1. Path of Exile 2
  2. News

Path of Exile 2 News

Changes to Act 3 Areas in Path of Exile 2

In our update post yesterday we said we would be checking to see if there were any outliers in the area clear times during the campaign. Now that we have done the first pass of our assessment, we can talk about some of the changes that we are making to improve things.

Our focus this time is on Act 3 areas since this act has a somewhat overall longer completion time.

[h2]The Drowned City[/h2]

This area had a very large dead end that was intended to contain an entrance to an area that was temporarily cut to ship Early Access. Unfortunately this means that in the live version, this leads up to an inaccessible door with no checkpoint. We are removing that part of the level and the part that leads up to it which will reduce the overall size of the area quite a lot, but more importantly prevent the frustrating situation where you go the wrong way and have to backtrack.

[h2]Utzaal[/h2]

This area has exactly the same problem as the Drowned City and we are doing exactly the same fix, but in addition has a second dead end where the entrance to the Treasure Vault is located in the Present version of this area. We have removed that dead end as well.

[h2]The Apex Of Filth[/h2]

This area is shaped like a large spiral which was originally done because the boss arena had to be in the center to maintain continuity with the Past version. We are breaking that continuity to make the area smaller, which will make the area better overall.

[h2]The Azak Bog[/h2]

This area is a large square that has extremely high variance in how long it takes to find the boss because the location of that boss is highly variable. We have changed this area to be more rectangular with the boss at the other end from where you start which means that you can get to the boss more quickly without needing to explore the entire area as well as making it somewhat smaller.

[h2]Infested Barrens[/h2]

This area primarily trips people up because it requires you to find a waypoint to the Waterways before you can continue on to the Chimeral Wetlands if you want to be able to come back easily after finishing Jiquani's Sanctum. We are modifying the area to have a bottleneck requiring you to go past the entrance to the Waterways near the start meaning that there are less things you need to try to find in this area and cutting down the size slightly.

[h2]Jungle Ruins[/h2]

This area had a problem where it was often hard to identify the exit to the Infested Barrens from far enough away. We have made the entrance more clear and moved the checkpoint further so that you are more likely to see it. This area has also been made slightly smaller.

[h2]Chimeral Wetlands[/h2]

This area has some random variations that put the entrance to the Temple of the Chaos very far away from the entrance to the Machinarium requiring a lot of backtracking. We are moving these two entrances closer together.

[h2]Jiquani's Machinarium[/h2]

This area primarily takes extra time due to searching for Soul Cores. We have added an extra Soul Core to reduce the average amount of time it takes to find them.

[h2]Jiquani's Sanctum[/h2]

This area suffers from the same problem as Machinarium. We have added an extra Soul Core to this area as well to reduce the amount of time you need to search.

[h2]General Changes[/h2]

We have also noticed that a common issue is doing a side area and then coming back to the main area and finding that it has been reset, making you need to clear it a second time. We have a more permanent solution in mind for this, issue but as a temporary improvement we have increased the timeout time for areas with side-areas off them. This should reduce how often you run into this issue.

These changes should be deployed within the next few days. Of course, we will continue to monitor things and see if further changes are needed.

Dawn of the Hunt - What We’re Working On

Many people are reporting that gameplay is feeling too slow. Sometimes this comes in the form of people saying that monster life is too high, or player damage is too low, or areas are taking too long. In this post we will talk about some of the things we have already done, and more of the changes we are planning on making.

[h3]Huntress Specific Concerns[/h3]
One of the major concerns that we have seen for the Huntress is that a lot of the power of the class is locked behind the Parry mechanic, and some players do not wish to Parry. Getting Frenzy charges without Parry is an option available to the class later on, but there are no other early game options that don't involve Parrying.

We want to give early game players an option to get Frenzy charges without Parry, but we have to be very careful not to make this too easy and remove the rewards for doing the Parry combos.

In order to do this, we are adding a new Skill on the second row of the Spear skills called Cull the Weak. This skill is effectively the same as Killing Palm on the Monk, but for Frenzy charges. If a monster is in Culling Range, using Cull the Weak will charge towards the monster, kill it instantly, and give you a Frenzy charge. This skill should be patched in over the next few days.

We also want to improve the feeling of Parry more generally. Two issues we have identified are that in some cases it feels like you should Parry monsters but don't, and that in other cases you get Heavy Stunned in cases where you feel like you shouldn't. We are currently investigating improvements to these.

The other bit of feedback are players who don't want to enter melee range at all. While the primary role of the class is incentivising a ranged/melee hybrid playstyle, we do think we can improve on this type of gameplay somewhat while still incentivising using both types of attacks.

To make this type of gameplay feel better we are going to be buffing the speed of Spear throws generally, but especially Lightning Spear. The damage will remain the same, meaning that you will get approximately a 25% buff to DPS from using only Lightning Spear. Some other spear throws will receive slight speed increases too, but they generally have other mechanics that mean that attack speed on them is less relevant.

[h3]Player Minion Damage and Life[/h3]
One of the areas of major balance adjustment in 0.2.0 was the minion life and damage curves for players. In the 0.1.1 endgame, minion characters were getting very out of control values mostly due to being able to significantly increase gem level on these gems.

We previously significantly reduced the growth of minion life and damage as these gems gain levels, and the intention was to mostly hit the top of the endgame, but it seems that this had an unintended effect on campaign play as well.

We are making a change to increase the damage and life that minions get during the campaign to be more similar to before, while still keeping the scaling nerfs that were introduced to the higher minion gem levels for the endgame.

[h3]Monster Life Too High[/h3]
One of the first things we looked at when considering clearspeed concerns was the monster life curve. We found that monster life through most of the campaign after Act 1 was probably too high. We have made an adjustment to lower monster life by 25% through most of the campaign and this change has been deployed already.

A second issue we found was that the life bonus on Rare Minions was incredibly high. One of the reasons why this feels particularly bad is because these monsters are still White, but had more life than Blue monsters. This calibrates players' expectations incorrectly and makes Rare fights harder than they should be. This number has been set back to what it was in 0.1.0 which lowers rare minion life by about 60%. This change has also been deployed.

[h3]Large Area Sizes[/h3]
Many players are reporting that areas feel like they are too large. Normally when this is the case, the main reason is due to other concerns such as monster life or player damage being incorrect, or just a lack of entertaining content in the area. However, we are checking to see if there are any outliers that players are spending too long in to see if any changes to area size need to happen.

In the meantime, we did notice that there are some areas that don't have sufficient checkpoints, so we are doing a pass of adding some more of these.

[h3]Crashes and Disconnects[/h3]
On launch day we had a severe and common client crash in town. The "Failed to deserialise object" crash. This crash was fixed on the first day, but there are still other client and server crashes that remain.

Currently the number of client crashes is actually a bit lower than in 0.1.1 due to working around the somewhat common nVidia driver crash, but the rate of server side crashes is approximately 6 times higher, which results in you getting suddenly disconnected.

Thankfully, server side crashes are significantly easier for us to debug, and we believe that we should be able to resolve most of these within the next few days.

Of course, we will continue to work on client crashes as well, but as the primary crash we had in 0.1.1 is now resolved, we believe that we should be able to fix the remainder of these fairly quickly.

[h3]Quality of Life Features[/h3]
We are additionally working on a few extra features that should be released relatively soon.

The first one is adding a system for Bookmarking locations on your Atlas map. This system will allow you to save locations with a name on the Atlas so you can find them later.

Another is adding Stash Tab Affinities for more item types including Socketables and Tablets, and updating the Flask Affinity to include Charms.

And another is adding a way to rebind Spectres and Tamed Beasts so that you can experiment with these options more easily.

Path of Exile 2: Dawn of the Hunt Twitch Drops

Celebrate the launch of Path of Exile 2: Dawn of the Hunt with us by tuning into your favorite Twitch stream! We’ll be running two weeks of Twitch Drops starting from 12PM April 4th PDT!

[previewyoutube][/previewyoutube]

[h3]Week 1 Twitch Drops - Azmeri Noble Deer Pet[/h3]
Start Time: 12PM April 4th PDT End Time: 5am April 13th PDT

You’ll get the Azmeri Noble Deer Pet after 3 hours of accumulated watch time on any channel streaming Path of Exile 2 during Week 1 of Dawn of the Hunt.

[h3]Week 2 Twitch Drops - Hunter's Trophy Back Attachment and Honour Guard Summon Rhoa Effect[/h3]
Start Time: 5AM April 13th PDT End Time: 5AM April 19th PDT

You’ll get the Hunter's Trophy Back Attachment and Honour Guard Summon Rhoa Effect after 3 hours of accumulated watch time on any channel streaming Path of Exile 2 during Week 2 of Dawn of the Hunt.

The drops are guaranteed for everyone who has watched any Path of Exile 2 stream for the amount of time specified above. This promotion is available for all accounts.

How do I link my Path of Exile account with Twitch?
Visit your Twitch Settings page while logged in. If your account isn't connected, click the "Connect" button for Twitch under "Other Connections". Please also make sure that the sub-account you’re linking with Twitch is the one that you want to receive the Drop on. Complete the process on Twitch and you will be redirected back to your Twitch Settings page. If your account is already connected, this page should say "Your Path of Exile account is currently linked to your Twitch account."

We’ve noticed that a lot of people are failing to claim their rewards despite earning them. It is important to make sure that your account is correctly linked and that you redeem your rewards here

How to redeem my rewards?
After you've accumulated enough watch time to earn your Drops, you must redeem them from your Twitch Inventory before the promotional period ends.

How to enable Twitch Drops on my channel
If you’re planning to stream Path of Exile 2 and want to enable Twitch Drops for your viewers, you can do it via your Twitch Creator Dashboard here.



Dawn of the Hunt Item Filter Information

While the team is still working on the Path of Exile 2: Dawn of the Hunt Patch Notes, we’ve prepared all the Item Filter Information you'll need for launch in this news post.

If you're not sure what to do with this information, don't worry! We'll update Path of Exile 2's built-in item filter alongside the launch of Dawn of the Hunt.

[h3]New Items[/h3]
Item Class: Spears
  • Hardwood Spear
  • Ironhead Spear
  • Hunting Spear
  • Winged Spear
  • War Spear
  • Forked Spear
  • Barbed Spear
  • Broad Spear
  • Crossblade Spear
  • Seaglass Spear
  • Sword Spear
  • Striking Spear
  • Helix Spear
  • Steelhead Spear
  • Coursing Spear
  • Swift Spear
  • Branched Spear
  • Jagged Spear
  • Massive Spear
  • Orichalcum Spear
  • Pronged Spear
  • Stalking Spear
  • Flying Spear
  • Grand Spear
  • Spiked Spear
Item Class: Bucklers
  • Leather Buckler
  • Wooden Buckler
  • Plated Buckler
  • Iron Buckler
  • Ridged Buckler
  • Spiked Buckler
  • Ringed Buckler
  • Edged Buckler
  • Oak Buckler
  • Painted Buckler
  • Coiled Buckler
  • Spikeward Buckler
  • Jingling Buckler
  • Bladeguard Buckler
  • Ornate Buckler
  • Gutspike Buckler
  • Ancient Buckler
Item Class: Wands
  • Acrid Wand
Item Class: Rings
  • Dusk Ring
  • Gloam Ring
  • Penumbra Ring
  • Tenebrous Ring
Item Class: Amulets
  • Dusk Amulet
  • Gloam Amulet
  • Penumbra Amulet
  • Tenebrous Amulet
Item Class: Stackable Currency
  • Essence of Hysteria
  • Essence of Horror
  • Essence of Insanity
  • Essence of Delirium
  • Fracturing Orb
  • Fracturing Shard
Item Class: Socketable
  • Lesser Desert Rune
  • Lesser Glacial Rune
  • Lesser Storm Rune
  • Lesser Iron Rune
  • Lesser Body Rune
  • Lesser Mind Rune
  • Lesser Rebirth Rune
  • Lesser Inspiration Rune
  • Lesser Stone Rune
  • Lesser Vision Rune
  • Greater Desert Rune
  • Greater Glacial Rune
  • Greater Storm Rune
  • Greater Iron Rune
  • Greater Body Rune
  • Greater Mind Rune
  • Greater Rebirth Rune
  • Greater Inspiration Rune
  • Greater Stone Rune
  • Greater Vision Rune
  • Greater Rune of Leadership
  • Greater Rune of Tithing
  • Greater Rune of Alacrity
  • Greater Rune of Nobility
  • Serpent Talisman
  • Primate Talisman
  • Owl Talisman
  • Cat Talisman
  • Wolf Talisman
  • Stag Talisman
  • Boar Talisman
  • Bear Talisman
  • Ox Talisman
  • Rabbit Talisman
  • Fox Talisman
Item Class: Vault Keys
  • Twilight Reliquary Key
  • Xesht's Reliquary Key
  • The Trialmaster's Reliquary Key
  • Ritualistic Reliquary Key
  • Tangmazu's Reliquary Key
  • Olroth's Reliquary Key
  • The Arbiter's Reliquary Key
  • Zarokh's Reliquary Key
Item Class: Omen
  • Omen of Answered Prayers
  • Omen of Secret Compartments
  • Omen of the Hunt
  • Omen of Reinforcements

[h3]Renamed Items[/h3]
  • "Advanced Smithing Hammer" renamed to "Calescent Hammer"
  • "Advanced Slim Mace" renamed to "Flared Mace"
  • "Advanced Warpick" renamed to "Battle Pick"
  • "Advanced Plated Mace" renamed to "Marching Mace"
  • "Advanced Brigand Mace" renamed to "Bandit Mace"
  • "Advanced Construct Hammer" renamed to "Structured Hammer"
  • "Advanced Oak Greathammer" renamed to "Snakewood Greathammer"
  • "Advanced Forge Maul" renamed to "Blacksmith Maul"
  • "Advanced Cultist Greathammer" renamed to "Zealot Greathammer"
  • "Advanced Temple Maul" renamed to "Solemn Maul"
  • "Advanced Leaden Greathammer" renamed to "Heavy Greathammer"
  • "Advanced Crumbling Maul" renamed to "Disintegrating Maul"
  • "Expert Slim Mace" renamed to "Flanged Mace"
  • "Expert Plated Mace" renamed to "Crown Mace"
  • "Expert Smithing Hammer" renamed to "Molten Hammer"
  • "Expert Warpick" renamed to "Strife Pick"
  • "Expert Construct Hammer" renamed to "Fortified Hammer"
  • "Expert Brigand Mace" renamed to "Marauding Mace"
  • "Expert Forge Maul" renamed to "Anvil Maul"
  • "Expert Temple Maul" renamed to "Sacred Maul"
  • "Expert Oak Greathammer" renamed to "Ironwood Greathammer"
  • "Expert Cultist Greathammer" renamed to "Fanatic Greathammer"
  • "Expert Crumbling Maul" renamed to "Ruination Maul"
  • "Expert Leaden Greathammer" renamed to "Massive Greathammer"
  • "Advanced Gothic Quarterstaff" renamed to "Barbarous Quarterstaff"
  • "Advanced Crackling Quarterstaff" renamed to "Arcing Quarterstaff"
  • "Advanced Crescent Quarterstaff" renamed to "Waxing Quarterstaff"
  • "Advanced Slicing Quarterstaff" renamed to "Bladed Quarterstaff"
  • "Advanced Barrier Quarterstaff" renamed to "Guardian Quarterstaff"
  • "Expert Gothic Quarterstaff" renamed to "Sinster Quarterstaff"
  • "Expert Crescent Quarterstaff" renamed to "Lunar Quarterstaff"
  • "Expert Crackling Quarterstaff" renamed to "Bolting Quarterstaff"
  • "Expert Barrier Quarterstaff" renamed to "Aegis Quarterstaff"
  • "Expert Slicing Quarterstaff" renamed to "Razor Quarterstaff"
  • "Advanced Shortbow" renamed to "Snakewood Shortbow"
  • "Advanced Warden Bow" renamed to "Protector Bow"
  • "Advanced Composite Bow" renamed to "Rider Bow"
  • "Advanced Dualstring Bow" renamed to "Twin Bow"
  • "Advanced Cultist Bow" renamed to "Adherent Bow"
  • "Advanced Zealot Bow" renamed to "Militant Bow"
  • "Expert Shortbow" renamed to "Ironwood Shortbow"
  • "Expert Composite Bow" renamed to "Cavalry Bow"
  • "Expert Warden Bow" renamed to "Guardian Bow"
  • "Expert Dualstring Bow" renamed to "Gemini Bow"
  • "Expert Cultist Bow" renamed to "Fanatic Bow"
  • "Expert Zealot Bow" renamed to "Warmonger Bow"
  • "Advanced Long Quarterstaff" renamed to "Reaching Quarterstaff"
  • "Advanced Tense Crossbow" renamed to "Taut Crossbow"
  • "Advanced Sturdy Crossbow" renamed to "Robust Crossbow"
  • "Advanced Varnished Crossbow" renamed to "Painted Crossbow"
  • "Advanced Dyad Crossbow" renamed to "Twin Crossbow"
  • "Advanced Bombard Crossbow" renamed to "Cannonade Crossbow"
  • "Advanced Forlorn Crossbow" renamed to "Bleak Crossbow"
  • "Expert Long Quarterstaff" renamed to "Striking Quarterstaff"
  • "Expert Sturdy Crossbow" renamed to "Stout Crossbow"
  • "Expert Varnished Crossbow" renamed to "Engraved Crossbow"
  • "Expert Tense Crossbow" renamed to "Flexed Crossbow"
  • "Expert Dyad Crossbow" renamed to "Gemini Crossbow"
  • "Expert Bombard Crossbow" renamed to "Siege Crossbow"
  • "Expert Forlorn Crossbow" renamed to "Desolate Crossbow"
  • "Advanced Ironhead Spear" renamed to "Steelhead Spear"
  • "Advanced Hunting Spear" renamed to "Coursing Spear"
  • "Advanced War Spear" renamed to "Swift Spear"
  • "Advanced Forked Spear" renamed to "Branched Spear"
  • "Advanced Barbed Spear" renamed to "Jagged Spear"
  • "Advanced Broad Spear" renamed to "Massive Spear"
  • "Expert Ironhead Spear" renamed to "Orichalcum Spear"
  • "Expert Forked Spear" renamed to "Pronged Spear"
  • "Expert Hunting Spear" renamed to "Stalking Spear"
  • "Expert War Spear" renamed to "Flying Spear"
  • "Expert Broad Spear" renamed to "Grand Spear"
  • "Expert Barbed Spear" renamed to "Spiked Spear"
  • "Advanced Fur Plate" renamed to "Barbarian Plate"
  • "Advanced Iron Cuirass" renamed to "Rugged Cuirass"
  • "Advanced Maraketh Cuirass" renamed to "Sandsworn Cuirass"
  • "Advanced Steel Plate" renamed to "Elegant Plate"
  • "Advanced Full Plate" renamed to "Heavy Plate"
  • "Advanced Vaal Cuirass" renamed to "Stone Cuirass"
  • "Expert Iron Cuirass" renamed to "Soldier Cuirass"
  • "Expert Steel Plate" renamed to "Ornate Plate"
  • "Expert Vaal Cuirass" renamed to "Utzaal Cuirass"
  • "Advanced Quilted Vest" renamed to "Patchwork Vest"
  • "Advanced Pathfinder Coat" renamed to "Hunting Coat"
  • "Advanced Rhoahide Coat" renamed to "Riding Coat"
  • "Advanced Studded Vest" renamed to "Layered Vest"
  • "Advanced Scout's Vest" renamed to "Runner Vest"
  • "Advanced Serpentscale Coat" renamed to "Lizardscale Coat"
  • "Expert Pathfinder Coat" renamed to "Swiftstalker Coat"
  • "Expert Studded Vest" renamed to "Slipstrike Vest"
  • "Expert Serpentscale Coat" renamed to "Wyrmscale Coat"
  • "Advanced Feathered Robe" renamed to "Avian Robe"
  • "Advanced Hexer's Robe" renamed to "Cursespeaker's Robe"
  • "Advanced Silk Robe" renamed to "Luxurious Robe"
  • "Advanced Keth Raiment" renamed to "River Raiment"
  • "Advanced Votive Raiment" renamed to "Adherent's Raiment"
  • "Advanced Altar Robe" renamed to "Ceremonial Robe"
  • "Expert Hexer's Robe" renamed to "Vile Robe"
  • "Expert Keth Raiment" renamed to "Flowing Raiment"
  • "Expert Altar Robe" renamed to "Priestess Robe"
  • "Advanced Chain Mail" renamed to "Chain Hauberk"
  • "Advanced Rogue Armour" renamed to "Scoundrel Armour"
  • "Advanced Vagabond Armour" renamed to "Wanderer Armour"
  • "Advanced Cloaked Mail" renamed to "Mantled Mail"
  • "Advanced Explorer Armour" renamed to "Trailblazer Armour"
  • "Advanced Scale Mail" renamed to "Golden Mail"
  • "Priestess Robe" renamed to "Sacramental Robe"
  • "Expert Rogue Armour" renamed to "Dastard Armour"
  • "Expert Cloaked Mail" renamed to "Shrouded Mail"
  • "Expert Scale Mail" renamed to "Death Mail"
  • "Advanced Pilgrim Vestments" renamed to "Templar Vestments"
  • "Advanced Pelt Mantle" renamed to "Bearskin Mantle"
  • "Advanced Mail Vestments" renamed to "Chain Vestments"
  • "Advanced Shaman Mantle" renamed to "Occultist Mantle"
  • "Advanced Ironclad Vestments" renamed to "Plated Vestments"
  • "Advanced Sacrificial Mantle" renamed to "Heartcarver Mantle"
  • "Expert Pelt Mantle" renamed to "Wolfskin Mantle"
  • "Expert Shaman Mantle" renamed to "Conjurer Mantle"
  • "Expert Sacrificial Mantle" renamed to "Death Mantle"
  • "Advanced Hermit Garb" renamed to "Ascetic Garb"
  • "Advanced Waxed Jacket" renamed to "Oiled Jacket"
  • "Advanced Marabout Garb" renamed to "Evangelist Garb"
  • "Advanced Wayfarer Jacket" renamed to "Itinerant Jacket"
  • "Advanced Anchorite Garb" renamed to "Hatungo Garb"
  • "Advanced Scalper's Jacket" renamed to "Hawker's Jacket"
  • "Expert Waxed Jacket" renamed to "Sleek Jacket"
  • "Expert Wayfarer Jacket" renamed to "Rambler Jacket"
  • "Expert Scalper's Jacket" renamed to "Falconer's Jacket"
  • "Advanced Rusted Greathelm" renamed to "Corroded Greathelm"
  • "Advanced Soldier Greathelm" renamed to "Mercenary Greathelm"
  • "Advanced Wrapped Greathelm" renamed to "Homeguard Greathelm"
  • "Advanced Spired Greathelm" renamed to "Elegant Greathelm"
  • "Advanced Elite Greathelm" renamed to "Noble Greathelm"
  • "Expert Soldier Greathelm" renamed to "Warmonger Greathelm"
  • "Expert Spired Greathelm" renamed to "Masked Greathelm"
  • "Expert Elite Greathelm" renamed to "Paragon Greathelm"
  • "Advanced Shabby Hood" renamed to "Rotted Hood"
  • "Advanced Felt Cap" renamed to "Wool Cap"
  • "Advanced Lace Hood" renamed to "Narrow Hood"
  • "Advanced Swathed Cap" renamed to "Wrapped Cap"
  • "Advanced Hunter Hood" renamed to "Deerstalker Hood"
  • "Expert Felt Cap" renamed to "Woven Cap"
  • "Expert Swathed Cap" renamed to "Desert Cap"
  • "Expert Hunter Hood" renamed to "Trapper Hood"
  • "Advanced Twig Circlet" renamed to "Druidic Circlet"
  • "Advanced Wicker Tiara" renamed to "Avian Tiara"
  • "Advanced Beaded Circlet" renamed to "Desert Circlet"
  • "Advanced Chain Tiara" renamed to "Sandsworn Tiara"
  • "Advanced Feathered Tiara" renamed to "Jungle Tiara"
  • "Expert Wicker Tiara" renamed to "Skycrown Tiara"
  • "Expert Chain Tiara" renamed to "Sorcerous Tiara"
  • "Expert Feathered Tiara" renamed to "Kamasan Tiara"
  • "Advanced Brimmed Helm" renamed to "Domed Helm"
  • "Advanced Guarded Helm" renamed to "Engraved Helm"
  • "Advanced Visored Helm" renamed to "Soldier Helm"
  • "Advanced Cowled Helm" renamed to "Cabalist Helm"
  • "Advanced Shielded Helm" renamed to "Gladiatoral Helm"
  • "Expert Guarded Helm" renamed to "Warded Helm"
  • "Expert Cowled Helm" renamed to "Cryptic Helm"
  • "Expert Shielded Helm" renamed to "Champion Helm"
  • "Advanced Iron Crown" renamed to "Mailed Crown"
  • "Advanced Horned Crown" renamed to "Forest Crown"
  • "Advanced Cultist Crown" renamed to "Zealot Crown"
  • "Advanced Martyr Crown" renamed to "Hallowed Crown"
  • "Advanced Heavy Crown" renamed to "Inquisitor Crown"
  • "Expert Horned Crown" renamed to "Druidic Crown"
  • "Expert Martyr Crown" renamed to "Saintly Crown"
  • "Expert Heavy Crown" renamed to "Divine Crown"
  • "Advanced Hewn Mask" renamed to "Oak Mask"
  • "Advanced Face Mask" renamed to "Bandit Mask"
  • "Advanced Hooded Mask" renamed to "Skulking Mask"
  • "Advanced Veiled Mask" renamed to "Pariah Mask"
  • "Advanced Tribal Mask" renamed to "Avian Mask"
  • "Expert Face Mask" renamed to "Brigand Mask"
  • "Expert Veiled Mask" renamed to "Faridun Mask"
  • "Expert Tribal Mask" renamed to "Soaring Mask"
  • "Advanced Riveted Mitts" renamed to "Plated Mitts"
  • "Advanced Tempered Mitts" renamed to "Elegant Mitts"
  • "Advanced Bolstered Mitts" renamed to "Ancient Mitts"
  • "Advanced Moulded Mitts" renamed to "Feathered Mitts"
  • "Expert Riveted Mitts" renamed to "Knightly Mitts"
  • "Expert Bolstered Mitts" renamed to "Ornate Mitts"
  • "Expert Moulded Mitts" renamed to "Vaal Mitts"
  • "Advanced Firm Bracers" renamed to "Hunting Bracers"
  • "Advanced Bound Bracers" renamed to "Swift Bracers"
  • "Advanced Sectioned Bracers" renamed to "Refined Bracers"
  • "Advanced Spined Bracers" renamed to "Spiked Bracers"
  • "Expert Firm Bracers" renamed to "Stalking Bracers"
  • "Expert Sectioned Bracers" renamed to "Grand Bracers"
  • "Expert Spined Bracers" renamed to "Barbed Bracers"
  • "Advanced Sombre Gloves" renamed to "Ominous Gloves"
  • "Advanced Stitched Gloves" renamed to "Embroidered Gloves"
  • "Advanced Jewelled Gloves" renamed to "Baroque Gloves"
  • "Advanced Intricate Gloves" renamed to "Gold Gloves"
  • "Expert Sombre Gloves" renamed to "Grim Gloves"
  • "Expert Jewelled Gloves" renamed to "Opulent Gloves"
  • "Expert Intricate Gloves" renamed to "Vaal Gloves"
  • "Advanced Ringmail Gauntlets" renamed to "Ironmail Gauntlets"
  • "Advanced Layered Gauntlets" renamed to "Captain Gauntlets"
  • "Advanced Doubled Gauntlets" renamed to "Zealot Gauntlets"
  • "Expert Ringmail Gauntlets" renamed to "Steelmail Gauntlets"
  • "Expert Layered Gauntlets" renamed to "Commander Gauntlets"
  • "Expert Doubled Gauntlets" renamed to "Cultist Gauntlets"
  • "Advanced Rope Cuffs" renamed to "Braided Cuffs"
  • "Advanced Aged Cuffs" renamed to "Heirloom Cuffs"
  • "Advanced Goldcast Cuffs" renamed to "Ornate Cuffs"
  • "Expert Rope Cuffs" renamed to "Bound Cuffs"
  • "Expert Aged Cuffs" renamed to "Ancient Cuffs"
  • "Expert Goldcast Cuffs" renamed to "Gleaming Cuffs"
  • "Advanced Gauze Wraps" renamed to "Bandage Wraps"
  • "Advanced Linen Wraps" renamed to "Cambric Wraps"
  • "Advanced Spiral Wraps" renamed to "Adorned Wraps"
  • "Expert Gauze Wraps" renamed to "War Wraps"
  • "Expert Linen Wraps" renamed to "Elegant Wraps"
  • "Expert Spiral Wraps" renamed to "Vaal Wraps"
  • "Advanced Iron Greaves" renamed to "Soldiering Greaves"
  • "Advanced Bronze Greaves" renamed to "Lionheart Greaves"
  • "Advanced Trimmed Greaves" renamed to "Elegant Greaves"
  • "Advanced Stone Greaves" renamed to "Carved Greaves"
  • "Expert Iron Greaves" renamed to "Veteran Greaves"
  • "Expert Trimmed Greaves" renamed to "Ornate Greaves"
  • "Expert Stone Greaves" renamed to "Vaal Greaves"
  • "Advanced Laced Boots" renamed to "Bound Boots"
  • "Advanced Embossed Boots" renamed to "Sleek Boots"
  • "Advanced Steeltoe Boots" renamed to "Studded Boots"
  • "Advanced Lizardscale Boots" renamed to "Serpentscale Boots"
  • "Expert Laced Boots" renamed to "Cinched Boots"
  • "Expert Steeltoe Boots" renamed to "Cavalry Boots"
  • "Expert Lizardscale Boots" renamed to "Dragonscale Boots"
  • "Advanced Wrapped Sandals" renamed to "Laced Sandals"
  • "Advanced Lattice Sandals" renamed to "Bangled Sandals"
  • "Advanced Silk Slippers" renamed to "Elegant Slippers"
  • "Advanced Feathered Sandals" renamed to "Dunerunner Sandals"
  • "Expert Wrapped Sandals" renamed to "Bound Sandals"
  • "Expert Silk Slippers" renamed to "Luxurious Slippers"
  • "Expert Feathered Sandals" renamed to "Sandsworn Sandals"
  • "Soldiering Greaves" renamed to "Plated Greaves"
  • "Advanced Mail Sabatons" renamed to "Soldiering Sabatons"
  • "Advanced Braced Sabatons" renamed to "Goldwork Sabatons"
  • "Advanced Stacked Sabatons" renamed to "Bastion Sabatons"
  • "Veteran Greaves" renamed to "Bulwark Greaves"
  • "Expert Mail Sabatons" renamed to "Veteran Sabatons"
  • "Expert Braced Sabatons" renamed to "Noble Sabatons"
  • "Expert Stacked Sabatons" renamed to "Fortress Sabatons"
  • "Advanced Padded Leggings" renamed to "Adherent Leggings"
  • "Advanced Secured Leggings" renamed to "Bound Leggings"
  • "Advanced Pelt Leggings" renamed to "Shamanistic Leggings"
  • "Expert Padded Leggings" renamed to "Faithful Leggings"
  • "Expert Secured Leggings" renamed to "Apostle Leggings"
  • "Expert Pelt Leggings" renamed to "Warlock Leggings"
  • "Advanced Frayed Shoes" renamed to "Wayfarer Shoes"
  • "Advanced Threaded Shoes" renamed to "Silverbuckled Shoes"
  • "Advanced Hunting Shoes" renamed to "Treerunner Shoes"
  • "Expert Frayed Shoes" renamed to "Wanderer Shoes"
  • "Expert Threaded Shoes" renamed to "Charmed Shoes"
  • "Expert Hunting Shoes" renamed to "Quickslip Shoes"
  • "Advanced Painted Tower Shield" renamed to "Aged Tower Shield"
  • "Advanced Braced Tower Shield" renamed to "Metalworked Tower Shield"
  • "Advanced Effigial Tower Shield" renamed to "Cultist Tower Shield"
  • "Advanced Rampart Tower Shield" renamed to "Bulwark Tower Shield"
  • "Advanced Heraldric Tower Shield" renamed to "Noble Tower Shield"
  • "Advanced Stone Tower Shield" renamed to "Goldworked Tower Shield"
  • "Expert Braced Tower Shield" renamed to "Noble Tower Shield"
  • "Expert Rampart Tower Shield" renamed to "Fortress Tower Shield"
  • "Expert Stone Tower Shield" renamed to "Vaal Tower Shield"
  • "Advanced Hardwood Targe" renamed to "Ironwood Targe"
  • "Advanced Pelage Targe" renamed to "Fur-lined Targe"
  • "Advanced Studded Targe" renamed to "Mercenary Targe"
  • "Advanced Crescent Targe" renamed to "Polished Targe"
  • "Advanced Chiseled Targe" renamed to "Stone Targe"
  • "Advanced Feathered Targe" renamed to "Avian Targe"
  • "Expert Pelage Targe" renamed to "Mammoth Targe"
  • "Expert Crescent Targe" renamed to "Baroque Targe"
  • "Expert Feathered Targe" renamed to "Soaring Targe"
  • "Advanced Blazon Crest Shield" renamed to "Painted Crest Shield"
  • "Advanced Sigil Crest Shield" renamed to "Engraved Crest Shield"
  • "Advanced Emblem Crest Shield" renamed to "Descry Crest Shield"
  • "Advanced Jingling Crest Shield" renamed to "Dekharan Crest Shield"
  • "Advanced Sectarian Crest Shield" renamed to "Quartered Crest Shield"
  • "Advanced Omen Crest Shield" renamed to "Glowering Crest Shield"
  • "Expert Sigil Crest Shield" renamed to "Intricate Crest Shield"
  • "Expert Jingling Crest Shield" renamed to "Sekheman Crest Shield"
  • "Expert Omen Crest Shield" renamed to "Vaal Crest Shield"
  • "Advanced Woven Focus" renamed to "Wreath Focus"
  • "Advanced Antler Focus" renamed to "Staghorn Focus"
  • "Advanced Tonal Focus" renamed to "Jingling Focus"
  • "Advanced Crystal Focus" renamed to "Arrayed Focus"
  • "Advanced Voodoo Focus" renamed to "Cultist Focus"
  • "Advanced Plumed Focus" renamed to "Hallowed Focus"
  • "Expert Antler Focus" renamed to "Druidic Focus"
  • "Expert Crystal Focus" renamed to "Leyline Focus"
  • "Expert Plumed Focus" renamed to "Sacred Focus"

Dawn of the Hunt Map Portals Clarification

During the livestream reveal of Path of Exile 2: Dawn of the Hunt, we discussed several things in the Q&A that we'd like to provide some further clarification on. In today's news post we'd like to start with additional information about Map Portals in Dawn of the Hunt!

[h3]Map Portals[/h3]
We'd like to clarify the situation with having to use portals each time you die. The concern raised during the Q&A was that you would be consuming portals to have to store items in your stash or trade with players. With so few portals, as low as one, you would not be able to leave the map and return.

We have made the following change to address this problem:

You will now be able to enter and exit your Maps as much as you like as long as you haven't died. The number of portals is now representative of the number of revives you have during the Map, so if you are able to survive you can come and go as you please.

We also wanted to clarify that when returning to a map after dying you will return to the last checkpoint, so if you forgot to make a portal you won't have to run through too much of an empty map to get back to where you died.

We're also currently making a change which hopefully will make it for release, otherwise shortly after. This change is that when you die in a Map then revive, assuming you have any revives remaining, you will be instantly placed at the last checkpoint without any loading screens, so you don't need to return to your hideout and re-enter the map every time.

We'll continue to provide further updates to topics discussed during the Q&A in the lead up to launch, so keep an eye on our announcements!