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  3. DON'T SCREAM TOGETHER - FAQ (Before You Buy)

DON'T SCREAM TOGETHER - FAQ (Before You Buy)

Screamers!!

We’re only two hours away from launch, and I’m not going to lie, I’m nervous and excited all at once! But before you decide to buy the game, I wanted to put together a clear FAQ so you know exactly what you’re getting. You all work hard for your money, and we want to make sure you feel confident, informed, and hopefully excited about what you’re jumping into. Our goal is for you to have fun, get scared, and laugh with your friends, and I hope this FAQ helps you decide if DON’T SCREAM TOGETHER is something you’ll enjoy :).

[h3]Does a fart really count as a scream?[/h3]If you sneeze, cough, laugh, fart, hiccup, burp, knock your mic, your dog barks, or your mum calls you for tea, the game will probably restart. This is a feature, not a bug. The forest does not care about your excuses.

[h3]So… what is this game?[/h3]The simplest way to describe it is a fun haunted-house experience with friends, except you’re all stuck in a huge pitch-black forest. Think of it as Five Nights at Freddy’s mixed with the tension of A Quiet Place, but with your loudest friends trying their best not to scream. It’s not a traditional horror game with a deep story, complex puzzles, survival mechanics, or long progression systems. It’s an intentionally simple, silly, tense, jumpscare-focused experience built to make you laugh, panic, and desperately try to stay quiet.

[h3]Does this game have story, missions, or puzzles?[/h3]No. This isn’t a story-driven horror game with missions, complex objectives, puzzles, investigations, or survival systems, and it’s not the same style of play as Phasmophobia, Lethal Company, R.E.P.O., or similar. As the Steam store description says, DON’T SCREAM TOGETHER is a “jumpscare horror simulator” that focuses on tension and trying not to scream while exploring a pitch-black forest with friends. There is depth, a clear objective, and tons to discover, but the core experience is intentionally simple, built around scares, chaos, and group panic, not on a long story or complex mechanics.

[h3]What do you actually do?[/h3]You and your friends spawn in the forest and must make it to 08:00 AM and escape without screaming or making any loud noises, all while searching for batteries to keep your camcorders powered, finding symbols to progress, avoiding traps hidden in the dark, staying ahead of the hunters roaming the woods, and constantly moving because time only progresses when you do; the forest is packed with locations, relics, and secrets, making the simple core gameplay fun, tense, and often very panic-inducing.

[h3]Do I need a microphone to play?[/h3]Yes. The microphone is required, because the entire game is designed to turn your own voice against you. Staying quiet is harder than it sounds.

[h3]Is it replayable?[/h3]Yes. The forest is enormous, with many areas to explore and secrets to uncover. The scares are dynamic and unpredictable, so every run will feel different, and you will probably blame your friends every time.

[h3]Is there more than one map?[/h3]No. It is one massive, strange, unsettling forest. But trust us, it is big enough that you will get lost long before you ever get bored.

[h3]How many people can play together?[/h3]The game is designed, balanced and optimized for four players. You can bring more, and it still runs well. We have tested with around eight players, and it worked well, though things do get a bit chaotic! We are not entirely sure what the absolute maximum is, but we suspect the engine will give up somewhere around sixteen players. Feel free to invite your whole friend group and let us know what happens :).

[h3]Do I have to play with exactly four players?[/h3]No. Four players is what the game is balanced around, but you can play with two, three, or four players without any issues. The game scales fine and still works as intended.

[h3]Can I play on my own?[/h3]Yes. You can technically play solo by starting a game and not inviting anyone. You can explore the entire forest, progress, and experience everything on your own if you want a very tense time.

[h3]How many game modes are there?[/h3]There are two modes.

In Don't Scream Together mode, if anyone screams or dies, the entire group fails instantly.

In Cursed mode, that unlucky player returns as a hunter and can chase the remaining players. Perfect for ruining friendships in a fun way.

[h3]Are there game rules to modify the experience?[/h3]Yes. There are several gameplay rules and accessibility options you can adjust to shape the difficulty and the chaos.

[h3]Are there jumpscares?[/h3]Yes. The game is built around them. Some jumpscares might even be real. You will learn quickly.

[h3]Are there things in the forest that can kill me?[/h3]Yes. They are called hunters. Some are fast, odd, unpredictable, and very good at making you shout things you should not.

[h3]Are there public servers?[/h3]No. This is a friends-only experience where you host a session and invite whoever you trust not to scream immediately.

[h3]Info for Players Who Own the Original DON’T SCREAM[/h3]If you own the original DON’T SCREAM, you won’t be paying full price.
There will be an Existing Owners Bundle on the DON’T SCREAM TOGETHER Steam page at launch, and it gives you the upgraded version at a much cheaper price.

Launch week pricing:
• Base game: $7.99
• Launch discount: $4.95
• Existing Owners Bundle: $2.72

The bundle also includes a small set of bonus Hunter cosmetics as a thank-you for supporting the original game. To get the loyalty price, you just need to purchase the Existing Owners Bundle on the Don’t Scream Together Steam page after it launches. Scroll down to the Bundles section, and you’ll see it there.
[h3]What about players who don’t own the original?[/h3]You also get a nice discount. The base game is $7.99, and the launch week discount brings it to $4.95 for the first week.

[h3]How Is This Different From the 2023 version of DON’T SCREAM?[/h3]DON’T SCREAM was a small single-player experience. DON’T SCREAM TOGETHER is a much more expanded and improved version of that game. It adds full co-op multiplayer, playable characters with customization, new locations, a new game mode, proximity voice chat, better scares and animations, improved performance, new mechanics like traps, symbols, batteries, safe zones, hunters, a mini-tutorial, more accessibility options, improved microphone calibration, much broader language localization support, a progression menu where you can track your progress, new relics to discover, game-rule settings, an updated UI and HUD, full controller support, and a lot of behind-the-scenes fixes and polish that weren’t in the original release. If you played the 2023 version, this is the same core idea but rebuilt and expanded into a larger, more polished, and much more replayable multiplayer experience.

[h3]What are the minimum and recommended specs?[/h3]Minimum Requirements
Requires a 64 bit processor and operating system
OS: Windows 10 (64 bit)
Processor: Intel Core i5 9600K or AMD Ryzen 5 3600
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 1050 Ti 4 GB or AMD Radeon RX 470 4 GB
DirectX: Version 12
Network: Broadband internet connection
Storage: 17 GB available space
Additional Notes: Microphone required. Headset and SSD strongly recommended.

Recommended Requirements
Requires a 64 bit processor and operating system
OS: Windows 10 (64 bit)
Processor: AMD Ryzen 7 5800X or Intel Core i5 12600K
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 3060 12 GB or AMD RX 6700 XT 12 GB
DirectX: Version 12
Network: Broadband internet connection
Storage: 17 GB available space
Additional Notes: Microphone required. Headset and SSD strongly recommended.

[h3]How big is your team?[/h3]We are a team of five indie developers at Digital Cybercherries. We also created Hypercharge: Unboxed, and decided to take a short break from action figures to make a fun, silly, scream-filled co-op horror game together.

Thank you!
- Digital Cybercherries | Joe

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