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Hero Siege News

BETA Patch 116

[h2]General[/h2]
- White Mage is now playable
- Spell Mirror ability on mirage now has a 2% chance per ability level to cast spell mirror, so max is 40%
- Statistics can now be navigated and hovered with mouse to see the description
- Buffed Elemental Break, Spellbreak and Armorbreak from item abilities by 5 as base + level
- Lowered all satanic tier numbers: SS: 160k, S: 125k, AA: 95k, A: 80k, B 65k, C 50k
- Improved talent screen headers

[h2]Fixes[/h2]
- Fixed plenty of tooltips

[h2]Demonspawn[/h2]
- Fixed Damien set checking wrong ability (Mana Shield), now corrected
- Bone Fragment now ticks 1 time per second
- If you change your manashield off from your skillbar it will now deactivate

[h2]Necromancer[/h2]
- Fixed a crash with sacrifice

BETA Patch 115

General
- Decreased norm-myth item base stat scaling
- Decreased norm-myth item base flat elemental stats
- Nerfed Rune drop rates a bit
- Increased base mana regen per level
- Flying now gives you less gravity on jump and doesnt trigger diminishing landing or sound/effect
- Made the menu font into a sprite font for more clean visual

Demonspawn
- Mana Shield is now deactivated once reaching 1% of your max mana
- Mana Shield now also drains 2.5% of your max mana per second when active

Necromancer
- Fixed a crash with Acid Cloud
- Fixed a bug that caused too much poison damage
- Made Poison Burst only proc 3 projectiles instead of 9

BETA Patch 114

[h2]General[/h2]
- Necromancer is now "playable" as in scuffed
- HPS and MPS are now only 25% of the true value while in combat
- Re-worked the whole crit system, every enemy now rolls for crit when they get hit.
- Increased all enemy type drop factors

[h2]Fixes[/h2]
- Fixed Eye relic crashing

[h2]Demonspawn[/h2]
- Manapool Aura now shows correctly
- Fixed Blood Bolt crash + re-worked it
- Bone Storm no longer works with mirage
- Fixed flight
- Spinal Tap now stuns enemies
- Reduced Bone Barrage projectile speed
- Bone Storm now always gives 6 bones
- Blood Bolts now summon blood demons
- Fixed Mana Shield

[h2]Samurai[/h2]
- Blade Barrier no longer works with mirage

[h2]Pirate[/h2]
- Torrent causing crash fixed

BETA Patch 113



[h2]General[/h2]
- Mining Nodes now show red text if you are not able to mine them
- There is now a portal back to entrance in every special dungeon such as Black Tower
- Improved enemy particle system
- Talent level requirements are now shown correctly
- Sub difficulty is now shown in the minimap label
- Player HP is now yellow to avoid confusion with enemies
- Demonspawn is now playable

[h2]Fixes[/h2]
- Fixed Exp Gain not being in statistic screen
- Fixed object colors in satans throne room

[h2]Pyromancer[/h2]
- Fixed firefly, was not working correctly
- Fixed Chaos Induction

[h2]Demonspawn[/h2]
- Mirage no longer works on Mana Shield

[h2]Samurai[/h2]
- Fixed Live by the Sword drawing a rectangle outline behind objects

[h2]Marksman[/h2]
- Decreased turret attack speed a bit

[h2]Nomad[/h2]
- Increased Rupture Scaling

BETA Patch 112

[h2]General[/h2]
- Changed the algorithm for Synergy damage, should increase more now
- Optimized the player buff system and removed a bunch of junk code

[h2]Fixes[/h2]
- Fixed a crash when an enemy dies in multiplayer
- Fixed a crash with Necromancer's Finger Relic
- Fixed the Synergy system (was broken)
- Fixed APS not showing correctly in stats screen

[h2]Pyromancer[/h2]
- Changed Apocalypse name to Calamity
- Fixed Armageddon causing crash

[h2]Marksman[/h2]
- Fixed Turret crashing