enhancements coming in the future.

Let’s slide in!

[previewyoutube][/previewyoutube]

[h2]Enhanced Flume Movement [/h2]
Update 1 brings changes and improvements to the appearance and movement of guests as they enjoy your flumes, introducing more natural and varied movement for guests.

In this update you’ll notice that guests will now have a more natural oscillation as they make their way down flumes or slides, while inflatables will also have a more dynamic sense of motion.

We’ve also added more movement, including increasing the amount of spin that rafts can have, as well as boosting the swing of guests, rafts, and mats, i.e. more movement up the sides of flumes.

[previewyoutube][/previewyoutube]

A ‘bounce’ movement has also been added, meaning that guests, and their rafts and mats, can now hit and bounce off the sides of the flumes and slides, which in turn can add further spin to their animations.

Update 1 also introduces the ability to allow multiple guests onto a flume at the same time, which can be easily controlled by configuring the Minimum Interval between guests in the flume settings.



[h2]What Else is Update 1 Bringing? [/h2]
Flumes aren’t the only area that we’ve enhanced. In fact, Update 1 is bringing so many changes that it’s difficult for us to cover everything here!

Some highlights of Update 1 include:

  • Added new scenery pieces, including transparent glass, coaster supports and fireworks!
  • Removed the Workshop download limit on PC
  • Improved the User Interface and menus, including adding new Contextual Help buttons
  • Added an option for edge scrolling the camera with the mouse
  • Added separate loading and unloading stations for coasters and tracked rides
  • Updated harnesses/restraints on some coasters
  • Improved staff and guest behaviour, including fixes for Janitors not emptying bins and better navigation for guests
  • Increased the maximum length of the Draw Tool
  • Various bug fixes


You can find the full list of everything that will be changed or added with Update 1, HERE.

We’re continuing to review your feedback and comments and hope to address these in future updates, so please continue to share your thoughts.

[h2]What’s Coming Down the Pipe (or Flume)? [/h2]
While we’re still working on further flume changes for future updates based on your feedback, we wanted to share a snapshot of our progress so far, including some changes to how guests behave on flumes in, let’s say, unconventional circumstances.

For example, we’ve been working on additional movements including guest jettison, in which guests would be thrown from a flume or slide if they experience a high amount of vertical g-force, such as going over humps, or around sharp corners.

[previewyoutube][/previewyoutube]

We've also been working on adding more varied movement as guests travel through special pieces. The guest, raft or mat would travel down the special pieces based on the entry speed and angle, including being jettisoned from the piece if they were to enter too fast.

We’re continuing to work on these changes and hope to share more details in the future.

It has been a joy to see all your wonderful parks and creations come to life following the release of Planet Coaster 2 and we can’t wait to see what you’ll do with the changes brought by Update 1!

Update 1 will be available for all players on December 12th.