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Planet Coaster 2 News

Hotfix 2 - Available Now

Hayo Park Managers!

Hotfix 2 is now available for Planet Coaster 2!

Here are the changes:

Guest Flume Use
  • Guests will be less likely to change their mind on their way to use a flume
  • The chance that guests will use flumes to enter a pool has been increased
  • The weighting of flume prestige within Guest decision-making has been increased
  • The chance of guests riding the same flume multiple times has been increased
  • Guests will now find full pools less desirable
Guest Queuing Behaviour
  • Guests will now tolerate longer queues (within reason) and will use more of the available queue path
  • Queue times being reported by platforms with multiple slides attached will now display accurately

These changes will only affect new guests as they arrive in your parks, and will not affect existing guests.

Thank you so much for continuing to share your feedback, as well as your incredible creations!

If you encounter any issues with your game, please continue to report via our Issue Tracker

Want to know what's coming up for Planet Coaster 2? check out our previous news post which covers what the team are working on for the next free update in December!

Hotfix 2 - Coming November 21st!

Hayo Park Managers!

Last week we were blown away with some of your wonderful creations and you continue to amaze us – see the video below! We also announced that we were working on an update for December. We want to give you an update on its progress and announce Hotfix 2 coming this week on Thursday Nov 21!

[previewyoutube][/previewyoutube]


[h2]HOTFIX 2:[/h2]

Guest Flume Use
  • Guests will be less likely to change their mind on their way to use a flume
  • The chance that guests will use flumes to enter a pool has been increased
  • The weighting of flume prestige within guest decision-making has been increased
  • The chance of guests riding the same flume multiple times has been increased
  • Guests will now find full pools less desirable


Guest Queuing Behaviour
  • Guests will now tolerate longer queues (within reason) and will use more of the available queue path
  • Queue times being reported by platforms with multiple slides attached will now display accurately


Note: These changes will only affect new guests as they arrive in your parks and will not affect existing guests.


[h2]DECEMBER UPDATE:[/h2]

Here’s an update on what the team are working on for the December update, items in bold are new additions or now confirmed from the working on list:

[h3]Additions and Enhancements:[/h3]

CONFIRMED

UI Enhancements
  • Edge scrolling for PC.
  • Browser tabs will remain on-screen whilst in tools menus
  • Colour picker adjustments:
  • Exiting the colour picker will apply the setting as well as clicking ‘Confirm’
  • The input field will no longer require the # when adding manual colours
  • Correct the mouse failing to move the cursor whilst outside the gradient square
  • Improve areas where scenery should remember the last custom colour picked
  • The browser no longer closing when placing Blueprints
  • Browser tooltips will show when in placement mode
  • Improved UI responsiveness
  • Adjusted Colourblind friendly heat maps to make them more user friendly


Control adjustments
  • The “Return to Browser” option will work when inside the Track Editor
  • For PC players, Angle Snap and other sliders that have an Off option will have functionality for easy toggling
  • Embedding the create custom ride/coaster UI into the object browser rather than having its own bespoke UI
  • Added custom rebindable controls for camera tilt and mouse controls


Coasters
  • Adding the ability to have separate loading and unloading stations where applicable
  • Customisable tracked and transport rides


Paths
  • Removed Planet Coaster 2 logo from paths


Guests
  • Adding a new heatmap for Guest Tolerance which will show their tolerance for Fear, Nausea and Ride Height amongst other factors


Scenery
  • Adding scenery pieces to create custom coaster supports
  • Add a selection of glass pieces for players to use in their parks


Weather
  • Adding the ability to change weather in Sandbox


Water Visuals
  • Water droplets will now be visible on the game camera when the camera goes into pools


Sandbox Mode
  • Increase the possible maximum guest cap whilst playing in solo play in Sandbox Mode on PC only


Workshop
  • Increase number of items displayed in the browser per page


Guests, Staff & Maintenance
  • Janitors now empty bins in their staff zones
    Rebalanced ride condition decay for coasters and rides
    Rides will call for Servicing Jobs earlier to allow more time for Mechanics to attend


Miscellaneous:
  • Coaster bug fixes
    • Correcting jittering special pieces
  • General stability and performance fixes


WORKING ON:

Flumes
  • Improvements to flume physics behaviour
  • More realistic guests/dummy behaviours
  • Allowing multiple guests on flumes at the same time
  • 2 additional special piece variants for raft flumes


UI Enhancements
  • Additional UI enhancements
  • Ability to reset objects back to their default colour


Controls
  • Streamlined multi-select, Shift/Ctrl will now toggle between options rather than needing to hold the Shift key


Guests, Staff & Maintenance
  • Reduce the condition penalty for power generators to ensure more power is available


Workshop
  • Remove the download limit on PC



Thank you so much for the feedback you have shared with us so far. We really appreciate hearing how you’re enjoying the game and the suggestions you have; they are incredibly valuable to helping shape the future of Planet Coaster 2.

For any issues you may encounter in the meantime, please report via our Issue Tracker here.





Planet Coaster 2 | Free Update 1 coming December

Hayo Park Managers!

We’ve been thrilled with some of the creations we’ve seen already – take a look at the video below – and much like you, we’re just getting started! Last week we mentioned future updates, and today we wanted to share some highlights of what's coming in our next free update, arriving in December.

[previewyoutube][/previewyoutube]


Here’s what the team are working on for the next free update in December:


[h2]Additions and Enhancements: [/h2]

Planet Coaster 2 | Hotfix 1 Out Now

Hayo Park Manangers!

Hotfix 1 for Planet Coaster 2 is out now!

[h2]Patch Notes[/h2]

[h3]Workshop[/h3]
  • Increased the workshop download limit from 1gb to 4gb.
    • In simple terms, this will increase your potential downloadable blueprints from 3,000 to 12,000, or 60 parks to 240 parks or a combination of both
[h3]Graphics[/h3]
  • Fixed turning on DLSS after launching for the first time, which did not properly apply unless you subsequently set a DLSS Quality level
  • AMD 6700XT graphics cards will now default to High rather than Ultra for their default Graphics Preset
  • Fixed a culling issue related to coaster cars/rides vanishing when near the camera
  • Fixed a culling issue with scenery that is attached a great distance from coasters/rides
  • Fixed an issue where the brightness of interiors increased disproportionately when rotating the camera
  • Turned off Depth of Field and Motion Blur by default for new players
    • For existing players who wish to turn this off, this can be found within the Settings → Display Settings
[h3]Misc[/h3]
  • Various crash fixes