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🌱 Idle Life – A Fresh Start (Dev-Log 1)

🎨 Item Frame Redesign – Direction Locked In
[p]
Idle Life needed this.

The old item frames weren’t terrible — but they weren’t good either. Stats felt cramped, hierarchy was weak and locked items looked like placeholders instead of intentional design. So I rebuilt the structure properly. The new layout is cleaner, easier to scan and finally feels like it belongs in the game. Locked items now have presence 🔒, stats are readable at a glance and the overall spacing feels way more controlled. I’m still polishing micro-alignment and contrast, but the direction is locked.[/p][p]
(Just a little warning, all Item Images are currently Placeholder's and will be replaced!)[/p][p][/p][p]
[/p][h2]đź›  Rebuilding > Patching[/h2][p]
Instead of stacking small fixes on top of old systems, I’m rebuilding core parts properly. That includes UI structure, progression logic and internal systems. It takes longer — but it’s the right move. The goal isn’t “more updates”. The goal is a stronger foundation.

[/p][h2]📌 Important[/h2][p] This is a development progress update. There is no downloadable patch yet. [/p][p][/p][p][/p][p][/p][p] More soon. [/p]