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BETA Patch 109

Season 10 will feature some cool new skins too!




[h2]General[/h2]
- Talent UI completely overhauled, now adding new stats for us to show is very easy.
- You can now access shop ingame from the pause menu.
- Base crit damage is now 25%
- Norm-Myth item crit damage scaling halved
- Skill tooltips now show cooldown
- Offhand weapon now only gives 50% of its stats
- New item system when you press ALT or go over items (still wip)
Fixes
- Fixed a crit bug with abilities
- Fixed few spell weapons having wrong animations
- Fixed some class "damage increase" buffs affecting abilities that dont have a damage type

[h2]Paladin[/h2]
- Fixed Life Overflowing dropping the stacks

[h2]Shaman[/h2]
- Fixed Earth Shield showing wrong number

[h2]Redneck[/h2]
- Fixed Logger's Endurance
- Fixed Firebreak damage type
- Spontaneous Combustion now burns the enemies according to auto attack damage, always.

[h2]Samurai[/h2]
- Fixed Omnislash some times not working
- Fixed Shadow Step not dealing damage correctly
- Omnislash crit is now randomed with every tick
- Omnislash can now proc some of Samurai's proc abilities

[h2]Pyromancer[/h2]
- Fixed Armageddon not doing damage
- Fixed Burning, Third Degree Burns and Chaos Induction

[h2]Pirate[/h2]
- Anchor now deals more damage the closer the enemy is

[h2]Amazon[/h2]
- Set bonus reduced from 50% poison damage to 25%
- Odin's Battle Maiden cooldown now lowers by 0,5 sec for every base point in it
- Odin's Battle Maiden now only affects lightning abilities
- Fixed Brun Hilde's not working correctly
- Fixed Tropical Thunder not proccing

[h2]Viking[/h2]
- Warbringer now increases damage % for all players
- Fixed Odin's Fury not doing damage properly

[h2]Marksman[/h2]
- Volatile Shot now applies the armor break from "Armor Piercing Rounds"
- Critical Attack now deals your critical damage from items on top of the talent always
- Arrow Rain now ticks 3 times

BETA Patch 108

[h2]General[/h2]
- You can now ALT + Left click to ping your fellow players
- Reset cost for talents is now 0 gold in beta
- Difficulties now have sub levels that can be chosen, increasing MF and EXP GAIN. This doesnt affect wormholes
- Removed Multishot from ability token pool
- Reduced singular & all talents on norm-myth items
- Weapons now only show the weapons own raw aps instead of the complete scaling which you can see in your overall statistics.
- Black Guild colors are now set to be a bit lighter since its a mess
- Bought skins are now automatically unlocked in the shop
- We are now gathering analytics from players in order to improve the product, we wont use the data for anything else. Read the gdpr the game provides you and feel free to decline if you want!
- Slightly increased mana per level gain for non spell classes
- Optimized satanic drop rates more
- Removed Crit chance cap, trying how it plays out

[h2]Fixes[/h2]
- Fixed Keygen
- Fixed some UI stuff
- All summon abilities now destroy the old summons before creating fresh ones
- Fixed flooring some level 1 abilities to do 0 damage
- Fixed critical damage

[h2]Amazon[/h2]
- Fixed Feint using wrong ability number
- Fixed Poison Knives now homing to closest target when impact with the first enemy

[h2]Pyromancer[/h2]
- Fixed Flame Shield now giving maxhp
- Fire Nova now ticks only 1 time per enemy
- Fixed Apocalypse description
- Fixed Armageddon not dealing damage

[h2]Shaman[/h2]
- Chieftain's Rage now increases totem damage correctly
- Fixed Elemental Blast damage to correct number
- Earth Shield now does a shield % of your damage + fixed tooltip

[h2]Pirate[/h2]
- Reduced Torrent spread

[h2]Redneck[/h2]
- Chainsaw Massacre now adds armor break according to experienced logger

[h2]Paladin[/h2]
- Fixed Life Overflowing stacks from 5 to 3

[h2]Samurai[/h2]
- Fixed Battle Glance damage
- Fixed Shadowstep damage
- Empire Slash now hits 2 times
- Increased Blade Barrier Mask + removed the wobble effect
- Smoke Bomb blocks line of sight now

BETA Patch 107

[h2]General[/h2]
- Increased Act Boss & Miniboss and ancient+ enemies drop rates
- Special Dungeons now increase Exp Gain by 1/2/3/10% depending on difficulty
- UI improvements in different menus

[h2]Fixes[/h2]
- Fixed a crash in the choosing menu
- Fixed +0 compare stats
- Fixed Ancient enemies not scaling right

[h2]Pyromancer[/h2]
- Fixed Armageddon

BETA Patch 106

[h2]General[/h2]
- Buyback now shows the list according to the most recent item sold
- Added inventory Input to HUD
- Base critical chance is now 5%, base crit damage is 50%

[h2]Fixes[/h2]
- Fixed loadouts not clearing old items
- Online renaming now is sent to other players
- Fixed some AOE abilities crashing the game
- Right clicking on talents with no abilities skilled wont open the empty box
- Fixed Mouse Move when hovering the HUD
- Fixed Dungeons checking for jump button on gamepad
- Fixed crash caused by async price retrieval
- Fixed a Merchant crash

[h2]Redneck[/h2]
- Molotov from truck now ticks once per second.
- Chainsaw Massacre now has a chance to add armor break to the targets hit
- Fixed chainsaw mastery workin on non-chainsaw items
- Chainsaw mastery now increases ability damage with 2 handed, not auto attacks.

[h2]Pirate[/h2]
- Land Ahoy AOE increased

BETA Patch 105

[h2]General[/h2]
- Buffed Superior and Rare item rates on normal
- Re-wrote the whole ability damage system
- Increased buffs and debuffs from Devil Shrine
- High runes no longer drop below hell, mid runes no longer drop below nightmare
- Increased the chance that non satanic drops are usable by your class
- Improved Loadout icons
- Added an unique sound for picking up mana globes
- Removed comparing box from inventory, the gained stats are drawn in the statistics with green
- You can now use a key for movement with the mouse (Binded to Mouse 2 on default).
- Special Dungeons are now saved in the server state as unlock or locked depending on the situation.
- Improved Inventory UI significantly
- Reduced blood amount from bleed effect on enemies
- Nerfed mythic item all talents and singular talents scaling

[h2]Fixes[/h2]
- Fixed piercing ticking too many times on targets
- Fixed weapon randomization to be for the classes that actually use the weapons
- Fixed HUD Skill borders being wrong index
- Fixed Block value showing too high

[h2]Shaman[/h2]
- Changed shamans element to magic due to problems with elemental

[h2]Nomad[/h2]
- Fixed Rupture not proccing
- Fixed Body Double traveler + player traveler

[h2]Viking[/h2]
- Fixed Recovery and Futile Aggression displaying wrong information

[h2]Pirate[/h2]
- Land Ahoy now shoots 3 Cannon Balls to each target
- Fixed pirate proccing explosive shots and kneecap without talent points

[h2]Redneck[/h2]
- Pipe Bombs now stun the enemies
- Fixed Bear trap speed
- Pickup Truck molotovs now deal the damage of Pickup Raid
- Boosted Pickup Raid attack speed

[h2]Paladin[/h2]
- Fixed Life Overflowing and Warrior of Light not calculated correctly
- Reduced Life Overflowing stacks to 3 and now it procs on over 75% health
- Mending Aura is now calculated from player max health instead of being flat.
- Changed how Infusion Righteousness is calculated
- Removed armor reduction from Infusion Righteousness
- Divine Storm now gives a 20% damage reduction buff for 2 seconds
- Steel Shields mask increased
- Fixed Lightning Fury not scaling with thors fury