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Idle Life - An Idle Game News

🌑 Weekly Update #8 – Going Dark Mode

🌑 Weekly Update #8 – Going Dark Mode
[p]This week’s update is all about style – the entire UI has taken a dive into the shadows.[/p][p]
[/p][h2]🖥️ Dark Mode Everywhere[/h2][p]Every part of the UI (except for buttons) has been switched to a cleaner, simpler Dark Mode design.
The goal: a more modern, minimal look that’s easier on the eyes.[/p][p]
[/p][h2]🐞 Bug Fixes[/h2][p]Several bugs have been fixed this week – thanks to everyone who reported issues and helped us track them down![/p][p]
[/p][p]That’s all for this week – short and sweet. See you in the next patch![/p][p]
[/p][h2]🌙 The world looks better in the dark.[/h2][p]See you soon,
— The Dev Goblin 👹[/p]

📦 Idle Life – Weekly Update #7

📦 Idle Life – Weekly Update #7
[p]A new week, a new update! This one focuses on more customization, a few long-awaited features, and of course: lots of bug fixes.[/p][p]
[/p][h2]🗃️ Inventory Options[/h2][p]Inventory space is limited by default and can be expanded through special items.
For players who prefer no limits, there’s now a setting to disable inventory restrictions.
⚠️ Keep in mind: disabling this will remove the usefulness of certain items that expand inventory space.
Default is “Inventory Space: ON”, and this also applies to all existing saves.[/p][p]
[/p][h2]🔔 Inventory Full Notification[/h2][p]If your inventory is full, you’ll now get a subtle notification so you don’t miss rewards or loot anymore.[/p][p][/p][p][/p][h2]⚙️ Settings Menu [/h2][p]With more customization options coming in (languages, window sizes, inventory settings, etc.), we’ve introduced a dedicated settings menu.
Finally – all the tweaks in one place![/p][p]
[/p][h2]📜 Quest Update + Steam Achievements[/h2][p]We’ve linked quests directly to Steam achievements.
Once you claim a quest, you’ll receive the corresponding achievement on Steam within about a minute.
No more delays – instant recognition![/p][p]
[/p][h2]🐞 Bug Fixes – From A to Z[/h2][p]• Fixed a bug where mining progress bars wouldn’t reset correctly
• Fixed crafting recipes showing duplicate items in rare cases
• Fixed a visual issue where quest boxes overlapped on smaller resolutions
• Fixed a rare bug where workers stopped working after long idle sessions
• Fixed UI scaling issues in shop and arena menus
• …and plenty of smaller cleanups under the hood[/p][p]
[/p][p]Thanks again for sticking with Idle Life – your feedback and bug reports help us make each patch better than the last![/p][p]
[/p][h2]🔮 The inventory grows, the quests shine brighter.[/h2][p]See you soon,
— The Dev Goblin 👹[/p]

✨ Weekly Update #6 – Quest Autoclaim & Overhaul Progress

✨ Weekly Update #6 – Quest Autoclaim & Overhaul Progress
[p]This week’s update brings a small but very handy feature while we continue preparing the bigger quest rework behind the scenes.[/p][p]
[/p][h2]📝 Quest Overhaul – Still in the Works[/h2][p]We’re working on a fresh new look and feel for the quest system. This takes time. The goal is to make quests feel more rewarding, more intuitive, and better integrated into the rest of the game.[/p][p]
[/p][h2]⚡ New Feature – Quest Autoclaim[/h2][p]Tired of manually clicking every quest reward? You can now enable autoclaim to automatically collect rewards as soon as quests are completed.
No more missed clicks, no more lost rewards – just smooth progress.[/p][p]
[/p][h2]🛠️ Small Improvements[/h2][p]While working on the quest overhaul, we’ve also made several under-the-hood adjustments and cleanup to prepare the codebase for upcoming features.[/p][p]
[/p][p]Thanks again for your patience and support – step by step, Idle Life is growing stronger with every patch![/p][p]
[/p][h2]🔮 The quest board is shifting – stay tuned.[/h2][p]See you soon,
— The Dev Goblin 👹[/p]

✨ Weekly Update #6 – Quest Overhaul in Progress

✨ Weekly Update #6 – Quest Overhaul in Progress
[p]This week is all about preparing something bigger behind the scenes.[/p][p]
[/p][h2]📝 Quest Overhaul – Work in Progress[/h2][p]We’re working on a brand-new, fresh look for the Quest System.
This takes time, so there will be no Beta branch update this week.
Expect a more polished and rewarding experience once the revamp is ready![/p][p]
[/p][p]Thanks for your patience and support – it means the world as we keep improving the game step by step![/p][p]
[/p][p]See you soon,
— The Dev Goblin 👹[/p]

⚡ Weekly Update #5 – Performance & Polish!

⚡ Weekly Update #5 – Performance & Polish!
[p]This week’s patch focuses on making the game run smoother, feel snappier, and remove a bunch of little frustrations. No flashy new items this time – but tons of important under-the-hood fixes and optimizations.[/p][p]
[/p][h2]🛠️ Optimizations[/h2][p]• ⚡ Performance upgrades across Quests, Mining, Crafting & Inventory
• 📦 Inventory loading optimized – small change, but big impact for responsiveness
• 🧹 Code cleanup – you won’t see it directly, but it’s crucial for future updates[/p][p]
[/p][h2]🔔 Notifications[/h2][p]• Quest Notifications now play a sound when ready to claim
• Volume settings & further customization will follow soon![/p][p]
[/p][h2]🐞 Fixes[/h2][p]• 🛒 Shop discounts fixed
• 🎰 Casino stability & minigame tweaks
• ⚔️ Arena, Shop & Casino UI display issues resolved
• 📅 Daily progress & next-day transition fixed[/p][p]
[/p][h2]🗑️ Removed for now[/h2][p]• 📖 Wiki temporarily removed – wasn’t useful or nice to look at, will be redesigned later[/p][p]
[/p][h2]🎲 Adjustments[/h2][p]• Scratch It! odds & feel tuned
• Casino minigames slightly rebalanced[/p][p]
[/p][p]That’s it for this week! Not the flashiest update, but a very important one for long-term stability and quality.[/p][p]
[/p][p]See you soon,
— The Dev Goblin 👹[/p]