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⚔️ Arena Update - Stronger Enemies, Faster Runs & Major Fixes

[h2]⚔️ Arena Update - Stronger Enemies, Faster Runs & Major Fixes[/h2][p]This update introduces new enemy variations, important system improvements and a large amount of Arena bug fixes.
Runs should now feel faster, clearer and more rewarding.[/p][p]
[/p][h3]🎮 New Content[/h3][p] ✨ 2 new items added
🐺 1 new enemy added

[/p][h3]🔥 Stronger & Weaker Enemies Added[/h3]
⚠️ Enemy variations from the same type are now possible.

Stronger enemies now appear with a golden-yellow outline.
These enemies are more dangerous but can drop better rewards.
Choose these encounters only if you feel prepared.

Weaker enemies can also appear and are marked with a blue-grey outline.
These enemies are much easier to defeat but still drop the same loot as normal enemies.

[h3]💀 Special Attacks Introduced[/h3]
Stronger enemies are now able to perform a powerful single special attack.
This attack happens only once and only after some time has passed during the fight (usually 20+ seconds).

[h3]⏱️ Search for Clues Rework[/h3]
Search times have been adjusted to improve Arena pacing.

First search in a run now takes between 30–90 seconds.
All following searches take between 5–55 seconds.

[h3]🛠️ Gameplay Improvements[/h3]

🗡️ The Stone Sword can now finally be equipped
🍖 Cooked Meat is now equippable

[h3]🐞 Major Arena Bug Fixes[/h3]
✔ Fixed an issue where healing items were not consumed after auto health recovery
✔ Fixed food items sometimes not being used when required
✔ Fixed a bug where players did not receive loot when returning before selecting the next enemy
✔ Many additional Arena-related bug fixes and stability improvements

More Arena balancing and feature updates are already in development.