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Hero Siege News

Patch 3.0.2.7

General

- Added indication for players in the mapscreen
- Binded Chat in Dpad button
- Now when the boss goes to 0 HP all damaging abilities and spells will dissapear
- Hiding party member effects/projectiles is now an option that is on by default but can be turned off.
- Damien's heads now spawn faster in Damien phase 2
- You can now write the amount of gold and rubies you wanna trade
- You can now drop keys, crystal keys and wormhole keys

Items

- Satanic, Set and Angelic drops now have a beam of light on top of them
- Nerfed all Angelic weapons especially sword
- Massive overhaul in item MF stats and EXP gain stats (5000 MF gives way too much)
- Nerfed Arcane Marchers all talents from 5 to 3
- Added Marauder item set (Increases Chain Trap chains from 15 to 20 + applies Iron Mark to targets)
- Added Plague Doctor item set (Increases max stacks of plague from 10 to 20)

Wormholes

- Wormhole ranks reset on all ladders due to the high amounts of exploiters and new changes to scaling
- Disabled Town Portals from Wormholes due to exploits
- Removed Tinker Dink from inside the wormhole due to exploits
- Increased Wormhole Mlevel scaling from 2 per level to 10 per level

Fixes

- Fixed restart exploit on Crypts, Dungeons and Boss Lairs
- Fixed surpassing 30 cap with shift click on mercenary talents
- Fixed Dupe exploit with trade on merchant and stash
- Fixed Angelic items dissapearing
- Fixed some Rare runes showing off as whites in the map
- Um NPC now opens fallen inoya only in the act 1 town
- Fixed enemy animation speed bug with different fps settings
- Fixed a crash with exitting and entering zones
- Fixed Northern Shaman wolves idle skin
- Fixed Marksman projectiles floating around Tinker Dink generators
- Fixed crash with UI_Choose_Region
- Potential fixes from mobile to PC transition causing bans in some rare cases
- Fixed Maryo's Pipe taking you out of the room
- Fixed vanishing items

Amazon

- Nerfed feint scaling.
- Fixed feint

Marauder

- Improved where his chain is placed when attacking

Patch 3.0.2.5

General

- All damage dealing usable abilities now scale with your weapon damage
- Rubies are now shown in the map

Fixes

- Fixed a bug with reset and HC characters
- Fixed dropping items while in trade screen, causing duping
- Resetting relics now also destroys your followers
- Fixed offline singleplayer bugs with dungeons
- Fixed crafting items
- Fixed "Anon" bug that causes class to change

Items

- Tweaked stats on vary boots (buffs)
- Added 3 new weapons

Nomad

- Buffed all use ability damage scaling

Patch 3.0.2.3

General

- Added 3 pair of satanic boots
- Slightly changed how Skeleton Archer Volley works
- Changed how Skeleton Archer arrows work
- Bosses can no longer be knocked back in any way
- Bumped Act boss drop multipliers for satanics up by 200%
- Lowered regular trash drop rates slightly
- Increased Zone bosses drop chances by 50%
- Improved the visuals in items dropped by players
- Increased Reduction and HP Scaling on Mercenaries
- Loot Filter is reverted to old one
- Mimics now drop 4 items with 5th rarity multiplier
- Waller Walls now have indication when you hit them
- Improved Treasure Goblins, they will start their escape only when you come too close
- You Died by: has been improved by a ton
- Now trying a new system where you wont see ally projectiles at all
- Improved Text boxes with NPC's

Fixes

- Fixed all skin related problems.
- Fixed satanics dropping in Water or Void
- Fixed refreshing specific maps and exploiting the Vote Reset
- Potential fix to quality 0 items
- Fixed Waller Walls spawning inside the player
- Fixed Mevius dropping items in the void beneath him

Paladin

- Paladin set now gives 50% chance of spawning an extra hammer instead of 20%

Nomad

- Re-worked sandstorm to fix the 60-120hz differences
- Buffed damage scaling for Dissipate
- Buffed damage scaling for Eye of Ra
- Buffed damage scaling for Sandstorm (as singular clouds no longer deal individual damage)
- Buffed damage scaling for Wind & Sand

Items

- Buffed Zeus Helmet Lightning damage
- Buffed Ice Crown Cold damage
- Buffed Flame Helmet Fire damage
- Buffed Zeus Chest Lightning damage
- Buffed Flame Chest Fire damage
- Buffed Demon's Mirror shield's Fire damage + added all talents

New skins are out!



The new skins are now out!

https://store.steampowered.com/app/1135640

https://store.steampowered.com/app/1135590

https://store.steampowered.com/app/1135580

https://store.steampowered.com/app/1135591

Enjoy ;)

Patch 3.0.2.1

General

- Movement Speed is now capped at 300 (amazon ability can surpass the cap)

Fixes

- Fixed Triforce relic tooltip saying 1% even tho its 3%
- Fixed % damage scaling (was floored by mistake, shouldnt have been)
- Fixed Pumpkin Cellar Level 2 chest spawn for relics
- Fixed physical and magic damage scaling on abilities for classes that have magical but are physical and vice versa
- Fixed boss Nightmare Ooze creating too many projectiles when hitting walls
- Fixed false G1 bans from wormholes if one of the players leaves before pressing the button
- Fixed mapscreen navigation
- Fixed Ingame re-naming letting you add more characters to your name than accepted
- Fixed letter G in rename closing the rename
- Possible fix to map loading bug

Items

- Buffed Flame God's Chest a bit
- Buffed Zeus Chest a bit
- Added some Armor to shields that dont have it
- Changed relic text to Aqua from Red
- Re-buy tab in merchant should now stay till you leave the server

Pyromancer

- Fixed Burning Damage on FireNova

Redneck

- Fixed Tire mask (was pretty small)

Plague Doctor

- Fixed Boostershot tooltip saying 5% instead of 12%
- Fixed Boostershot stacking infinitely (capped at 10 but refreshes the timer from this point forward)