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Age of Water News

An update that is bigger than usual


We have prepared big update 1.0.33.3408 for you:
Improved stability of all ranks 3-5 hulls.
Increased engine power for some of the high-ranked hulls.
Player boats' behavior upon collision now appears smoother.
The balance of all funnels and air intakes has been changed starting from rank 2. Funnels are now a comparably effective alternative.
Fixed a bug that caused the boat to disappear when assembling from a blueprint during a poor connection.
It is no longer necessary to hold the "E" key to pick up pontoons and stunned sharks.
Added a re-connection algorithm for text and voice chats.
Fixed a bug in the durability parameter of the "Iron Warrior's Funnel."
Corrected the display of hull speed when comparing hull characteristics in the boarding window.
Improved ship behavior when docking; ships now get stuck in objects less often.
The ship window now indicates low energy output values.
Fixed issues when continuing crafting after re-entering the game.
To enhance understanding of progress in the game, more quests are now marked as main and storyline quests.
The "Lost Cargo Delivery" quest is no longer given if the chest with lost cargo has not dropped.
Fixed logical errors in the "Sharkees' adolescence" quest.
Added a missing marker in the "A Shipwright for the Base" quest.
Added hints in the "The turning point" quest.
Giant whirlpools now do not appear too close to each other.
The skill crafting window now displays correctly when too many skills have been learned.
Fixed a bug where the allied ship marker would not show after re-entering the game.
Fixed a bug that prevented group entry into an instance from working properly.
Fixed a bug that prevented talking to the character Shaya at the base.
Improved smoke effect from falling hang gliders.
Changed the healing effect of the enemy’s repair module.
Fixed low-quality texture for treasure icons on the sonar.
Minor improvements to AI behavior.
In the change log at game startup, major updates will now be displayed separately.
Text corrections in various localizations.
For controller management:
Improved navigation in the technology menu at the base.
Adapted hints for slots in item previews.
In the base shop, "+" and "-" for the quantity of purchased items are now correctly highlighted.

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[previewyoutube][/previewyoutube]
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Battle enemies in an open world, experience engaging gameplay, gather resources, and create your own unique battle ship.

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https://store.steampowered.com/app/2695490/Age_of_Water/

Early access for Age of Water continues!


Dear players, many of you may have received emails stating that the game has been released from early access today. This was due to a technical error in the administration of the Steam page. We would like to inform you that the status of the game has not changed!

We are continuing the development of Age of Water!

Jared's questline has become easier!


Captains, we have heard your feedback and decided to switch to solo player versions of the Jared boss fights in the main quest chain.

In the future, for those players who have successfully completed the tasks, we plan to add a "hard" version designed for group play. We will provide more details about this in one of our upcoming publications.

Thank you for your feedback, and we wish you an enjoyable gaming experience!

Weight and capacity in the inventory


We have prepared update 1.0.32.3376 for you:
  • The boss fights in the Jared questline have been rebalanced to better match single players.
  • Added display of the hulls weight and capacity in the inventory.
  • Fixed a bug that could cause instant crafting completion at the base, ignoring the timer.
  • Fixed a bug that sometimes prevented assisting party players in quests with teleportation to other locations.
  • Fixed a bug where hull segments were repaired from 25% to 100% without any switches.
  • Fixed a rare bug that could lead to progress blocking in the "Vision of Death" quest.
  • Added a separate marker for rare treasures in the sonar window.
  • Adjusted combat balance in the "Imposing Terms" quest.
  • Removed unnecessary danger zones on the map in the prologue.
  • Corrected some texts.