1. Age of Water
  2. News

Age of Water News

Fixes for disabling controls, as well as armor and module installation



New fixes and improvements await you in the game in version 1.0.24.3318:

  • Boat control no longer disconnects after sinking when using a gamepad or when assigning a key for toggle movement.
  • A dredge and an engine can be installed at the same time on the "Corsair" hull.
  • Crafting at the base now always stops upon reaching the specified number of items.
  • Plastic armor now fits better on the sides of the "Burdock Gunboat" and “Glare Rocket Boat” hull.
  • Fixed a bug where modules overlapping with the "Improvised Wind Generator" were removed from the deck.
  • Fixed missing lip animation during dialogues for some characters in the Motel.
  • In the battle "Jumper Brawl" the player no longer loses the chest.
  • Fixed an error that caused the Boatswain to incorrectly return to the crew, preventing them from sorting and repairing.
  • Fixed bugs that led to quest blocks related to the locations "Statue of Justice" and "Flowerbed".
  • The "Looter Drone" can now be created in the Level 1 device workshop.
  • Side armor did not always scale correctly when switching to the constructor.
  • Fixed duplication of one of the phrases in the dialogue for the quest "Trojan Chests".
  • There is now a filter for fishing zones on the map.
  • Increased the engine sound volume for the Njord Boat.
  • Improved caravan behavior in the quest "A Sudden Raid."
  • Fixed a display issue with the weapon group menu for the resolution 5144x1440.
  • Fixed a rare bug that could block progress when disconnecting in the quest "A Lecture."
  • Reduced player aggro range for the boss "Cuttlefish."
  • Minor voiceover bugs were fixed.
  • Added some localizations.
  • Minor graphical improvements to locations and interface.

More resources from the seabed and new modifiers for the "Train" wheelhouse



New fixes and improvements await you in the game in version 1.0.23.3314:
  • Added modifiers for the "Train" wheelhouse.
  • Increased resource yield from the seabed.
  • Fixed a bug that caused the safe zone icon to display incorrectly for players.
  • Improved slot display in module preview during base production.
  • Increased repair speed for the "Silver Fleet" support ships.
  • Improved the Boss balance in the "Cuttlefish Hunt" quest.
  • Added red highlighting for messages indicating inability to translocate.
  • Enhanced processing of engine sound effects. Unique engine sounds added for gold edition boats.
  • Added missing localization strings.
  • Minor improvements to cameras and animations in dialogue scenes.

Update “Against the Tide”

[previewyoutube][/previewyoutube]

The major update will bring numerous improvements, including: a new quest line and ships, instant building construction, enhanced weapons, a drone for automatic loot collection, improved speed balance, and much more.

[h3]The full list of changes[/h3]
  • Continuation of the Silver Fleet questline, concluding the main story of the current game season.
  • Antagonist questline featuring battles against four new bosses.
  • Quests to recruit two new crew members.
  • The shipwright now has three new unique ships. They can be obtained by completing his quests.
  • Crafting items and building structures no longer require time. Ship module and weapon repair time has been significantly reduced. Dismantling buildings at the base returns 90% of the resources.
  • New enhanced weapons: "reinforced" for ranks 2 and 3 and "shark" for ranks 4 and 5. Enhanced weapons require fragments, which are obtained through fishing, treasure hunting, shark hunting, among shipwrecks of Armadas and some other ships. Crafted at the base.
  • New Armadas for playing at maximum difficulty. Lots of experience, medallions, and resources for crafting enhanced weapons. Also, new ships of ranks 3, 4, and 5 for boarding.
  • Increased experience gained when sinking large ships. Added cork drops.
  • Repeatable PVP/PVE quests for late game stages.
  • Drone for automatic loot collection. Built at the base.
  • New modules, including rare and themed ones. Obtained from enemies.
  • New paints available in the base store.
  • Improved balance of the power supply system. Changed parameters of batteries, generators, boost, and some skills.
  • Improved speed balance. Changed parameters of some engines and hulls. Returned capacities, energy consumption during boost, etc. Improved stability during turns.
  • Increased efficiency of high-rank pumps.
  • Many deck superstructures now have modifiers for the equipment installed onto them.
  • The Armada spawn points and fishing locations are now shown on the map.
  • Now when crafting items and resources at your base, you can choose the quantity beforehand.
  • Armor modules now cover the hull better.
  • Sailor Lin will be able to wear a wig.
  • Fishing rods now have different ranks and are available for crafting at the base.
  • The ship’s rank is now visible in the Ship Menu.
  • Fixed various map, inventory and item display bugs.
  • Improved stability of engine sounds.
  • Fixed problems with calculating some achievements.
  • Fixed the battering ram damage.
  • Fixed problems with the battle at Camel Rock.
  • Time for changing the flag for PvP has been reduced to 15 minutes.
  • Time for boarding a defeated ship has been increased to 20 minutes. The hold of your previous ship now becomes a player’s "Lost Cargo" chest and won’t be lost.
  • Minefields with a lot of explosives now appear more frequently. Increased the number of resources acquired from broken and deactivated mines.
  • Improved anchored ship stability.
  • Added an arrow showing the exact direction of the whirlpool teleport.
  • Many corrections in the models of characters, interiors, islands, etc.
  • Fixed bugs in various quests.
  • Fixed the "shaking" of NPC in dialogues.
  • Added voicelines for some dialogues.
  • Refined some texts and descriptions.
  • Some UI improvements for game controllers.

The episode "Against the Tide" concludes the storyline that began with the release of the base game in the spring of this year.

Age of Water — New Episode Release Date

[previewyoutube][/previewyoutube]

New adventures and heroes await you on August 27th in a fresh episode that will conclude the first storyline of Age of Water.

Stabilize the ship physics



We are preparing a small update to stabilize the ship physics. We will improve the stability of the ships during turns, especially at high speeds, and slightly reduce the impact of the Fan Motors on acceleration.