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The major update will bring numerous improvements, including: a new quest line and ships, instant building construction, enhanced weapons, a drone for automatic loot collection, improved speed balance, and much more.
[h3]The full list of changes[/h3]
- Continuation of the Silver Fleet questline, concluding the main story of the current game season.
- Antagonist questline featuring battles against four new bosses.
- Quests to recruit two new crew members.
- The shipwright now has three new unique ships. They can be obtained by completing his quests.
- Crafting items and building structures no longer require time. Ship module and weapon repair time has been significantly reduced. Dismantling buildings at the base returns 90% of the resources.
- New enhanced weapons: "reinforced" for ranks 2 and 3 and "shark" for ranks 4 and 5. Enhanced weapons require fragments, which are obtained through fishing, treasure hunting, shark hunting, among shipwrecks of Armadas and some other ships. Crafted at the base.
- New Armadas for playing at maximum difficulty. Lots of experience, medallions, and resources for crafting enhanced weapons. Also, new ships of ranks 3, 4, and 5 for boarding.
- Increased experience gained when sinking large ships. Added cork drops.
- Repeatable PVP/PVE quests for late game stages.
- Drone for automatic loot collection. Built at the base.
- New modules, including rare and themed ones. Obtained from enemies.
- New paints available in the base store.
- Improved balance of the power supply system. Changed parameters of batteries, generators, boost, and some skills.
- Improved speed balance. Changed parameters of some engines and hulls. Returned capacities, energy consumption during boost, etc. Improved stability during turns.
- Increased efficiency of high-rank pumps.
- Many deck superstructures now have modifiers for the equipment installed onto them.
- The Armada spawn points and fishing locations are now shown on the map.
- Now when crafting items and resources at your base, you can choose the quantity beforehand.
- Armor modules now cover the hull better.
- Sailor Lin will be able to wear a wig.
- Fishing rods now have different ranks and are available for crafting at the base.
- The ship’s rank is now visible in the Ship Menu.
- Fixed various map, inventory and item display bugs.
- Improved stability of engine sounds.
- Fixed problems with calculating some achievements.
- Fixed the battering ram damage.
- Fixed problems with the battle at Camel Rock.
- Time for changing the flag for PvP has been reduced to 15 minutes.
- Time for boarding a defeated ship has been increased to 20 minutes. The hold of your previous ship now becomes a player’s "Lost Cargo" chest and won’t be lost.
- Minefields with a lot of explosives now appear more frequently. Increased the number of resources acquired from broken and deactivated mines.
- Improved anchored ship stability.
- Added an arrow showing the exact direction of the whirlpool teleport.
- Many corrections in the models of characters, interiors, islands, etc.
- Fixed bugs in various quests.
- Fixed the "shaking" of NPC in dialogues.
- Added voicelines for some dialogues.
- Refined some texts and descriptions.
- Some UI improvements for game controllers.
The episode "Against the Tide" concludes the storyline that began with the release of the base game in the spring of this year.