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Hero Siege News

Call for Fan Art!

[p]Greetings!
[/p][p]Its time to have another community Fan Art event where you make the art, and the community votes their favorite! The top 5 art pieces will be receiving the rewards! RULES: [/p]
  • [p]Anything Hero Siege related,[/p]
  • [p]No NSFW,[/p]
  • [p]No AI (we will filter these out),[/p]
  • [p]Post progress pictures, at least 3 different phases of the picture such as the sketch, the complete picture and the end result,[/p]
  • [p]Rewards can be changed in situations where you already own them,[/p]
  • [p]Remember: A clever picture can win the hearts of the people, you dont need to be a professional artist to obtain glory.,[/p]
[p]Submit your work to [email protected] before the 15th of November

[/p]

Incarnation Tree Progress for Season 9

[previewyoutube][/previewyoutube][p]
Greetings,

wanted to share a bit of the progress on the tree and so on. Currently we are mostly done with the initial tree design and it has 1200 nodes, but we will most likely add 200-300 more to cover more playstyles and class mechanics.

The tree is done, working, functional but still needs some visual polish as its still a bit gritty due to zooming and pixel art. All the stats you gain from the tree will be shown in your stat sheet which will also be changed to show the stats you have in blue text on top, and showing the non obtained stats as gray on the bottom (not done yet).

The tree features: [/p]
  • [p]Shift + hover a node: The tree finds the most optimal path to the desired node and shows the path in blue[/p]
  • [p]Shift + hover + left click: Allocate points to ALL the nodes on the optimized path if enough points[/p]
  • [p]Search: Highlights all nodes that include the search field text in node name or description/stat[/p]
  • [p]Zooming[/p]
  • [p]Black Holes: You can path around the tree using black holes to pick stuff around the tree without having to path there normally[/p]
  • [p]Socket Slots: You can place socketables in these slots (we dont yet know how this will turn out but we are planning to add unique socketables, if not now then later) [/p]
[p][/p][p]After the tree is done completely and the nodes are all functional and implemented I will be moving in finishing the Ether tree, which is the atlas tree. Oh yes, there will be another tree in addition to the incarnation tree which opens at level 100. The Ether can be used to boost mechanics, but more about that later (We will move the old glyphs into this tree, and add a ton more options to grind your favourite mechanics). I tend to try and learn to communicate better with the community on stuff that I am working on.

Also my humble request: If you have time, please consider checking your steam review for Hero Siege and update it to what you think about the game now, this helps the game tremendously!

Thank you for your attention and time!

-PAS Team[/p]

Incarnation Tree Showcase

[p]Greetings,

Here is a little showcase of the nodes in the upcoming Season 9 Incarnation Tree! All feedback is welcome and will be considered!
[/p][previewyoutube][/previewyoutube]

Season 9 Teaser

[previewyoutube][/previewyoutube][p]
Greetings to all of our beloved gamers,

We will be having 2 new skill trees in Season 9. Incarnation tree which will replace the current hero level tree, giving you technically infinite scaling passive skill tree post level 100 and the Ether which is like an atlas tree used to buff mechanics you want to farm.

I am aiming for close to 2000 nodes for the incarnation tree (for counter measure, poe tree has around 1250 nodes, correct me if im wrong).

Hero Siege is here to serve all of your ARPG needs. Lets keep rocking and moving forward towards an amazing future![/p]

Family Share has been disabled!

[p]We have disabled the Family Share option, as it was being exploited by cheaters to bypass bans.[/p][p]Players who previously used Family Share may need to re-link their PAS accounts to their personal Steam accounts.

If this applies to you, please join our Discord and contact us via our ticketing system. You can find the contact information at the bottom of the page.

We’re sorry for the inconvenience, but this change is for the benefit of the whole community.[/p]