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Age of Water News

40% Discount on All Editions of the Game



In honor of the recent release of the episode "Against the Tide" which concluded the first narrative chapter, we are offering a 40% discount on both editions of the game. From September 12 (12:00 UTC) to September 18 (12 UTC), enjoy a 40% discount on the Standard and Gold Editions of Age of Water!

https://store.steampowered.com/app/2695490/Age_of_Water/

Battle for Three Whales in a group and quest fixes


We have a small update for you in version 1.0.26.3327.

  • The fight for the Three Whales can now be completed with group members, even if they no longer (or not yet) have this quest.
  • Fixed a bug that could cause the "Super Heavy Armor" quest to get stuck. If you're stuck on the "Earn the sharkees' trust" stage, we ask you to visit the "Twins" location and sail away from it for a few hundred meters to receive a radio message.
  • Fixed a bug that blocked progress in the "Dangerous Trash" quest.
  • Fixed a bug in the quest to hire Berta that could lead to quest blockage.
  • Fixed one of the bugs that caused resource loss when building ships at the shipyard.
  • Improved combat balance in the Radiodruin location.
  • Dredges of all ranks can now be fully painted.
  • Added a sound effect when the chapter completion window appears.
  • Some texts have been corrected and localizations added.

Corrections to Deck Modules and Crew Assignments


We have a small update for you in version 1.0.25.3321.

  • Deck module modifiers are now applied immediately upon installation, rather than upon re-entering the constructor mode.
  • Improved base lighting at night.
  • Fixed an issue where crew assignments were reset after exiting the game at the base.
  • Fixed a bug that caused the filter in the production window at the base to show a wrong set of items.
  • Removed rope twitching in certain locations.
  • Minor memory usage optimization.
  • Text corrections.

Fixes for disabling controls, as well as armor and module installation



New fixes and improvements await you in the game in version 1.0.24.3318:

  • Boat control no longer disconnects after sinking when using a gamepad or when assigning a key for toggle movement.
  • A dredge and an engine can be installed at the same time on the "Corsair" hull.
  • Crafting at the base now always stops upon reaching the specified number of items.
  • Plastic armor now fits better on the sides of the "Burdock Gunboat" and “Glare Rocket Boat” hull.
  • Fixed a bug where modules overlapping with the "Improvised Wind Generator" were removed from the deck.
  • Fixed missing lip animation during dialogues for some characters in the Motel.
  • In the battle "Jumper Brawl" the player no longer loses the chest.
  • Fixed an error that caused the Boatswain to incorrectly return to the crew, preventing them from sorting and repairing.
  • Fixed bugs that led to quest blocks related to the locations "Statue of Justice" and "Flowerbed".
  • The "Looter Drone" can now be created in the Level 1 device workshop.
  • Side armor did not always scale correctly when switching to the constructor.
  • Fixed duplication of one of the phrases in the dialogue for the quest "Trojan Chests".
  • There is now a filter for fishing zones on the map.
  • Increased the engine sound volume for the Njord Boat.
  • Improved caravan behavior in the quest "A Sudden Raid."
  • Fixed a display issue with the weapon group menu for the resolution 5144x1440.
  • Fixed a rare bug that could block progress when disconnecting in the quest "A Lecture."
  • Reduced player aggro range for the boss "Cuttlefish."
  • Minor voiceover bugs were fixed.
  • Added some localizations.
  • Minor graphical improvements to locations and interface.

More resources from the seabed and new modifiers for the "Train" wheelhouse



New fixes and improvements await you in the game in version 1.0.23.3314:
  • Added modifiers for the "Train" wheelhouse.
  • Increased resource yield from the seabed.
  • Fixed a bug that caused the safe zone icon to display incorrectly for players.
  • Improved slot display in module preview during base production.
  • Increased repair speed for the "Silver Fleet" support ships.
  • Improved the Boss balance in the "Cuttlefish Hunt" quest.
  • Added red highlighting for messages indicating inability to translocate.
  • Enhanced processing of engine sound effects. Unique engine sounds added for gold edition boats.
  • Added missing localization strings.
  • Minor improvements to cameras and animations in dialogue scenes.