🧠 Update #17 – UE5.7 Stability Pass
🧠 Update #17 – UE5.7 Stability Pass
[p]After last week’s big engine upgrade, today’s update focuses entirely on stability, compatibility and fixing all the quirks that appeared after the jump from UE 5.5 → 5.7.Idle Life should now run smoother, cleaner, and far less cursed. Probably. 👀[/p][p]
[/p][h2]🐞 Bug Fixes & Stability Improvements[/h2][p]Here’s everything we fixed after the UE5.7 upgrade:[/p][p]
[/p][p]• ⚡ Fixed a rare startup crash caused by outdated 5.5 shader caches.
• 🎯 Fixed an issue where UI buttons shifted slightly due to new DPI scaling behavior.
• 💬 Fixed a bug where tooltips stayed stuck on screen after interacting with multiple UI elements.
• ⏱️ Fixed the Idle Timer continuing while minimized due to updated window focus handling.[/p][p]• 🐌 Fixed tiny micro-stutters when opening large menus (GC behavior changed in 5.7).
• 💾 Fixed old 5.5 save files loading incorrectly due to serialization changes.
• 🔊 Fixed rapid-click UI actions playing sounds twice.
• 🔆 Fixed some models appearing too bright because of new tone-mapping defaults.
• 🖱️ Fixed an issue where the mouse lost focus when switching fullscreen modes.
• 💥 Fixed a shutdown crash caused by a plugin initializing differently in 5.7.
• 🎮 Fixed incorrect FPS cap values caused by new VSync logic.
• 🖤 Fixed widgets that sometimes rendered black when spawned right after loading.[/p][p]• 🟩 Fixed sticky hover effects on UI elements during heavy UI updates.
• 📊 Fixed delayed resource counter updates from timers moving to the game thread.
• 🌫️ Fixed overly strong blur in HUB post-processing. [/p][p]• 💾 Fixed rare autosave hitches due to updated async loading.[/p][p] [/p][p]If something still feels off — please let us know. We're still monitoring the UE 5.7 migration closely![/p][p]
[/p][h2]🚨 Save File Notice[/h2][p]If you encounter any save file issues after this update, please contact us immediately.
We can help repair or recover progress if anything didn’t transfer cleanly.[/p][p]
[/p][h2]💬 Feedback & Reporting[/h2][p]If you find new bugs, weird behavior, or post-update chaos, please report them on Steam or join our Discord:[/p][p]https://discord.gg/HV38zvQZXz
[/p][p]Thanks for helping us keep Idle Life alive, stable, and growing![/p][p]See you soon,
— The Dev Goblin 👹[/p][p][/p]