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  3. 1.01a is now live on Stable!

1.01a is now live on Stable!

Summary

The 1.01a patch is now on the default branch/Stable!

If you are already playing on Frontline, you already have this patch, and the below information is redundant!

Patch Notes


Changes

  • The game now asks for player confirmation before a rebind of the confirm button goes through
  • Players can no longer sell the unique seeds that are required for the Master Gardener achievement
  • When failing to establish a multiplayer connection, the game tries to provide error context
  • The final boss' Inferno attack should no longer be able to corner players if the Giant Earth Spike is positioned poorly
Bug Fixes

  • When accepting the 'enemies from floor above'-bet in the Arcade Mode Desert, you'll now be granted Twilight Shift
  • Defeating the final boss of Arcade Mode now actually grants score!
  • Solving the Deceit puzzle and then immediately exiting the game no longer soft locks upon reload
  • Fixed a visual bug where the arena door would not open after The Gauntlet I arena challenge had been cleared
  • Quitting the game during the cutscene between Lurifix' quests in Mt Bloom no longer soft locks the save
  • The game should now award the Card Enthusiast achievement without needing to quit and load back in
  • The crash report tool can now identify some more common issues and give advice
  • Leaving the Forgotten Tower during the puzzle phase no longer causes the zone to bug out for multiplayer clients
  • The game no longer locks up for multiplayer clients when finishing Arcade Mode with less than 100% score
  • Fixed a crash that occured in the ingame menu when selecting the last item of a category, selling it, and then trying to select it again


What's Next?

We're currently working on the design part of a New Game+, and will simultaneously keep doing bugfixes and QoL changes!