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Gladio Mori News

Unarmed Combat is here! πŸ₯Š

[p]βš”οΈ Take on your opponents with 2 new weapons:[/p]
  • [p]Short Staff[/p]
  • [p]Quarterstaff (Bo)[/p]
[p]We have made several QOL updates that buff the blunt damage as many gave feedback on and you are now able to fully use your arms, legs and even your head for blunt damage, happy fighting!

Patch Notes Version 0.16.3[/p]
  • [p]Texture editor[/p]
  • [p]WEAPONS:
    Short staff
    quarterstaff[/p]
  • [p]Hands, lower arms, elbows, lower legs, knees and head deal blunt damage[/p]
  • [p]Overhauled blunt damage values so that all weapons have similar blunt damage "potential"[/p]
  • [p]Introduced blunt damage resistance and resistance ignore values to bodyparts and weapons
    This is so that arms and legs can be used to block punches and they take less damage than other bodyparts[/p]
  • [p]Removed the old custom texture setting from options [/p]
  • [p]Option for overriding textures in replay mode[/p]
  • [p]Option for changing blood colour to blue[/p]
  • [p]New community movesets
    [/p]
[p]Point Cost Changes[/p][p]Armour[/p]
  • [p]Great Helm 14->13[/p]
  • [p]Cuirass 8->7[/p]
  • [p]Plackart 7->6[/p]
  • [p]Codpiece 6->4[/p]
  • [p]Cuisse 5->4[/p]
  • [p]Rerebrace 5->4[/p]
[p]Weapons[/p]
  • [p]Sica 6->4[/p]
  • [p]Falx 16->13[/p]
  • [p]Katana 14->13[/p]
  • [p]Halberd 26->30[/p]
  • [p]Mace 9->7[/p]
[p]Shields[/p]
  • [p]Gou-Rang 9->7[/p]
  • [p]Parma 11->8[/p]
  • [p]Round Shield 20->15[/p]
  • [p]Scutum 24->19
    [/p]
[p]New Community Movesets[/p]
  • [p]Mostly Basic Pugilist by the developer[/p]
  • [p]Community Fighter by M4GMar[/p]
  • [p]Bojutsu by madda [/p]
[p][/p][previewyoutube][/previewyoutube]

Roadmap for the rest of 2025!

[p]Games Roadmap: [/p]
  • [p]Workshop (We're looking into a cross platform modding system right now for when console comes),[/p]
  • [p]Steam Achievements,[/p]
  • [p]Editor for Custom Textures,[/p]
  • [p]More Maps,[/p]
  • [p]More Weapons and Armor,[/p]
  • [p]Console Versions,[/p]
[p] And of course, we are still working on hotfixes, QOL such as UI improvements and performance of the game. More info on the next update to follow upcoming month! [/p][p]
Get the game here if you haven't already: [dynamiclink][/dynamiclink][/p]

Blunt Damage is here! πŸ‘ŠπŸ»

[p]βš”οΈ Take on your opponents with 2 new weapons:[/p]
  • [p]Mace & Shield[/p]
  • [p]Kanabo
    [/p]
[p]Blunt Damage also works with certain heavy weapons such as the Dane Axe, however punches and kicks are π—»π—Όπ˜ π—¬π—˜π—§ in this update!

Patch Notes Version 0.15.4[/p]
  • [p]Custom movesets are now always available in the campaign [/p]
  • [p]Custom textures are saved to the replay file [/p]
  • [p]Multiplayer lobby list can be navigated with direction buttons and controller [/p]
  • [p]All cuts that cause a piece of the head to be cut off are considered lethal[/p]
  • [p]Fixed an issue where a negative move duration in move editor could cause the game to crash[/p]
[p][/p][previewyoutube][/previewyoutube]

πŸŽ‰ Gladio Mori – 30% Off! πŸŽ‰

[p]Gladios,

We're partaking in the Steam Summer Sale with a 30% discount!

To be blunt, we are still working on a new update, which is planned for the beginning of July so no update alongside this sale this time... ☹️

However here is some things you can do:
βš”οΈ Choose from 21 weapons available!
βš™οΈ Check out the Moveset Editor, where you can make your own custom moves and see what others are making.
🀡🏻 Make or get skins from the community that you can use to look even better in game.

See you in the arena!

[dynamiclink][/dynamiclink]
[/p]

Extra Weapons Update

New Weapons
- Short Spear & Gou-Rang
- Podao

We have also changed the UI and shared some other changes & fixes you can read below
-Improvements to dismemberment:
-Connected objects can now be cut at the same time(vertical cuts on torso work better)
-Dismemberment follows the cut trajectory more closely
-Improved lighting on The Specialists Dojo
-Small improvement to weapon networking
-FIX: Some text symbols could start to appear as squares after extended use