Controller / Gamepad Support
Hi defenders!
We’re excited to announce that Rogue Kingdoms have from now on controller / gamepad support. Feels great to play with your gamepad exclusively, or even to navigate the UI with only keyboard.
[h2]Patch notes:[/h2]
[h2]Balance changes:[/h2]
[h2]What’s next?[/h2]
We still have a roadmap ahead before the full release. Among others:
If you play with controller, let us know how it feels! :)
We’re excited to announce that Rogue Kingdoms have from now on controller / gamepad support. Feels great to play with your gamepad exclusively, or even to navigate the UI with only keyboard.
[h2]Patch notes:[/h2]
- Controller support - fully play with your gamepad
- UI navigation with stick or keyboard exclusively.
- Full rebinding for both keyboard/mouse and gamepad.
- Pause during gameplay -> show wave info UI (enemies in wave + info & next waves)
[h2]Balance changes:[/h2]
- Sneaky Goblins -> When close to Castle they will undo invisibility.
- Sneaky Goblins & Necromancers -> When close to Castle they will not be able to cast Skills
- Taunt from boss only affects the shown area, and the attraction is smaller.
[h2]What’s next?[/h2]
We still have a roadmap ahead before the full release. Among others:
- Maps 4 and 5 fully balanced, including the 25 new enemies that can appear in there.
- More content: relics, skills,…
- Endless Mode
- Further polish and quality of life
- And more…
If you play with controller, let us know how it feels! :)