1. Hero Siege
  2. News

Hero Siege News

BETA Patch 106

[h2]General[/h2]
- Buyback now shows the list according to the most recent item sold
- Added inventory Input to HUD
- Base critical chance is now 5%, base crit damage is 50%

[h2]Fixes[/h2]
- Fixed loadouts not clearing old items
- Online renaming now is sent to other players
- Fixed some AOE abilities crashing the game
- Right clicking on talents with no abilities skilled wont open the empty box
- Fixed Mouse Move when hovering the HUD
- Fixed Dungeons checking for jump button on gamepad
- Fixed crash caused by async price retrieval
- Fixed a Merchant crash

[h2]Redneck[/h2]
- Molotov from truck now ticks once per second.
- Chainsaw Massacre now has a chance to add armor break to the targets hit
- Fixed chainsaw mastery workin on non-chainsaw items
- Chainsaw mastery now increases ability damage with 2 handed, not auto attacks.

[h2]Pirate[/h2]
- Land Ahoy AOE increased

BETA Patch 105

[h2]General[/h2]
- Buffed Superior and Rare item rates on normal
- Re-wrote the whole ability damage system
- Increased buffs and debuffs from Devil Shrine
- High runes no longer drop below hell, mid runes no longer drop below nightmare
- Increased the chance that non satanic drops are usable by your class
- Improved Loadout icons
- Added an unique sound for picking up mana globes
- Removed comparing box from inventory, the gained stats are drawn in the statistics with green
- You can now use a key for movement with the mouse (Binded to Mouse 2 on default).
- Special Dungeons are now saved in the server state as unlock or locked depending on the situation.
- Improved Inventory UI significantly
- Reduced blood amount from bleed effect on enemies
- Nerfed mythic item all talents and singular talents scaling

[h2]Fixes[/h2]
- Fixed piercing ticking too many times on targets
- Fixed weapon randomization to be for the classes that actually use the weapons
- Fixed HUD Skill borders being wrong index
- Fixed Block value showing too high

[h2]Shaman[/h2]
- Changed shamans element to magic due to problems with elemental

[h2]Nomad[/h2]
- Fixed Rupture not proccing
- Fixed Body Double traveler + player traveler

[h2]Viking[/h2]
- Fixed Recovery and Futile Aggression displaying wrong information

[h2]Pirate[/h2]
- Land Ahoy now shoots 3 Cannon Balls to each target
- Fixed pirate proccing explosive shots and kneecap without talent points

[h2]Redneck[/h2]
- Pipe Bombs now stun the enemies
- Fixed Bear trap speed
- Pickup Truck molotovs now deal the damage of Pickup Raid
- Boosted Pickup Raid attack speed

[h2]Paladin[/h2]
- Fixed Life Overflowing and Warrior of Light not calculated correctly
- Reduced Life Overflowing stacks to 3 and now it procs on over 75% health
- Mending Aura is now calculated from player max health instead of being flat.
- Changed how Infusion Righteousness is calculated
- Removed armor reduction from Infusion Righteousness
- Divine Storm now gives a 20% damage reduction buff for 2 seconds
- Steel Shields mask increased
- Fixed Lightning Fury not scaling with thors fury

BETA Patch 104

[h2]General[/h2]
- Reverted to old drop system but increased drop chances
- New input system: YOU CAN BIND ABILITIES STR8 INTO YOUR MOUSE BUTTON!
- New Inventory UI, more space for text

[h2]Fixes[/h2]
- Removed weapon scaling from rupture (Nomad)
- Fixed Abomination boss damage
- Fixed teleporting to wrong town from dungeons
- Fixed Armor and Spellbreak showing decimals in enemies
- Fixed possible death flag problems with spawning into voids/water
- Fixed Level up text growing too big
- Fixed InputCheck crashing the game
- Fixed devil shrine -150% exp to -15%
- Fixed confused enemies attacking
- Fixed some enemies not casting at all
- Fixed putting multiple points in 1 ability and it filling the ability slots

[h2]Redneck[/h2]
- Fixed Firebreak not dealing damage
- Fixed Durable Wear not giving stamina
- Fixed Molly not creating oil if hitting wall etc

[h2]Shaman[/h2]
- Fixed [Active] on chieftains ability

[h2]Pyromancer[/h2]
- Reverted Apocalypse to old apocalypse
- Fixed Firenova "Burning" Amplify

[h2]Viking[/h2]
- Fixed warbringer causing a crash

[h2]Nomad[/h2]
- Fixed Eye of RA wrong damage

[h2]Amazon[/h2]
- Fixed Thrill of the hunt
- Fixed Feint

[h2]Samurai[/h2]
- Fixed blade barrier stopping after omnislash
- Fixed samurai not being invis (HP BAR) during omnislash

BETA Patch 102

[h2]General[/h2]
- New drop/magicfind system in testing (still wip, will be worked more next week)
- Increased token drops a bit (not including ruby key and dshard)
- Non-season players will have their level color gray and hero level color red in chat
- Talent Reset price lowered to 250-25000 depending on level
- Lowered high rune drop chances
- Increased EXP gain gap for Nightmare and Hell
- Number compressed values in Buffs (now showing K, M, B etc)
- Shop now shows correct prices (even sale prices if there is one). Only on STEAM tho.
- Lowered shrine exp gain from 150% to 15%
- Major improvements in the shop (You can now see your collected stuff)

[h2]Fixes[/h2]
- Fixed a problem with the loot drop system.
- Fixed stuck in the starting tent as the 2nd player
- Fixed tooltip going to 4 rows and being covered by proc or duration etc.
- Fixed crash caused by 3 man groups
- Fixed a crash caused by mercenary inventory
- Fixed around 500 sounds to 3D sound engine
- Fixed Guild reputation drawing in TAB list
- Fixed a Hayro Pillar crash
- Fixed a passive talent networking crash

[h2]Pirate[/h2]
- Fixed Torrent damage type

[h2]Shaman[/h2]
- Totems destroy them selves if coming in contact with act boss platform (deny shotgunning the boss)
- Fixed a crash with meteor storm

[h2]Viking[/h2]
- Fixed Warbringer not scaling

Beta Patch 101

BETA Patch 101


[h2]General[/h2]
- Lowered Monster Level in Shadow Boss room
- You can bind all abilities to 1 button for now, also you can bind mouse extra buttons to simulate other buttons

[h2]Fixes[/h2]
- Fixed a network crash caused by async effect lacking an argument from the script.
- Fixed flashing ability frames
- Fixed using abilities not working in online
- Fixed DoT damage number compression
- Fixed a possible death exploit in HC, if you vote reset when you die it might save your character (please test and report)

[h2]Marksman[/h2]
- Fixed Explosives Technician launching rockets from 0-10 points then changing to grenades. Now launches grenades from 0-10 then turning into missiles.
- Fixed Territorial Offense crashing with Mercenary

[h2]Nomad[/h2]
- Fixed Desert Endurance proccing even if you dont hit an enemy

[h2]Paladin[/h2]
- Fixed Blessed Shields decreasing speed for Steel Shields
- Fixed Steel Shields damage type from Physical to Lightning
- Fixed Life Overflowing dropping randomly + fixed it stacking right

[h2]Shaman[/h2]
- Fixed Totems having wrong ability ID
- Optimized Earth Totem visually
- Fixed Chieftain's Rage triggered by Rock Fragments points.
- Fixed Totemic Awakening by setting the maximum attack speed possible (damage will continue scaling)
- Increased Fissure size by 50% and made fading away faster
- Increased Storm Totem range